Hello everyone, I'm back.
Nice to see that many of you have been putting up excellent finishes recently. Congratulations!
For those of you who don't know I've spent the last month or so trying other more tier 1 decks out. During all of this time however I've kept myself up to date with this thread, occasionally playing a game or two.
Before DTT was banned I intended to play Grixis Control at the SCV Open this weekend. Now I'm playing Goblins. I will be playing the deck at my local Legacy weekly later today, and will be back with a report tomorrow.
It's nice to be back.
R/B Goblins
Follow me on Twitter @SandroRajalin
My articles:
Legit MTG
Brainstorm Brewery
Hipsters of the Coast (Current)
The Elves thread and others are suddenly alive too ^_^
Originally Posted by Lemnear
It has been heartwarming to see Gobbos doing well in the several large tournaments since DTT banning shook up the meta. I'm actually inspired to see if I can make it to St Louis October 24-25 for the SCG Legacy Open. That's the only big tournament happening anywhere near me for a while (Minneapolis is pretty isolated, it turns out). I am interested to see how the meta shakes itself out now. I think Monastery Mentor is here to stay, but without DTT all those Prowess decks lose a pretty huge tempo piece. I'm guessing RUG Delver comes back in a big way and Shardless BUG too, meaning more Goyfs. I'm not sure if my current build is still optimal in this new meta.
The more zombie fish in the format the merrier as far as I'm concerned. That'll get some Stingscourger value.
I decided to play Goblin yesterday at my local. There was 14 of us so I got to play four rounds and won all four. I played against Soldier Stompy, Death and Taxes, Sneak and Show, Canadian.
Round 1 (Soldier Stompy)
Match 1: On draw
He plays Ancient Tomb, cast Chalice for 1. I played CoS into Lackey. He plays a land and pass (ouch). Lackey connects cheating in Warchief. I play Piledriver and Lackey through CoS. He plays another plains and cast Daru Warchief. I play a mountain, cast a Matron to fetch for another Piledriver. Swing with 2 Lackey, 2 Piledriver, Matron, Warchief. He blocks a Piledriver but it is lethal anyways.
Match 2: -1 TSH, -1 Piledriver, -1 Stingscourger, +3 Pyrokinesis
I kept a hand with Vial, Port, and Mountain. He plays a land a pass. I played Vial with Mountain. He plays Suppression Field (ouch). I played a land and Prospector. He play a land and two Ballyrush. I play a land and Warchief. He plays a land and cast Captain of the Watch, and swings with the two Ballyrush (I am at 14). I play my fourth land and have Gempalm at hand, but I can't kill Captain of the Watch. I played Matron for MWM instead for more blockers. He swing with 3 Tokens and 2 Ballyrush. I block one Ballyrush with MWM (I am at 5). I played a land and MWM. He attacks with 3 Tokens and 2 Ballyrush. I use Gempalm Incinerator to kill Captain of the Watch and block all his creatures. He cast two Ballyrush on second main phase. So the current board state is:
Him: 2 Ballyrush Banneret
Me: Skirk Prospector, Golbin Warchief, Matron, 1 Token
I played my 6th land and Matron for Sharpshooter. I played Sharpshooter, and two Piledrivers. I attack with everyone, Piledrivers triggers (now a 13/2). Before blockers are declared, I sac both Matron (untap Sharpshooter), and Pay 2 (due to suppression field) to ping his Ballyrush. I saced Prospector and a Token, and Payed 2 to kill his last Ballyrush. I deal 29 damage to him, game.
Round 2 (Death and Taxes)
Match 1: On play
Mountain, Lackey, Go. He plays Mom. I play a land and swing. He decides to not block. I cheat in Warchief, and cast Sharpshooter, and pings Mom with Sharpshooter. He plays a land and passes. I play a land and swung, cheating in Ringleader, which reveals a SGC, a Gempalm Incinerator, and Tarfire. He concedes.
