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Thread: [Deck] Deadguy Ale (B/w Confidant)

  1. #5641
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Quote Originally Posted by tescrin View Post
    I'd say if you're going to do that, running Mom is prudent. Mom + Sculler is pure gas imo
    This is where I got the idea to use her in Rock/Junk. Posting to say thanks for the inspiriation. ;)
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    I close my eyes and sink within myself, relive the gift of precious memories, in need of a fix called innocence. - Chuck Shuldiner

  2. #5642

    Re: [Deck] Deadguy Ale (B/w Confidant)

    So I won a 6 round + top 8 tournament. Insane games, don't know how. I think my deck was flawed but I've been running all sorts of Bwg variants well recently and am now at 19-7 (~73%) winrate accross last 3 competitive tournaments I've played. So I must be doing something right. I'll write a report and decklist sometime later this week. I played 3 Chrome Mox, they were sweet.
    Junk and Stoned Rhinos.

  3. #5643
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Quote Originally Posted by Jain_Mor View Post
    So I won a 6 round + top 8 tournament. Insane games, don't know how. I think my deck was flawed but I've been running all sorts of Bwg variants well recently and am now at 19-7 (70%) winrate accross last 3 competitive tournaments I've played. So I must be doing something right. I'll write a report and decklist sometime later this week. I played 3 Chrome Mox, they were sweet.
    3 Mox seems high, but I'm very curious to hear the list! I think you can run more Mox next to Brutality since it make use of the extras. Can't wait
    Quote Originally Posted by Nestalim View Post
    Wrong. Gideon Emblem protect you from losing and you can even open your binder and slam some cards on the board, not even the HJ can DQ you now.

  4. #5644
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    After play some matches with Liliana of the Last Hope, I think Last Hope is more of a meta card or sideborad card.

    If the meta is lot of Elves, DT and Young Pyro, Last Hope is amazing. Thorse kind of matchups when Veil is less good (They have many cretures about and no cards in hand)

    But Last Hope is very medicore against control and combo decks. Veil can always do some impact in every match up and is good aganist the combo decks, our true worst match up.

    I would like to add Last Hope in the sideborad but I have already Gidedon, Ally of Zendikar and Kaya in the sideborad against grindy decks. Don't if I want to cut them.

    Anyone tested Gideon of the Trails? I think he has been okey for me mostly
    Deadguy ale Primer: http://articles.mtgcardmarket.com/br...n-deadguy-ale/ (Jeff did it before me)

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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Quote Originally Posted by Ganfar View Post
    After play some matches with Liliana of the Last Hope, I think Last Hope is more of a meta card or sideborad card.

    If the meta is lot of Elves, DT and Young Pyro, Last Hope is amazing. Thorse kind of matchups when Veil is less good (They have many cretures about and no cards in hand)

    But Last Hope is very medicore against control and combo decks. Veil can always do some impact in every match up and is good aganist the combo decks, our true worst match up.

    I would like to add Last Hope in the sideborad but I have already Gidedon, Ally of Zendikar and Kaya in the sideborad against grindy decks. Don't if I want to cut them.

    Anyone tested Gideon of the Trails? I think he has been okey for me mostly
    Tried Gideon, I liked him against storm and that is about it. I don't really have enough games with him against Delver to say if he's good enough or not, he does buy you a turn from being attacked by the creatures they normally play. I agree about Last Hope but I think she's really good in the midrange/control matchups where she can basically rebuy creatures and threaten her ultimate. Still haven't tried Kaya, I should probably do that.
    Quote Originally Posted by ThatDeleuzeGuy View Post
    I want to play as close to possible a 100% reactive deck that also approached 0% variance in how it played. I want to play magic with as little variance as possible. Also had a foiled out miracles deck that was an investment of about 6 grand that is now nearly worthless.
    Quote Originally Posted by Secretly.A.Bee View Post
    My original post did that.

    I'd love to have a battle of wits with you but I see you lack the necessary equipment.

    Good day.

