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Thread: [Deck] TinFins 3: Return of the Onion Burst

  1. #3081
    shallow
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    Re: [Deck] TinFins 3: Return of the Onion Burst

    Quote Originally Posted by Zooligan View Post
    I had seen some posts from back in the day, but thought with more of the hate being exile-on-demand instead of RIP/LotV type hate, and already being in heavy white for the man-plan sideboard, and relying more on reanimation spells that don't target, that PfE might be more workable nowdays.
    Well if you think it's got legs, by all means test it. I think it's too situational - doesn't mean my opinion is fact.
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    Quote Originally Posted by Richard Cheese View Post
    His graveyard was a fucking encyclopedia of countermagic.

  2. #3082

    Re: [Deck] TinFins 3: Return of the Onion Burst

    Quote Originally Posted by Zooligan View Post
    PfE might be more workable nowdays.
    Be aware that if the imprinted card on a Chrome Mox is removed from exile, it's no longer imprinted. One strike against PfE that I saw misinterpreted in some earlier pages of this thread.

  3. #3083

    Re: [Deck] TinFins 3: Return of the Onion Burst

    Quote Originally Posted by jugglervr View Post
    Be aware that if the imprinted card on a Chrome Mox is removed from exile, it's no longer imprinted. One strike against PfE that I saw misinterpreted in some earlier pages of this thread.
    Yeah, Chrome Mox will no longer tap for mana, but getting the creature to the gy is usually the part that matters. Plus you can tap the mox for mana pre PfE. I'm not using PfE anymore, but it is still plenty good with Chrome Mox.

  4. #3084

    Re: [Deck] TinFins 3: Return of the Onion Burst

    Quote Originally Posted by Jblinder View Post
    Yeah, Chrome Mox will no longer tap for mana, but getting the creature to the gy is usually the part that matters. Plus you can tap the mox for mana pre PfE. I'm not using PfE anymore, but it is still plenty good with Chrome Mox.
    it's mana-neutral, though. sounds pretty durdly.

  5. #3085
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    Re: [Deck] TinFins 3: Return of the Onion Burst

    Seems even better with the Unmask version. Doubles as protection from GY hate and another way to get creatures in the yard.

  6. #3086
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    Re: [Deck] TinFins 3: Return of the Onion Burst

    I ran pull in my top 8 run back in 2013. Never brought it in, and never wanted it. There's better things to bring in, and cards that do their job better.

    It's cute. But it got quickly cut after that one tournament.
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  7. #3087
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    Re: [Deck] TinFins 3: Return of the Onion Burst

    Quote Originally Posted by Acclimation View Post
    I ran pull in my top 8 run back in 2013. Never brought it in, and never wanted it. There's better things to bring in, and cards that do their job better.

    It's cute. But it got quickly cut after that one tournament.
    At that time, how much exiling was being actively done by your deck (via Unmask and Chrome Mox) and in a targeted fashion by your opponents' hate (DRS/Scooze/Surgical/Macabre) vs passively and redundantly with things like Leyline/RIP?

  8. #3088
    Sir Phobos
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    Re: [Deck] TinFins 3: Return of the Onion Burst

    Quote Originally Posted by Zooligan View Post
    At that time, how much exiling was being actively done by your deck (via Unmask and Chrome Mox) and in a targeted fashion by your opponents' hate (DRS/Scooze/Surgical/Macabre) vs passively and redundantly with things like Leyline/RIP?
    Targeted hate was pretty common back in those days, as this deck was incredibly popular on the SCG opens during the first half of 2013. I brought it in versus Jund a few because I thought it would be good vs DRS/Nihil Spellbomb, and it was never relevant.

    Any deck that it might be useful to bring in, we have better sideboard options to bring in: Needle, Chain, Massacre, Serenity, Silence (if you're playing against all the Delvers).

    It took up sideboard slots that I would have much rather used on Massacre (for that tournament), and even today there are still cards I would run before Pull in the SB that are more useful.

    It sounds like a good card in theory, but in practice it doesn't pull it's weight.
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    Quote Originally Posted by .dk View Post
    Acclimation has solved the deck. Thread CLOSED.

  9. #3089
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    Re: [Deck] TinFins 3: Return of the Onion Burst

    Quote Originally Posted by Acclimation View Post
    It sounds like a good card in theory, but in practice it doesn't pull it's weight.
    nyuk ;)

    Thanks for relating your past experiences with the deck and this card in particular.