Match 2: -1 Stingscourger, -3 Piledriver, +3 Pyrokinesis, +1 Ancient Grudge
He casts Vial. I cast Lackey. He plays a Port, and port my Mountain on upkeep. I play a Mountain, and swing with Lackey. He vials in a Mom to block, but I killed it with Tarfire before declaring blockers. I cheat in a Ringleader, which gets me two Gempalm Incinerator and SGC. He cast Revoker on Gempalm, a Mom, and Vials in Thalia. I use Pyrokinesis by pitching Gempalm Incinerator. He scoops.
Round 3 (Sneak and Show)
Match 1: On play
Cavern, Lackey, Go? He responds with Force of Will and I point to Cavern. Woops. He plays Preordain and passes. I swing with Lackey, cheating in SGC, and play Piledriver. He plays Lotus Petal and Show and Tell. He flips Spagetti Monster and I flip a Piledriver. I swing everyone, which is lethal. He scoops.
Match 2: -3 Gempalm, -2 Tarfire, -1 Sharpshooter, +3 Thalia, +1 Krosan Grip, +1 REB, +1 Ashen Rider
He goes City of Traitors, Lotus Petal, Show and Tell. He flips Emrakul and I flip Ashen Rider. Ashen Rider and some Goblins got me there.
Round 4 (Canadian)
Match 1: On draw
I didn't take good notes for these three matches. We ended up playing late and I grinded him out with card advantage.
Match 2: -1 TSH, -1 Stingscourger, -1 Sharpshooter, +3 Relic of Progenitus
The combination of Null Rod, Stifle on fetch, and Wasteland wrecked me.
Match 3: +1 TSH, -1 Piledriver
He managed to get out his Null Rod again in early mid-game, but I have TSH to answer it. Relic kept Goyf and Mongoose off bay. Tarfire and Gempalm sniped two Delvers. He actually stifled one of my Gempalms, but I asked him if he wanted to Stifle the damage trigger or the draw trigger. He chose the damage trigger, and the draw trigger got me the Tarfire. The game went long and I grinded him out.
It was fun times. This is my list:
http://tappedout.net/mtg-decks/03-08...assic-goblins/
This list has not changed for the past two years.
Well, today was a pretty good tournament for me! I went 4-0 beating Elves, BUG Walkers, Pox Loam and Esper Stoneblade.
Recently I've been on a more proactive/aggressive version with 4 Chieftains, but right before the tournament I decided I wanted to play Gobbos the way I prefer to play it; like a toolbox deck that lets me outmaneuver my opponents. As it turns out, that's a pretty decent plan!
R1 Elves
G1 my opponent is a bit flooded but gets a Craterhooof Behemoth into play. I go to nine and use Prospector to get Krenko into play a turn earlier. I chump for a turn before Krenko starts to run away with the game.
G2 had me play a Ringleader putting 3 hate cards on the bottom, but it didn't matter I still had more. Pyrokinesis bought me some time and Sharpshooter won me the game.
R2 BUG Walkers
This is an interesting matchup, I sided in Relic of Progenitus because it cantrips and a few of my cards are pretty weak here.
At one point my opponent has a Lily in play and one card in hand. I have a single token and a Cabal Therapy. I name Jace, the Mind Sculptor and hit, keeping my token around.
G3 my opponent has a Lily in play to my Vials. Eot I Vial in Krenko. I untap and draw a Matron. Matron for Chieftain, Warren Weirding myself, make four more tokens with Krenko and swing for exactly 14, which happened to be my opponent's life total at the time.
R3 Pox Loam
This was a scary pairing, his deck is prettu well positioned against creature decks. Earwig Squad was a super star, exiling two copies of Thespian's Stage G1 and 1 Dark Depths G3. Without the combo the deck is a lot worse, and as long as I get to cast my spells I feel very favored.
R4 Esper Stoneblade
At the end of G1 I'm at one life with five lands and an Aether Vial on three in play, Pyrokinesis, Sharsphooter and Warren Weirding in hand. My opponent has two spirit tokens, a TNN, Tasigur and a Jace on one. I vial in Sharpshooter to wipe his board, however I miss on the red card for pyrokinesis, and as such fail to kill both Tasigur and TNN.