  6. #5646

    Re: [Deck] Deadguy Ale (B/w Confidant)

    Quote Originally Posted by Ganfar View Post

    Anyone tested Gideon of the Trails? I think he has been okey for me mostly

    Ive been running 2x Gideon of the Trials for a while now. Its obviously good vs storm, and it helps the burn matchup by eating burn spells, nerfing eidolon, or just stopping a swiftspear. I keep it in vs any deck with goyfs or knights, and dont forget it can stop sword of fire and ices 2 damage ability directly as well, which helps stop an opponent on stoneblade from sniping your board away. I've found it to be surprisingly versatile, and sometimes the ultimate buys you the extra turn or two you need to turn a game around. If you're not starting down open white Mana, he's a pretty effective beater that can pick up a jitte or sword. Just watch out for swords to Plowshares.
    Also remember if your life total is negative vs death and taxes, flickerwisp will ruin your day. Can confirm from experience.

  7. #5647

    Re: [Deck] Deadguy Ale (B/w Confidant)

    Okay, sorry for the delay. I find it difficult to think enough about magic to write a report write after playing it for a whole day.

    TL;DR: I defeated everyone that I played. Chrome mox is sweet if you can make up the card loss while capitialising on the tempo. Green spells are sad now (I'm cutting the two I played), unless they also happen to be hybrid black mana.

    So I moved off of junk to one of its cousins, deadguy, because:

    a) I wanted to play a 2 colour mana base for hymn to tourach, it's one of the best "get-em" cards we (bgw mages) have access too, that's effective in most matchups

    b) I felt like goyf was getting worse because of the TNNs, Pyro tokens, anglers and strixes going around. I love having the fast clock against combo, but...

    c) Decay is no longer a necessary card because of top ban

    These three points led me to drop green (sad_face.jpg) to a light splash for deathrie shaman. Ontop of those points I knew lingering souls was going to be my mvp (ignores most of the cards that mess with goyf + can race TNN) and that I wanted to try and shore up one of the weakest components of junk decks, which is tempo. Our distant blue realtives and delver have free counter spells, combo has fast mana, the chalice/stompy decks have sol lands, and we got.. nothing. So I wanted to give chrome mox a shot (I don't like mox diamond, if you're going to play that many lands and flood out every game, play lands, its a good deck).

    With that in mind I set my self the tournament goals of: cast turn 1 bob, cast turn 1 hymn and cast turn 1 sfm. I acheived all 3, though the hymn didn't resolve, so I'm not sure it counted. The others won me their respective games.

    This was my list:

    21 zero-drops
    4 Marsh Flats
    3 Verdant Catacombs
    2 Scrubland
    2 Bayou
    2 Swamp
    1 Plains
    4 Wasteland
    3 Chrome Mox

    13 one-drops
    4 Thoughtsieze
    4 StP
    4 DRS
    1 Mirri's Guile

    15 two-drops
    4 Hymn
    2 Collective Brutality
    1 Sylvan Library
    4 Bob
    4 SFM

    8 three-drops
    4 Lingering Souls
    3 LotV
    1 Council's Judgment

    3 equipment
    1 Jitte
    1 SoFaI
    1 BSK

    Sideboard
    2 Surgical Extraction
    1 Duress
    2 Enlightened Tutor
    1 Pithing Needle
    1 Manriki-Gusari
    1 Ethersworn Canonist
    1 Spirit of the Labia
    1 Containment Priest
    1 Gaddock Teeg
    1 Rest in Peace
    1 Engineered Plague
    1 Ensnaring Bridge
    1 Humility

    Quick note, the Mirri's Guile, Sylvan Lib and fourth Lingering Souls were a last minute addition on the day. I'd been testing 3 Bitterblossom in those slots as another proactive 2 mana spell. However in testing the night before the event, I played a bunch of games against death and taxes (were I thought BB would be good) and it just lost me lots of life, then chump blocked a bunch before I died nearly every time. So I added the souls (which are great) and the guile + library to be cards good against midrange/control that aren't useless against combo.

    SO, the tournament:

    Round 1: Bye. Sad_Face.jpg Record: 1-0 (0-0 in games)
    I was pretty dissapointed to be honest. I came to play first, win second.