  10. #3090
    Sir Phobos
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    Re: [Deck] TinFins 3: Return of the Onion Burst

    Quote Originally Posted by Zooligan View Post
    nyuk ;)

    Thanks for relating your past experiences with the deck and this card in particular.
    That entire post was so that I could make that joke.

    But the point still stands. I like Pull, I wanted to make it work, but there's just better things you can do with your 75.


    Now if you wanted to do some off the wall build with that blue card Food Chain uses to go exile 3 Misthollow Griffins alongside a playset of Pull, Unmask, and FoW, to make some sort of weird reanimation deck... You would have a troll deck for FNM and nothing else.
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    Quote Originally Posted by .dk View Post
    Acclimation has solved the deck. Thread CLOSED.

  11. #3091
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    Re: [Deck] TinFins 3: Return of the Onion Burst

    Quote Originally Posted by Acclimation View Post
    That entire post was so that I could make that joke.

    But the point still stands. I like Pull, I wanted to make it work, but there's just better things you can do with your 75.


    Now if you wanted to do some off the wall build with that blue card Food Chain uses to go exile 3 Misthollow Griffins alongside a playset of Pull, Unmask, and FoW, to make some sort of weird reanimation deck... You would have a troll deck for FNM and nothing else.
    Mmmm hot.

    3 Manipulate Fate
    3 Serum Powder
    4 Unmask
    3 Cabal Therapy
    4 Entomb
    4 Pull from Eternity
    4 Shallow Grave
    3 Goryo's Vengeance
    4 Dark Ritual
    4 Lotus Petal
    1 Chrome Mox
    4 Brainstorm
    3 Griselbrand
    1 Emrakul
    1 Children of Korlis
    1 Collective Brutality

    I gotta run this shit sometime to put people on tilt. Contagions in the sideboard. Yummmmm
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    Quote Originally Posted by Richard Cheese View Post
    His graveyard was a fucking encyclopedia of countermagic.

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    Re: [Deck] TinFins 3: Return of the Onion Burst

    Quote Originally Posted by .dk View Post
    Mmmm hot.

    3 Manipulate Fate
    3 Serum Powder
    4 Unmask
    3 Cabal Therapy
    4 Entomb
    4 Pull from Eternity
    4 Shallow Grave
    3 Goryo's Vengeance
    4 Dark Ritual
    4 Lotus Petal
    1 Chrome Mox
    4 Brainstorm
    3 Griselbrand
    1 Emrakul
    1 Children of Korlis
    1 Collective Brutality

    I gotta run this shit sometime to put people on tilt. Contagions in the sideboard. Yummmmm



  13. #3093
    shallow
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    Re: [Deck] TinFins 3: Return of the Onion Burst

    I'll grant you an Archer quote only if it's from Sea Tunt I or II:

    “Shut up. Captain Murphy, how long have you been down here all alone?”
    .
    .
    .
    “Two years.”

    Pull From Eternity builds are all that come out of that extreme loneliness at the bottom of the sea.
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    Quote Originally Posted by Richard Cheese View Post
    His graveyard was a fucking encyclopedia of countermagic.

  14. #3094
    MTGO name: Aggro4Life

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    Re: [Deck] TinFins 3: Return of the Onion Burst

    Quote Originally Posted by .dk View Post
    Mmmm hot.

    3 Manipulate Fate
    3 Serum Powder
    4 Unmask
    3 Cabal Therapy
    4 Entomb
    4 Pull from Eternity
    4 Shallow Grave
    3 Goryo's Vengeance
    4 Dark Ritual
    4 Lotus Petal
    1 Chrome Mox
    4 Brainstorm
    3 Griselbrand
    1 Emrakul
    1 Children of Korlis
    1 Collective Brutality

    I gotta run this shit sometime to put people on tilt. Contagions in the sideboard. Yummmmm
    For serious though, what would the fleshed out list with board look like?

  15. #3095
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    Re: [Deck] TinFins 3: Return of the Onion Burst

    Quote Originally Posted by MDHackbert View Post
    For serious though, what would the fleshed out list with board look like?
    Dude, not to be a dick but... didn't I just post that? I'm pretty sure you could extrapolate a manabase and a potential sideboard plan (reactive or transformational). Then test it.