G3 I deploy a CotV on t2, and a t4 Krenko to race his Tasigur and spirit tokens. It worked. Made a weird play where I cast a MWM instead of a Warren Weirding on his Tasigur, playing around a potential TNN. I figured I could race Tasigur by chumping all day long.
The list I played was very similar to the one I was on back in February. I cut white now that Omnitell is out of the picture. Anyways, it's great to be back!
R/B Goblins
Follow me on Twitter @SandroRajalin
My articles:
Legit MTG
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Guys, seriously, stop winning so much. Don't want goblins to become dtb os quickly =p
Super Bizarros Team. Beating everything with small green dudes and big waves.
Hey what's going on guys. Been awhile since I posted something on here so I figured I'd share my SCG Indy 5k tourney report for you.
The List
4 Goblin Lackey
4 Goblin Matron
4 Goblin Ringleader
4 Goblin Warchief
3 Goblin Piledriver
3 Gempalm Incinerator
2 Mogg War Marshal
1 Stingscourger
1 Tin Street Hooligan
1 Goblin Sharpshooter
1 Skirk Prospector
1 Krenko, Mob Boss
1 Siege-Gang Commander
4 Aether Vial
3 Tarfire
4 Rishadan Port
4 Wasteland
4 Cavern Of Souls
3 Bloodstained Mire
3 Wooded Foothills
1 Taiga
1 Plateau
3 Mountain
Sideboard
3 Relic of Progenitus
3 Thalia, Guardian of Thraben
3 Pyrokinesis
2 Ashen Rider
2 Red Elemental Blast
2 Krosan Grip
Basically very similar to the list I usually use. I am still a big proponent of 4 port and 4 waste and won't change that any time soon. I have an on again off again relationship with Krenko but right now he is on fire. Basically the best card in my deck last weekend and if the meta is similar to what it was he won't be going anywhere any time soon. The sideboard was close to what I would have liked but with a few small changes. I would probably go down to 1 Krosan Grip because I just never feel like the card will matter enough to warrant a second slot. I rarely boarded it in and when I did it was medium at best. The other change would be to probably cut the ReBs as without DTT they just aren't as good.
I showed up Sunday morning and sort of got a feel for what the new meta would be post DTT ban. I talked to quite a few people who told me they were on Shardless Bug. From walking around Shardless was definitely one of the most played decks in the room along with D&T and some Lands(midwest always has a lot of lands players). Time for Battles!
Round 1: 4 Color Delver
Games 1 and 2 were pretty similar. We would both play our dudes and try and jockey for position but my CA would eventually win out as he doesn't have DTT anymore. Also him having Young Pyros instead of Goyfs was pretty great for me as Tarfires and Gempalms were bananas.
SB: +3 Pyrokinesis -1 Hooligan -1 Piledriver -1 Stingscourger(If i would have lost G2 i would have brought him back in as I saw Tasigur)
Round 2: Tin Fins with Burning Wish for S+T
Game 1: I had an early Cavern Lackey as he was fiddling around with cantrips. He burning wished for a S+T turn 2 but Lackey had done a lot of damage and I had Krenko going. He S+T in Emrakul and died the following turn. (1-0)
SB: +2 Reb +2 Ashen Rider +3 Thalia -3 Tarfire -3 Gempalm -1 Hooligan
Game 2: I still didn't see a whole lot of his deck game 1 so when he Entombed for a Griselbrand I new I was in trouble. He did his thing and killed me without much of a fight. I assumed the S+T was just the back up plan so I went back to the drawing board before game 3.
SB: +3 Relic of Progenitus -2 Ashen Rider -1 Red Elemental Blast
Game 3: I mulled to 6 and kept a 2 Thalia 2 Lackey 2 Cavern Hand. He probed me on his turn 1 and I was praying he didn't have a therapy. He simply played 2 LEDs and a Petal and then passed. I dropped a Thalia and he seemed to struggle with what to do next. It was mop up duty from there. (2-0)
Round 3: Elves
Game 1: I mulliganed to 5 and got my face comboed.