    Round 2: RUG Delver (Mandrills, no Mongeese). LOSS, Record: 1-1 (1-2 in games)
    G1 (draw): We trade cards and I finish with a BSK.

    Sideboard: -2 Bob, -1 Library. +1 Tutor +1 RIP, +1 Bridge

    G2: I end up with no white mana after some wastelands and stifles, with all white cards in hand and he mandrills me over 5 painful turns.

    G3: Wow this was a good one. We trade cards and after a hymn he is really low on resources, I resolve a souls, and then a Jitte, with another souls and SFM in hand. I honestly believe I'm comfortably 90% to win. He is cantripping fruiously. Comes to my turn, I equip jitte to spirit and attack, he casts sulfur elemental and my world crashes around me XD He bolts my later SFM and forces a liliana, then sulfur elemental gets there over 4 painful turns. Heart broken, but great game.

    Round 3: Eldrazi Stompy. WIN, Record: 2-1 (3-3 in games)
    G1 (draw, a common theme): He gets two 2/1s in play on turn 1, I thoughtsieze a endless one and he can't play his thorn because he lands are eye and temple. I waste temple and play drs, next turn cast souls. He offers trade, I happily accept. A hymn + wasteland later and a SFM seals the deal as he flounders on mana.

    Sideboard: -2 Collective, -1 Guile, -1 Library. +2 Tutor, +1 Bridge, +1 Humility

    G2: He casts T1 chalice and I have a hand of one drops and a bob, do not get there.

    G3: I T1 Bob, he stays in play for a game that lasts 13 turns or so. I end up with an ensnaring bridge in play and 3 chrome moxes doing work keeping my hand size down. Careful drs activations keep me at 2 life while i desperately cast all the spells i draw so his army can't attack me. Eventually Jitte does its job in extra turns. Sweet game.

    Round 4: Grixis Delver. LOSS, Record: 2-2 (4-5 in games)
    G1 (draw): We wasteland each other a lot, trade resources on shamans, I run out of mana and he rides a delver and a daze to victory.

    Sideboard: -2 Bob, -1 Library. +2 Tutor, +1 Plague

    G2: I T1 SFM get BSK, and it goes all the way.

    G3: Close game, but after wastlenads I dont have 3 mana to cast lili, and ancient grudge kills my BSK as TNN kills me slowly.

    Round 5: BR Reanimator. WIN, Record: 3-2 (6-5 in games)
    G1 (draw): He loots with a simian, no creature in GY, plays land to thoughtsieze me, takes StP instead of my own TS and then plays petal and passes with two cards in hand. I'm suprised he took my StP since if reanimates a griselbrand it does next to nothing, so I can only assume my TS in hand is useless because he is hoping to topdeck something because he has an entomb in hand perhaps. Anyway, I draw a DRS for my turn and say a small prayer of thanks to Pikula. I hesitate, thinking about casting my TS but then cast DRS becuase I'm convinced my TS will do nothing. EoT he entombs grisel as I suspected, and now I assume the other card in his hand is a land or mana and he just wants to draw a reanimation spell. He draws and sighs and passes back to me. DRS wins the game. It turns out he had animate dead in his hand and he was hoping for a land, so I have no idea why he didn't take my TS *shrug* Playing reanimator is so intense.

    Sideboard: -1 Library, -4 SFM, -3 Equip, -4 Souls. +2 Surgical, +1 Duress, +1 Needle, +2 Tutor, +1 Canonist, +1 Spirit, +1 Priest, +1 RIP, +1 Bridge, +1 Humility

    G2: I T0 surgical to stop him from griselbranding, TS away another reanimation spell leaving him with nothing, a canonist begins beats and then a drs joins to seal the deal.

    Round 6: Mono Red Sneak Attack. WIN, Record: 4-2 (8-5 in games)
    G1 (play finally): Discard and Bob stops most of his wrath, a StP eats a hasty Worldspine Wurm, and then a SFM + SoFaI finshes him while an ulted Lili eats his sneak attack.

