Mogg Fanatic is dead. You heard it here first. Cut them all if you haven't already. The rules change makes Fanatic awful.
Skirk Prospector, while still probably not worth a slot, is now superior. It got better with the new rules (You can sacrifice it with no drawback if you want to hose Ichorid, for example), while Fanatic got far worse.
Siege-Gang just got a little weaker too, but probably not enough so to warrant any drastic changes. You just now have to throw the blocked guy before combat damage, making swinging through 3 and 4 toughness guys a little harder.
My current first test list, post Fanatic-raping:
4 Bloodstained Mire
4 Badlands
4 Auntie's Hovel
5 Mountain
1 Swamp
4 Wasteland
4 Aether Vial
4 Warren Weirding
4 Goblin Lackey
4 Frogtosser Banneret
4 Goblin Piledriver
4 Goblin Warchief
4 Goblin Matron
4 Goblin Ringleader
3 Gempalm Incinerator
3 Siege-Gang Commander
Also note that I'll be testing Tarfire out as well.
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