    Again - I think pull from eternity is trash. If you don't, fine. Build a list and test it and bring back data on your testing. Do some work instead of asking people to do it for you.
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    Quote Originally Posted by Richard Cheese View Post
    His graveyard was a fucking encyclopedia of countermagic.

  16. #3096
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    Re: [Deck] TinFins 3: Return of the Onion Burst

    Quote Originally Posted by Acclimation View Post
    You would have a troll deck for FNM and nothing else.
    Wait is that not what this entire thread is about?
    I think the biggest thing is the deep seeded emotional understanding that the right play is the right play regardless of outcomes. The ability to make a decision 5 straight times, lose 5 times because of it, and still make it the 6th time if it's the right play. - Jon Finkel

    "Notions of chance and fate are the preoccupation of men engaged in rash undertakings."

  17. #3097
    Sir Phobos
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    Re: [Deck] TinFins 3: Return of the Onion Burst

    Quote Originally Posted by MDHackbert View Post
    For serious though, what would the fleshed out list with board look like?
    4 lake of the dead
    4 thran quarry
    4 urborg, tomb of yawgmoth
    4 mana confluence

    15 shadowborne apostle
    Tinfins & Bizarro Stormy & Belcher & DDFT
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    Back to back t1 kills at SCG STL 2013:
    https://youtu.be/kk3crCPsNLg

    Quote Originally Posted by .dk View Post
    Acclimation has solved the deck. Thread CLOSED.

  18. #3098
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    Re: [Deck] TinFins 3: Return of the Onion Burst

    Quote Originally Posted by Acclimation View Post
    4 lake of the dead
    4 thran quarry
    4 urborg, tomb of yawgmoth
    4 mana confluence

    15 shadowborne apostle
    naiiiiiiiiled it. Although I think would include at least 2 Cavern of Souls. Don't want those apostles getting countered!
    Find me on Twitter: @beanaman

    Quote Originally Posted by Richard Cheese View Post
    His graveyard was a fucking encyclopedia of countermagic.

  19. #3099

    Re: [Deck] TinFins 3: Return of the Onion Burst

    Update on Redfin (list upways a bit): the deck folds pretty hard to miracles, of course. 2x Sneak Attack in the board were worthless in testing; too expensive and we don't have the right mass of creatures to make them work. I think the play is just more serenity and maybe even a green splash for decay. The deck also misses discard; 6 sources is a little low.

    Going to try a bit more with more aggressive mulliganing. The couple times I was pretty aggressive, the chancellor backup and t1 kills were pretty fun (for me. and informative for my testing partner).

    Also, chancellor was a dud a couple times; i accidentally discarded him above Grisby and shut off my shallow graves pretty badly. Going to have to be more careful about that.

  20. #3100

    Re: [Deck] TinFins 3: Return of the Onion Burst

    Quote Originally Posted by jugglervr View Post
    Update on Redfin (list upways a bit): the deck folds pretty hard to miracles, of course. 2x Sneak Attack in the board were worthless in testing; too expensive and we don't have the right mass of creatures to make them work. I think the play is just more serenity and maybe even a green splash for decay. The deck also misses discard; 6 sources is a little low.

    Going to try a bit more with more aggressive mulliganing. The couple times I was pretty aggressive, the chancellor backup and t1 kills were pretty fun (for me. and informative for my testing partner).

    Also, chancellor was a dud a couple times; i accidentally discarded him above Grisby and shut off my shallow graves pretty badly. Going to have to be more careful about that.
    I like to run 8 discard in the main, 4 unmask and 4 therapy, so yeah I would say 6 is a bit on the low end. Honestly, I would probably drop the chrome mox and the tendrils to get up to 2 more discard spells.

    With Collective, it may be harder and take some extra time to win, but it does what tendrils does with more. There are very fringe cases that would warrant tendrils the better card. You can argue that looping less times feels better and saves time but I would rather be a little more resilient with another cabal therapy than to win the game a little earlier when I would win anyways.

    Green is a good splash for miracles but green and white starts to seem greedy. I'm still advocating for the white splash with mentor transformation. It has been really good against miracles decks while still being able to leave in the combo, granted I do go a little lighter on reanimation spells but the option to just win always remains there.

    I have played sneak attack in the SB previously and I boarded fatties in. It makes the deck a bad sneak attack deck, but when your opponent dilutes their game plan for graveyard hate it can easily get the job done.

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