    Sideboard: -2 SFM, -1 Jitte, -4 Souls. +1 Duress, +2 Tutor, +1 Priest, +1 Teeg, +1 Bridge, +1 Humility

    G2: Chrome mox beats blood moon, chalice on 1 is ignored with my great two drops, I draw enough land to ignore trinisphere too. At one point a StP eats another worldspine wurm, as me and my opponent forget his chalice. I eagrely ult Lili to secure the game, getting rid of his sneak attack and chalice for 1...

    Top 8, also known as, "Time to redeem my delver matchup".
    I'm the lowest seed, so by the end of the tournament I only got to play first for 1 of my 8 rounds. That's magic :) Notably, I won every game I was on the play.

    Quarter Finals: UR Delver. WIN, Record: 5-2 (10-5 in games)
    G1 (draw): He keeps 7, I mull to 5, and think "not like this". My hand is, land land mox jitte stp. I StP a delver, resolve the jitte. Draw and cast a lingering souls, use a hymn and ride jitte to victory. At one point I casually don't block his prowess dudes while at 12 life and then realise to my horror that two bolts would kill me. He didn't have it. Great.

    Sideboard: -4 Bob. +1 Duress, +1 Tutor, +1 Canonist, +1 Spirit

    G2: We grind all the way down until I have a BSK, Guile and Mox in hand with 5 lands in play against his two cards, which must be reactive, and 3 lands. I decide to play around daze and cast mox, imprinting guile and then casting BSK. He Forces pitching daze (cool) and then we both have nothing. I get to draw liliana though and later on a drs for the win.

    Semi Finals: RUG Delver. Win, Record: 6-2 (12-6 in games)
    G1 (draw): So this is the same guy that blew me out with the sulfur elemental. He just does what delver does and I'm on the back foot throughout the first game, a mox would have been great.

    G2: We trade wastelands, I get a SFM powered out by a mox, fetching BSK. He dismembers her but can't answer the second SFM or the BSK. Eventually it trades with a mandrills but I'm already too far ahead.

    G3: I waste his T1 Volc and he stifles it, uh oh. That's okay, he still struggles on mana and I end up with a SFM and a Bob in play while he cantrips a bunch after I answer a few of his threats, and he can't keep up. A sulfur elemental does come down at some point, but it doesn't do much thanks to SFM now being a 2-1.

    Finals: Grixis Delver. WIN, Record 7-2 (14-7)
    So these matches were crazy awesome, the same guy I played in round 4. Hence I can claim I defeated everybody that I played, despite actually losing twice, since I then beat them when it really mattered.

    G1 (draw): We trade resources and creatures, but he ends up with a DRS and we continue to trade out while he drains me to death.

    G2: I have a swamp and DRS in play, there's only one land in my graveyard and none in his. He has a flipped delver in play, and I know he has a TNN and angler in hand from a TS the previous turn, he then flipped delver to ponder, cast it, shuffles and played the dual land he drew. He has 4 cards in his graveyard. I have a collective brutality in my hand and some three drops I can't cast. The obvious choice is to cast collective brutality can kill the delver and then hope he doesn't draw any land, a gprobe, or cantrip in to anyland since I have no way of answering the angler or the TNN for next few turns (unless I draw really lucky). Alternatively I can eat a cantrip from his graveyard and then he can't cast angler next turn unless he draws a fetch or cantrip in to fetch but I take my delver beats. For some reason I take option 2, I'm pretty sure it's wrong, or high risk high reward. He draws and casts ponder and find a dual land, so he can't cast Angler or TNN, I take my delver medicine and then draw hymn. Wow. Exile the only land in graveyards, hymn his two threats away, and then take my delver medicine again next turn. Eventually I find mana to cast brutality and take the game with DRS plus liliana after e-tutoring for a chrome mox at some point to get more mana, and choosing to tick liliana up to 3 pitching a bsk (hard choice).

    G3: The Decider, also known as "The Rollercoaster". We trade removal spells for our DRSs and wastelands for each others lands. He draws an extra shaman though and I have two swamps and a wasteland while only drawing white cards after he forces my lili. He ends up with a flipped delver, an unflipped delver and an active deathrite shaman against my swamp x2 wasteland x2, 6 life and 3 white cards in hand (Souls, SFM, SFM). My friend comes over, looks at the board state, my life total, cards in hand and then walks away to get his stuff, this won't take long he imagines.

