Quote Originally Posted by TheyCallMeTim View Post
"Don't play Stroke mainboard. The card is way too mana intensive to be used in many occasions. Also, Tolarian Winds is no good, it gives carddisadvantage, and therefore is probably always bad pre-combo."

Tolarian Winds is the perfect anti-stall. Ditch all those Islands and FOW for some fresh spells, works pre-combo too when you keep a hand you probably shouldn't have or mulliganed too much. Right now, I use it as a Wish target in the SB. Ditch those discarded spells to feed a big FOI, and even Wish 'em back if necessary. Stroke isn't mana intensive when combined with Twincast "pay X2UUU draw 2X cards"!! Add in the ability to change targets and it's almost broken. However, I understand the points you've made. Whatever the case may be making these changes keeps the same mechanics that Solidarity is supposed to have but changes the flavor a little bit. I think it plays nicely as a huge drawing engine (reminds me of the good old days piloting ProsBloom). Try it out and tweak a deck list before you disregard the idea completely. If the deck ever makes a comeback, it certainly won't be the same old thing. The new version were looking for is gonna be significantly different. Look at what adding black did for goblins and belcher....
I could see playing Tolarian Winds as a sideboard card, but certainly not over the SB Meditate. I don't think I would spend a slot on the card, if I can fill my board with other good sideboard material.

For your Stroke plan, you will first of all need a Stroke and a Twincast to make it work. The stroke alone is a really bad draw engine, since it becomes only profitable after drawing more than like 5 cards (over Meditate I mean). I do not feel this deck needs more draw engine, because it will mean more dead cards pre-combo (which Stroke almost always is). Also, Twincasting a Stroke is dangerous, because you immediately lose if the opponent counters the Stroke in response to Twincast.