SB: +3 Pyrokinesis -1 Stingscourger -1 Hooligan -1 Piledriver
Game 2: My early vial gets decayed and I'm tarfiing and gempalming some stuff. We trade cards for awhile until we are both about out of gas. I have a ringleader left in my hand and then he therapys me and names ringleaderI draw 5 lands in a row and die. (2-1)
Round 4: Miracles with RiP/Helm
Game 1: I get an early vial going and seem to be in complete control of the game. I draw quite a few lands in a row and my opponent plays a baneslayer angel while he was at a low life total. I draw a Ringleader on the last turn possible and assemble enough dorks to deal with the angel and win. Meanwhile my opponent is the most chatty person I have ever played against and is telling my how his modern deck would crush me. I just laugh it off.
SB: +2 Krosan Grip +2 ReB +2 Thalia -3 Tarfire -3 Gempalm (boarding changes whether on the play or draw for me)
Game 2: I draw the wrong half of my deck and end up not drawing a single piece of gas. He miracles an early entreat for 2 and has Jace going and I draw nothing of relevance
SB: +1 Thalia +1 Gempalm -2 ReB(he still had counterbalance in so I didn't want to give him a free counter)
Game 3: We both mull to 6 and I get an early vial into Thalia going. I waste his Tundra leaving him with 2 islands. I am double porting his only 2 lands on his upkeep and he brainstorm locks himself and dies. (3-1)
Round 5: Shardless BuG
Game 1: Perhaps the sloppiest player, mechanically, that I have ever seen. Cards are in strange piles all over the battlefield and he misses 3 Ancestral triggers over the course of the match. I do my best to help him out as he has 2 draws already and I certainly don't want one. We trade resources for awhile until it looks like he is pulling ahead. I have a vial on 4 and rip a matron to go get krenko and steal what was perhaps and unwinnable game.
SB: +3 Relic of Progenitus +3 Pyrokinesis -4 Goblin Lackey -1 Stingscourger -1 Hooligan (I always take out Lackeys in this matchup and advise you all to try the same and see what happens. They are not what this matchup is about as they are miserable top decks late in the game and even not very good early with DRS being a thing.)
Game 2: He gets a new Jace going and flips it pretty early with me durdling around not really doing anything productive. He eventually has it at 9 loyalty and then plays a Mind Sculptor without using it first. I ask him which one he wants to keep and he kind of tilts off for a second. It doesn't matter as he play 2 Shardless Agents both hitting Tarmogoyfs and I die.
Game 3: I have an early vial going and find a relic which starts doing work. He sends his Gofy into my war marshal and I happily trade 1/3 of a card and a relic for his goyf. I find big daddy Krenko again and quickly overwhelm him with a million tokens. (4-1)
Round 6: Death and Taxes
Game 1: He has 1 vial going and I have 2 ticking up. He plays a SFM getting Jitte and I do everything in my power to prevent it from getting counters. I eventually draw some gas pieces and my vials on 3 and 4 go to work and I find hooligan to kill the Jitte and then mop it up from there.
SB: +3 Pyrokinesis -1 Stingscourger -2 Piledriver
Game 2: He has an early SFM fetching a Jitte while I start ticking up my vial. He gets the Jitte into play but is stuck on 2 lands so I am porting him on his upkeep desperately hoping he doesn't draw the third land to equip his SFM. Thankfully, he bricks the one turn I need him to and I am able to press my advantage with my vial and keep him from doing anything of relevance. GO GO PORT!! (5-1)
Round 7: Death and Taxes
Game 1: I am on the play and have a Lackey which connects and drops in a siege gang. This game was not very close.
SB: +3 Pyrokinesis -1 Stingscourger -2 Piledriver
Game 2: I mull to 5 and he gets an early Mom going which is annoying as hell. I have 2 Pyrokinesis in my hand but am not drawing lands or vials so I am in some trouble. I end up blowing both Pyros to wipe his board of MoM, SFM, and Revoker. He deploys a Batterskull and some other things while I am sitting there doing nothing and lose.