    I prayed once again to Pikula, and drew a marsh flats. I fetch plains and cast and flashback lingering souls. Now two key things happen. 1) He fetches eot to find a second underground sea to drain me with shaman (he tapped the other for the unflipped delver for some reason) and finds a tropical island instead to gain 2 life. He forgot that I wasted his first underground sea way back at the start of the game and clearly has no more black mana for shaman except the one in play. In his upkeep delver flips to a revealed ancient grudge. His only card in hand. Makes my SFMs look bad. He attacks the two flipped delvers into my souls, and we trade off (a mistake for him) and passes with an underground sea, trop, volc, drs and ancient grudge in hand. I draw something irrelvant (I think a mox), I waste his sea, he drains me to 3, I'm dead to any future bolts. I waste his trop and then play sfm getting BSK. He draws and casts forked bolt, killing my SFM and attacks for 1, I'm at 2. I draw SoFaI, play my second SFM get Jitte. He plays a volc and passes. I draw collective brutality, pitching mox and SoFaI, killing his shaman, discarding his ancient grudge and draining him for 2 so I'm out of bolt range. He no longer has access to any black or green mana, so can't flash back grudge or cast any shamans, anglers or therapies. I get BSK out and suddenly I'm winning. It felt really great to punish one of these greedy 4 colour decks.

    Conclusion
    Deck was interesting, hymn, bob and drs are as powerful as ever, mox gave me the tempo I was looking for. I'd play 4 if I could get rid of them with a smuggler's coptor or something (but I don't think copotor is good enough, especially in multiples), brutality serves a similar role. Lingering souls did exactly what I wanted in the meta and SFM fixed my end game and aggro match ups. I was worried that artifact removal would be abundant, and it was kind of, my BSK was killed a few times but I guess "dies to X" isn't new.

    Bob, hymn, SFM and Souls made up for chrome mox card disadvantage, chrome mox and brutality are great tempo plays, I wish I drew brutality more often.

    Negative aspects: Found hard to find a plains and I needed more mana. I realised that chrome mox usually makes black mana since I have way more black spells than white, so my fetchlands should be able to find my plains so I can play around wasteland and blood moon better. As a result -3 Verdant, +4 Windswept Heath. That way you have 9 sources of black mana that get around nonbasic hate, and 9 for plains.

    The guile and sylvan library, made my mana worse (as I feared) and were irrelvant in most of my matchups. However I didn't play midrange or control. But for now I'll be cutting them both for the 22nd land (a windswept or a karakas if you like), and the 3rd brutality because that card impressed me so much.

    Of note, I really wish I had a toxic deluge or two. Perhaps enlightened tutor is unecessary, or that the council's judgment should be a deluge main. I'm not sure to be honest.

    Powerful deck though despite the above isssues. I'll be playing it going forward for now.

    Happy to answer any questions and discuss all ideas. Cheers!

    You can find mine and the other top 8 lists here:
    http://mtgtop8.com/event?e=16108&d=299261&f=LE
    Junk and Stoned Rhinos.

  8. #5648

    Re: [Deck] Deadguy Ale (B/w Confidant)

    Congrats on the great run. I saw this list on Top8 and was really curious about the road to victory there. Thanks for the detailed report.

    I tried moving away from chrome mox for a bit, but i think youre right that the t1 plays it allows let you get out in front in a way thats critical to this deck and its worth the card disadvantage. You mentioned that your chrome moxes often only make black mana due to the color distribution. What are your thoughts on tidehollow sculler slotting in in the place of library/guile? It pitches nicely to chrome mox, can be tutored for, and helps out-tempo opponents and carries swords just fine.

    I like the e-tutor board plan a lot. For some reason the idea of running an ensnaring bridge in the board had not occurred to me before now. Is that your go-to board option vs turbo-depths/lands (besides surgical i assume)?

