Worldly Tutor maybe? Since you're playing off the top anyway.
Is UG Nissa decent for bug fit? Mana sink or early game value walker, nice sinergy with top.
Kaladesh Nissa is still better, but I'll try this for fun.
The problem is that she doesn't impact the board immediately , and dies to decay.
For those playing the home game, the Green god was just spoiled:
http://mythicspoiler.com/akh/cards/r...domitable.html
Text (as translated):
Rhonas, the Indomitable
2G
legendary Creature - God
Deathtouch, indestructible
Rhonas, the Indomitable can't attack or block unless you control another creature with power 4 or greater.
2G: Another target creature you control gains +2/0 and trample until end of turn.
5/5
Illus. Chase Stone
It's pretty good, stronger than Nylea I would argue and Nylea has seen a little bit of play.
The biggest, baddest thing around these days is Gurmag Angler and she blocks it profitably. The activation is real powerful as well. Don't underestimate the ability to give trample to your creatures. Proactively to let this attack, or reactively to make blocks really hard for the opponent.
I probably won't play it in my list, but I could definitely see builds where it's usable.
UG nissa is interesting. I never sleep on a three-mana walker, especially one with a +2. If they don't off her immediately I could see her running away with the game just with the card quality, always with the ability to 10 them in the air. Late game she can just be "deal 10 to target player" which is nice reach.
The green god is interesting. I have played Nylea before as a mana sink and to push damage through w/trample. This is cheaper, can be a creature easier, but always eats it to Terminus and STP... unfortunately I don't think it makes bad matchups better for that reason.
I feel like UG Nissa won't make any impact. For a walker to be relevant, it either has to be removal, generate a token, or generate card advantage when it hits the board. LotV is removal, Garruk Relentless bolts creatures and poops out tokens, and 5 mana Nissa makes haste trampling lands and buys back permanents. UG Nissa fails to impact when it first comes down apart from maybe putting a small creature onto the field.
Actually doesn't sound awful.
Green god is likely better than Nylea, not that that's a high bar to set. It does turn itself on a lot easier than most of the other gods, I feel, so that's good. Probably only playable alongside Rhino, but who knows, maybe one day Rhinos will be good enough to actually see play. It does sure make for a good curve (this on 3, rhino on 4, drain for 3 + swing for 5).
Nissa is awful IMO, for mostly the reasons already stated. I'll add another one: she can be Pyroblasted.
Speaking of Pyroblast/REB, I think they're too powerful to ignore in any Nic Fit deck running red. Any red deck I have runs at least 2/3 in the board.
The problem with those cards is that they are one shots mostly aimed at Spells rather then permanents, the card is probably at its best against Show and Tell or Jace, and since most red lists run PFire and are rather grindy I'd rather have something that fixes things permenantly or hits multiple cards at once. REB/pyro in Sneak are most valid since they can potentially protect a combo. Other then that I'd say it is a pretty narrow meta card.
Could you justify it in Sneak lists as why to protect it in counter wars when trying to resolve things like sneak attack?
The way I've been playing the deck is you try to pick your spots carefully with Sneak and if they counter it usually the second one you find can resolve. Basically just trying to overload them.
I started testing a Nic fit deck again after 2 years playing Bug midrange/control decks.
2 underground sea
2 bayou
2 tropical island
4 verdant catacombs
2 polluted delta
2 misty rainforest
2 forest
2 swamp
1 island
1 volrath's stronghold
1 phyrexian tower
4 veteran explorer
2 deathrite shaman
4 baleful strix
2 leovold, emissary of trest
1 thragtusk
1 verdurous gearhulk
2 green sun's zenith
4 cabal therapy
4 brainstorm
3 abrupt decay
2 painful truth
3 pernicious deed
2 liliana of the veil
2 jace, the mind sculptor
1 garruk relentless
1 nissa, vital force
1 ob nixilis reignited
I just started thinking about Nic Fit again so I am reevaluating cards from what I normally think about them. I last played Nic fit when Dig through Time was legal. A couple notes on card choices.
- I understand most people here think SDT is better in this kind of deck than BS. I am of the opinion that when this deck loses it is due to clunky opening hands that have too many incongruous pieces. BS fixes that in the opening turns much better, and much fast than top when mana is at a premium. Late game trading land or other unneeded cards for actual cards feel as good as the looking with top.
-GSZ over traverse was strictly because I think the deck really needs vet early and the trade off for being able to get stronghold or non-green creatures didnt feel particularly worth it. Maybe that is wrong?
- The targets for GSZ seem mediorcre. Leo is fantastic of course and Thragtusk seems reasonable. Not sure how much deeper to go. Are DRS worth playing as a back up plan or do they get swept up in deeds/draw otherwise dead removal too much?
- The gearhulk was mediocre but my first bit of testing was against some UW decks so sweepers/STP are expected. The thought is he is a lot of power to try to close quickly, has pseudo haste if another creature and is fine to recur with stronghold. Not sure about this one.
- I have never been a fan of Lily in non Pfire nic fit lists but because of the heavy PW theme is she worth it?
- Nissa was great, as was Ob Nixilis.
I am happy to be brewing with Veterans again.
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