Game 3: He tanks for awhile and finally decides to keep his hand. I play a lackey turn 1 and see a look of utter horror on my opponents face. He plays a plains and passes while I untap and successfully hit him with a Lackey. If the Lackey lived I suppose this Krenko I put in off of it will too. I was right! (6-1)
I check the standings and see I am in 6th place and am able to successfully draw in!
Round 8: Shardless Bug (ID)
I intentionally draw with my buddy Devin and we go and get some Noodles and Company before the top 8. I end up as the 5 seed and him as the 4 so we will play in top 8.
Quarterfinals: Shardless BuG
Game 1: We both mull to 6 and he has an early DRS going. My Lackey looks embarrassing and I am not getting much velocity in the game. He finds an Agent which hits a Tarmogofy and then eventually another Goyf and I am slowly widdled down to nothing and I die.
SB: +3 Pyrokinesis +3 Relic of Progenitus -4 Goblin Lackey -1 Stingscourger -1 Hooligan
Game 2: This was probably one of the 5 greatest games of magic I have ever been a part of. In what seemed like an hour long game, with me popping all 3 relics and both of us trading Visions for Ringleaders, it came down to my board of like 7 random dudes and a piledriver vs his Goyf and 2 DRS. I was at 7 and he was at 9 with both of us hellbent. I ended up swinging with everything but a War Marshal and he thought he had the game locked up. He blocked a couple 1/1s with his Shamans and traded the Goyf for a Piledriver. He dropped to 1 life and moved to eat spells from his yard to kill me. He then noticed that there were only 3 total so he couldn't quite drain me out. It all came down to whether he could draw any spell to kill me. It was a tense moment and he drew and played......a Polluted Delta!!! I untapped and drew a pyrokinesis to kill his shamans for the rub ins and we were on to game 3.
Game 3: He suspends a visions and I play a vial. He gets some guys going and I play some random dudes. He decays my vial which is sad because I am stuck on 3 lands and can't draw the 4th for the life of me. I am stuck playing 1 spell a turn while he starts deploying multiples and I just fall too far behind and die to some goyfs.
All in all a pretty good tournament. I feel like I got a little lucky with the decks I got paired against as playing against mostly fair decks is right where you wanna be with goblins. Rishadan Port was great and you should all play 4. It always just seems like a freeroll to me to play the card as I rarely get color screwed or wish it was a basic. It was instrumental in winning me a ton of games and has such little downside. Like I said earlier, Krenko was the best card in the deck. Cheating it in vs combo or having it against the abrupt decay decks is right where you wanna be. I know big Krenks and me have had our differences in the past but he is now one of my homies. Also, I know a lot of you will disagree with me but try boarding out your lackeys against the DRS Goyf decks. They are just so bad to topdeck in the mid to late game that I always board them out against Shardless and similar types of decks. Like I said, you may not agree with me but just playtest some post board games against Shardless and tell me what you think.
Any questions, comments, concerns just ask and I will do my best to answer them!
Cheers,
B-rad
Thanks for the great write-up, B-rad. I am going to have to give Krenko a second look myself. I just really love the second SGC. I think siding out Lackey vs. DRS+Goyf decks is correct. I do the same vs. Maverick (on draw) for the exact same reasons. Did you not miss the 4th Piledriver? It has always been the strongest card for me against our worst match-ups. I also prefer the have only two copies of Tarfire, because it is nice in the early game, but it is rarely the card I want to draw into during the mid to late game. By that time, I should have enough mana and creatures to get value from Gempalm Incinerator instead.
Thanks again. Too bad we didn't get to see you on camera.
Dear B-rad, congratz!
Please tell me why don't sb grip/s vs D&T? The are at least 2 equipments that destroy our deck(jitte and sword) and there may be an absolute low.
really liking these lists being posted, i havnt tested krenko myself but i might end up trying it.
i made the mistake of playing rug delver tonight instead of my trusty goblins and did horrible :(
Thanks for the write-up Brad and congrats again.