    Were there any cards you wish you had in your 75 during the tournament? (Besides deluge main)

  9. #5649

    Re: [Deck] Deadguy Ale (B/w Confidant)

    Sculler is an artifact cant pitch to chrome.

  10. #5650

    Re: [Deck] Deadguy Ale (B/w Confidant)

    Quote Originally Posted by Zauzich View Post
    Sculler is an artifact cant pitch to chrome.
    +10 read the f#$_ing card points for me!

    My absentmindedness aside, whats the current opinion on sculler? I have a lot of arguments with a friend about whether the card is good or not in this deck. Im in the pro-camp but not sure if im in the minority there.

  11. #5651
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    I know that the deck doesn't see a lot of Top8s at major tournies, but the one that got it from my area ran 3. It's very good with mom and 1-CMC discard as a way to just keep putting your opponent off balance. Going to a Liliana right after can be GG as your opp can be basically out of cards at that point and it may be that by the time they get their card back, you just tick up liliana anyway.

    I think his synergy with Strangler (and that cards' ability to really sway the D&T/Maverick MUs) makes it that much better. The fact that Sculler can eat PFire, Loam, or other recurring cards without them recurring is a big deal too, if you're fortunate enough to grab one of them.

    IMO the core of this deck should look like:

    4 DRS
    4 Mom
    2-3 Sculler
    4 SFM
    4 Bob

    1 BSK
    1 Jitte

    4 Plow
    5 1 CMC discard (Iok, Therapy, TSeize)
    3 [Decay or Kolaghan's]

    and fill from there. This is tried and true, and you'll be hard pressed to make the deck significantly better. That gives you 4-6 slots to screw around with (Lili, Strangler, Souls, Blossom, another equip, Thalia, Shriekmaw, Hero, etc.) and you're set. It sounds like an exaggeration, but the above wins games and has a reasonable enough combo game that if they don't T1 you, you have a substantial chance to win. DGA is probably better than D&T in the current meta if people played it much, simply on the back of better CA, less susceptibility to fast combo, and mainable (and in color) sweepers for Elves. Unlike D&T, DGA can hold its own against Elves just with sideboard/mainboard cards it's already happy to run for other reasons.

    D&T's major thing is that it has a leg up in the Delver MU, but this deck is no slouch there either. But a mix of no one playing it and the feel-bad draw-deads it gets leaves it as a relatively obscure deck.
    Quote Originally Posted by Nestalim View Post
    Wrong. Gideon Emblem protect you from losing and you can even open your binder and slam some cards on the board, not even the HJ can DQ you now.

  12. #5652

    Re: [Deck] Deadguy Ale (B/w Confidant)

    I think the lack of top8s was at least partially a function of miracles being an infuriating matchup. With it getting knocked down a peg i think deadguy moves a few rungs up the ladder. Strangler tech is something i totally forgot about, and im going to revisit that when i play this weekend. I think Collective Brutality has a place in the core cards list now. I run 2 and its useful vs just about everything.
    Ive been playing with thalias main for a couple weeks but i think im cutting them at this point. They jam up my game as badly as my opponent, and the deck is intrinsically full of combo-fighting goodness anyway. Bitterblossom is in my 75 somewhere because lands is kinda prevalent in my area.
    The biggest challenge in building this deck for me is that there are so many cards i want to play in so few flex spots.
    Councils judgment, toxic deluge, gideon of trials, sword of fire and ice, hymn, the list is endless for a handful of flex slots. Think Ill just run deadguy battle of wits and have it all!

  13. #5653
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Quote Originally Posted by Notion Thief View Post
    I think the lack of top8s was at least partially a function of miracles being an infuriating matchup. With it getting knocked down a peg i think deadguy moves a few rungs up the ladder.

    I think Collective Brutality has a place in the core cards list now. I run 2 and its useful vs just about everything.

    The biggest challenge in building this deck for me is that there are so many cards i want to play in so few flex spots.
    [..]sword of fire and ice[..]
    - I agree that Miracles was a big problem for the deck; I think this deck would see some Tops if it were played more

    - I agree that Brutality is quite good. I wouldn't think running even 3 is a problem, since it can pitch itself against most MUs and still be useful.

