Quote Originally Posted by MechTactical View Post
I played a UG list built around crop, tomb, WW, ratchet, SnT, plat, ... when WW came out (i posted the list here). i liked it very much because you can catch the opponent of guard with crop - tomb very often. The acceleration is also very welcome. It helped cast titan or overcome thalia, daze, pierce, revealed chancellor of annex, trini, etc. it's also a waste magnet. Though, i mostly t1, t2 crop-tomb against counter light or no counter decks. You definitely don't want to do it against a delver deck, except if you are in a pinch.

Oh and back then i also liked how it played with top if you had it in your opening hand: t1 top + look often set a t2 snt. But those were the good ol' days.
write you list thanks