I'm probably about to destroy all your credibility but I've always been a proponent of taking out Lackey against pretty much all decks with creatures, DnT excepted, for the exact same reasons you've given. It gets brickwalled too easily and the game is rarely going to be about a fast tempo start anyway.
Also 4 Ports/4 Waste... but I'm quite sick of going down that rabbit hole on here.
Krenko though - I'm still not sold. I even played 1 Chieftain to help turn the activation on and I found it horribly clunky and bad. Maybe with so many decks not playing bolt or STP it's time for him to shine but it's always just felt like the epitome of a win-more card.
I bounce around from 2-4 Piledrivers depending on the meta and I like 3 right now. He's one of those cards that's really good when he's good and really bad when he's bad. I expected an upswing in Shardless and D&T so I hedged and settled on 3. With Tarfire, I like 3 because against the creature matchups it's almost imperative that you have one early for their DRS/Mom/Delver/SFM or whatever you need to kill. You can usually still find value later on in the game if you draw an excess one although I agree Gempalm does have a lot of spots where he's much better.
I don't like Grip because it is so slow vs them when you really need to be out on the front foot and killing basically everything they play. I want to be the one being proactive and putting the pressure on them to stabilize vs me instead of being on the back foot trying to answer everything they play. Sure, you'll have the games where you need to blow up an equipment, but I've found Hooligan to be enough. If they have the time to search out and deploy multiple pieces you're probably losing that game anyway. Also, the 4 wasteland vs 1 Taiga scares me. Going forward, I am probably going to cut 1 K Grip and test an Ancient Grudge in the matchup and see how that plays out.
Ya I have no idea who takes out Lackeys or not. Just from personal experience I would recommend it4 Ports and 4 Wastes are great! Krenko is basically just for the BuG decks. Shardless is obviously not a good matchup and having one ace up your sleeve is a nice way to give yourself a chance to spike a win in an otherwise rough matchup. I don't really try and force the issue with him either by adding cards to make him better like chieftain or whatever else. If I naturally draw him it's great to drop off of lackey vs basically anyone, and if you're in one of those Goyf matchups he can be pretty nice. I never once drew him and thought that it was a bad draw. This could all be because of matchups but he was great for me.
Awsome performance, guys. Thanks to everyone for your reports.
@Sandro: Could you Post your decklist, please? I'm not sure if everyone remember your list from earlier this year , or is willing to look it up in the opening post.
@B-rad: how do you evaluate Gempalm Incinerator? And how do you like Subterranean Scout?
MountainCaverns, Lackey, Go.
If you have an apple and I have an apple and we exchanges our apples, we each have one apple. But if you have an idea and I have an idea and we exchange our ideas, we each have two ideas.
4 Aether Vial
4 Goblin Lackey
1 Skirk Prospector
3 Cabal Therapy
3 Mogg War Marshal
2 Goblin Warchief
1 Goblin Chieftain
4 Goblin Matron
4 Goblin Ringleader
1 Krenko, Mob Boss
1 Goblin Sharpshooter
1 Tuktuk Scrapper
1 Earwig Squad
3 Tarfire
2 Gempalm Incinerator
1 Warren Weirding
1 Pyrokinesis
4 Wasteland
2 Rishadan Port
4 Cavern of Souls
3 Badlands
3 Snow-Covered Mountain
2 Arid Mesa
3 Bloodstained Mire
2 Wooded Foothills
Sideboard
3 Chalice of the Void
3 Relic of Progenitus
1 Grafdigger's Cage
1 Cabal Therapy
1 Pyrokinesis
1 Umezawa's Jitte
1 Engineered Plague
1 Goblin Sharpshooter
1 Tuktuk Scrapper
2 Perish
The sideboard will undergo a few changes (Perish was tossed in there because I had two open slots and was short on time), but the maindeck felt pretty solid.