    - I think SoFaI should be mandatory, but I know some will disagree. Colorless removal that turns any idiot into a brutal huge clock and has the potential to swing 2-CA every turn (even more if you decide to run Crusader) and that's just insane. 2-CA is often the difference between a win and a loss, and it can get it every turn
    Quote Originally Posted by Nestalim View Post
    Wrong. Gideon Emblem protect you from losing and you can even open your binder and slam some cards on the board, not even the HJ can DQ you now.

  14. #5654

    Re: [Deck] Deadguy Ale (B/w Confidant)

    First, Mini report:

    Played a 26 player legacy fnm (Cardiff, UK). Went 3-1 for second place, beating UW standstill/helm 2-1 (close-stuff, bob and discard doing work), Deadguy mirror 2-0 (thanks to mox and souls breaking it) and Junk Nic fit 2-1 (thanks to souls, hymns and T1 Bobs) and losing to OmniShow 0-2. I'm quite comfortable with normal Sneak&Show, but OmniShow has been getting me for a long time now. I've realised its beause they 1) play more tutors (wish and intuition) 2) can cast emrakul to get turn trigger, meaning liliana and council's do nothing and 3) he got around my humility by relesing the ants..

    So, including FNMs im 24-9 at the moment (~73%). Pretty silly. Want to play on modo, but lilianas is $70... Might attend some of the MKM series in europe too.

    Second, Responses:

    @Notion Thief, Thanks :) I love tidehollow sculler, it's one of my favourite cards in all of magic. But I don't think you can play him without mom, and thats probably a different deck, more like D&T splash black, with no discard but thalia, bob, sculler and vial etc. Probably wasteland dude as well. Does sound fun mind you... but without mom he doesn't get to attack for much against non-combo decks and just sits there until they remove him :/

    Ensnaring bridge is great when your main threats are a bunch of 1/1s :P yea I board it in, along with humility, against marit lage decks, reanimator, showntell, eldrazi, and sometimes midrange decks as a psuedo sweeper.

    Any cards I wish I had? Hmm.. it really was mostly Toxic Deluge. I think there's a good midrange/control deck that can be built using that card as a 2-4 of. I'ts been on my todo list for quite a while. People just don't respect sweepers in G1 in legacy, especially against non-UW decks.

    I obviously miss decay, being able to hit chalices and other oddities is relly useful. The lack of a decent clock against combo is a weakness too, so goyf is missed there. But that's it really. They're just weaknesses made up for by the power of chrome mox and hymn imo.

    @Zauzich, lol thank you, I also hadn't realised that. That said I hadn't stuck them in the same deck yet, but I had considered it XD Cheers. Really wish I could pitch a jitte to a mox.. or a mox itself for that matter, but I see why the designed the card that way.

    @tescrin, I'd call the core Bob and SFM, discard, removal and a better mana base then 3 colour decks. I'm not a fan of mom because she doesn't do anything on her own, unlike the rest of the deck. You want to trade down resources with you opponent a lot. That said, I haven't really given her much of a chance, and I will be trying her again soon. Maybe I'll fall in love, who knows. I'm also a big fan of SoFaI

    I'd really recommend lingering souls in the meta right now, them and bob.
    Last edited by Jain_Mor; 07-09-2017 at 04:54 PM.
    Junk and Stoned Rhinos.

  15. #5655
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Quote Originally Posted by Jain_Mor View Post
    Second, Responses:

    @Notion Thief, Thanks :) I love tidehollow sculler, it's one of my favourite cards in all of magic. But I don't think you can play him without mom, and thats probably a different deck, more like D&T splash black, with no discard but thalia, bob, sculler and vial etc. Probably wasteland dude as well. Does sound fun mind you... but without mom he doesn't get to attack for much against non-combo decks and just sits there until they remove him :/
    I have played Tidehollow for years and it has always been good. Don't need mom.

