I was brainstorming some creative, cheap, and underplayed ways to take out that dreaded first turn horde of 1/1 goblins. I don't think that we should be interested in anything over 2cc. See if you can help me out:
(1 Damage)
Red
Bloodfire Dwarf
Breath of Darigaaz
Krark-Clan Shaman (lol)
Rain of Embers (though why would you play this over Pyroclasm?)
Scorching Winds
Tremor
Volcanic Spray (interesting since it has flashback for 1R)
Yamabushi's Storm (though why would you play this over Pyroclasm?)
Black
Dry Spell
(Dark Ritual to cheat mana)
Plague Spitter
Engineered Plague
Green
Sandstorm
Simoon
White
Rain of Blades
(2 Damage)
Red
Pyroclasm
Cave-In
Rough//Tumble
(X Damage)
Red
Devastating Dreams
Earthquake
Rolling Earthquake
Black
Sickening Dreams
(Misc. Token Killers)
Artifact and Land
Powder Keg
Engineered Explosives
Tabernacle at the Pendrall Vale
Gold
Crime//Punishment
Blue
Echoing Truth
Leyline of Singularity
Black
Echoing Decay
Nausea
Outbreak
(Delay Tactics - 2 turns or more - I'm skipping single turn Fog effects)
Red
Smoke
White
Blessed Reversal (a cool idea, no?)
Green
Elephant Grass
Tangle
Respite
So, do you have any other cool ideas for cheap 1/1 token killers?
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