R/B Goblins
Follow me on Twitter @SandroRajalin
My articles:
Legit MTG
Brainstorm Brewery
Hipsters of the Coast (Current)
Well, you did your groundwork and hedge your bet on a fair meta game, and it payed off. In that case, I absolutely agree that having only three Piledriver is the right call. I think in a complete unknown environment, four Piledriver is still the right call, especially in a ten round tournament. I agree that pre-SB, having the third Tarfire can really help against the creature match-up. Post-SB though, we have access to three Pyrokinesis. Between 2 Tarfire, 3 Pyrokinesis, 3 Gempalm, 1 Sharpshooter, and maybe a Stingscourger, I think we pack enough ammo that the third Tarfire isn't needed. But I am really just grasping at straws right now.
My SB is pretty much the same as yours but -1 K. Grip, -1 REB, -1 Ashen Rider for +1 Grafdigger's Cage, +1 Ancient Grudge, +1 Mindbreak Trap. Ancient Grudge has been stellar against Death and Taxes. You can destroy an artifact without fetching for Taiga, and fetch for Taiga after you already cast Ancient Grudge. Sometimes, I don't even need to destroy anything on board, so I just pitch it to Pyrokinesis. The 2 CMC is pretty aggressive too since it dodges Chalice vs. MUD. I am also a fan of Grafdigger's Cage because it allows us to have better game against Elves, ANT, Reanimator, and fringe Legacy decks. Looking at your match-up's, Grafdigger's Cage would have helped you against Tin Fins and Elves. I like my 1-of Mindbreak Trap because both TES and ANT are popular here at the East Coast.Going forward, I am probably going to cut 1 K Grip and test an Ancient Grudge in the matchup and see how that plays out
I went 2-2 on Wednesday with the same list I've been running.
R1 Landstill
G1 Mulled to 6 and kept a slow hand without Vial. Eventually lost in a super long grindy game. Ringleader could have been better to me.
G2 I put on a lot of pressure and Ancient Tomb provided a tempo boost that kept me on the offensive and I got the W.
G3 I made a mistake and sided out Stingscourger when i knew he was running the 1cc W enchantment that gets a counter every time he casts a non-creature spell and can be turned into a creature of x/x (x equals counters) for W. I could have forced him to activate, then rest them with Stingscourger. I lost to beats from those dudes.
R2 Suicide BUG?
G1 He's playing a BUG deck with that 13/13 -x/-x guy where he tried to control the board while dropping his own life total. He hit me for some big swings but I kept control and he died to a Confidant reveal.
G2 I mulled to 5 and lost.
G3 Ancient Tomb took 10 life off me, but that was the only damage i suffered all game. I controlled the board again.
The last 2 matches were streamed...
http://www.twitch.tv/themeadery/v/19616459
R3 12Post
G1 I went infinite with kiki/Crafter/Skirk for the W, but it took a while to get there. i took like 5 minutes on the turn before I combo'd off trying to will the combo to work with Kiki+Matron to find Skirk, but you always need an untapped Kiki when Crafter comes into play in order to make the combo work.
G2 primeval Titan did work, so i lost.
G3 was pretty crazy and I need to go back and watch the video. If I recall correctly, Crafter on Ringleader won me the game when Ugin cleared my board but also refilled my hand and i had just enough damage for the W.
R4 RUG Delver
We trade G1 and G2
G3 My 7 is a 1-lander. My 6 is a 1-lander. I could have mulled to 5 but my deck seemed intent on giving me 1-land hands so I just hoped he's have a slow, non-delver start. he did not. I lost.
I watched those two matches on Wednesday, jrw. I was trying to figure out a line for Kiki combo on that turn as well but didn't see one.
I think you should have mulled to 5 against rug, but I don't know how the chrome mox build does with aggressive mulls. There was also a turn where we questioned why you wanted to put skirk prospector in over ringleader off your lackey hit. What was the line there?
Also, it sucks that rug guy had those forces for blood moon and chalice, AND he started ripping perfect threats after he countered those.
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