    Bob can't either attack into big cretrues. Tidehollow can take away removel and threats. It's not often he gets removel andcwhen it does it gone down hill away ways. Tidehollow is great against combo, that is our worst matchup.
    Deadguy ale Primer: http://articles.mtgcardmarket.com/br...n-deadguy-ale/ (Jeff did it before me)

  16. #5656

    Re: [Deck] Deadguy Ale (B/w Confidant)

    @Ganfar, You don't care if bob can't attack. He just sits there and threatens to win the game if they can't answer him. You don't care if SFM can't attack, you're already up a card and she can make big creatures that can attack. You don't care if Shaman can't attack, he gives you a mana advantage and drains your opponent. Spirits usually can attack.

    You care if Sculler can't attack because otherwise he's a two mana discard spell that trades 1 for 1 at your opponents leisure with a 1 mana removal spell. If most of the meta was combo, I'd play 4 in a heartbeat, but it's not. Collective brutality sits in the same kind of slot, is easier to cast, is permanent discard, removal and a way to race, relevant in more matchups etc.

    Also if you're saying when the opponent ever gets to cast a single removal spell on one of your creatures, then "the game has gone down hill anyway" then you reaaaallyy want mom to stop that right?

    I'd play Sculler in sideboard, but there are better hatebears.

    Where as if you are playing mum and Vial, then you want as many disruptive creatures as possible and then Sculler becomes an extremely powerful card. My opinion.
    Junk and Stoned Rhinos.

  17. #5657

    Re: [Deck] Deadguy Ale (B/w Confidant)

    Got 2nd in a very small tournament today. 13 people. 5 rounds, cut to top 4. $200 credit for my troubles. Went 3-1-1 in Swiss. Beat 3 Variations of Delver and lost to Elves.

    Beat Delver in Swiss and lost to Elves again in finals.

    Tried Bontu's Last Reckoning today. It's ok. I don't want 2 Toxic Deluges, so going with a split. There is a real cost involved if it resolves but at same time i'm usually happy it cleared the board for at least a turn.

    Going to keep it in for a while. Happy I did ok today, was on a bit of a dry spell.

  18. #5658
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    Re: [Deck] Deadguy Ale (B/w Confidant)

    Quote Originally Posted by Wilkin View Post
    Got 2nd in a very small tournament today. 13 people. 5 rounds, cut to top 4. $200 credit for my troubles. Went 3-1-1 in Swiss. Beat 3 Variations of Delver and lost to Elves.

    Beat Delver in Swiss and lost to Elves again in finals.

    Tried Bontu's Last Reckoning today. It's ok. I don't want 2 Toxic Deluges, so going with a split. There is a real cost involved if it resolves but at same time i'm usually happy it cleared the board for at least a turn.

    Going to keep it in for a while. Happy I did ok today, was on a bit of a dry spell.
    You have Chrome Mox in the deck right? Should work well with Bontud's Last Reckoinig
    Deadguy ale Primer: http://articles.mtgcardmarket.com/br...n-deadguy-ale/ (Jeff did it before me)

  19. #5659

    Re: [Deck] Deadguy Ale (B/w Confidant)

    Thats a pretty nice prize pool! I went 2-1 this week in my local legacy grinder. Beat ANT and BR Reanimator, lost to TES. Very combo heavy day, but the beauty of this deck is really that it doesnt fold to anything (except maybe belcher, but that doesnt count). Ive retutned to running Deathrite, i really wanted the deck to not need him, but its just too strong to not include. Gideon continues to impress me. Bontus last reckoning seems neat but since im chrome mox-less it seems a bit too clunky, although i am intrigued by playing it and gideon side by side. Might give it a shot when my preorder comes in.

  20. #5660

    Re: [Deck] Deadguy Ale (B/w Confidant)

    fjaulnir went 5-0 with a modified version of my list on modo (cut a mox for a karakas, cut a souls for a mirris, cut a lotv for a last hope and made some sideboard changes we discussed)

    Twitch video of it here: https://www.twitch.tv/videos/159156728

    however, he kept the awful mtgo UI sounds on so... I muted it and put it on 2x speed :P
    I've invited him to join us here
    Junk and Stoned Rhinos.

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