I don't know if i should post this here, or there is another threat for a deck like this but as you asked:
This is what im trying in MWS:
4 Misty Rainforest
4 Polluted Delta
2 Underground Sea
1 Tropical
1 Tundra
2 Island
1 Swamp
1 Forest
1 Dust Bowl
1 Academy Ruins
1 Seat of the Synod
1 Darksteel Citadel
3 Trinket Make
Control and manipulation
4 Force of Will
4 CounterBalance
4 Sensei Divining Top
4 Brainstorm
3 Intuition
1 Life from the loam
1 Enlightened Tutor
Win conditions
2 Thopther Foundry
1 Sword of the Meek
2 Painter's Servant
1 Grindstone
1 Vedalken Shakles
3 Tezzeret
Utility and silver bullets
1 Ensnaring Bridge
1 Pithing Needle
1 Nihilit Spellbomb
1 Executioners Capsule
1 Dispellers Capsule
1 EE
The deck has 3 different win conditions: painting, thopther-sword, tezzeret himself while also having the cb lock and a lot of ways to find its key cards.
The deck is slow but if you survive early turns is very hard to beat it as you have answers to almost anything. Is very adaptable to anymeta as the silver bullets can change depending of what you expect but this are the more generalistic i've found. One important thing when doing the sivler bullet package is use bullets that are never dead or they cantrip.
You can also ignore the silver bullets part and go straight combo wich will make you faster but more vulnerable:
-5 silvers -1 Vedalken (never get out Bridge)
+2 Grindstone
+2 Painter Servant
+1 Sword of the meek
+1 Thopther Foundry
Maybe we can go full combo main and use all the silvers in the side, i have to test this more.
When playing the deck i would advise you to not use tezz with your win conditions unless you must have to as you dont have many and they need another especific card to win, being vulnerable to stop its no good. Lands or silver bullets are the best targets.
The majority of games you will won it on the spot with painters or do some tokens then ultimate tezz. You will find that you will need to use the 5/5 to block until you find a Bridge or a Shackles. the games where you can go agroo with 5/5 are rare.
With 3 trinkets and 1 ET, 4 Bs and 3 intuition you can establish any of the combos fast, just be sure you have ways to protect them or you can just win. Its almost always better to establish countertop and then go slowly for the win condition.
Pithing needle is main for a reason, use it wisely.
Cards that hurt you are trygon, qasali, krosan, aura of silence, serenity, leyline of sanctity, extirpate. The good thing is you have ansers for them all.
Sb is still in work but it will be something transformational like:
3 Ethersworn Canonist
2 Pyrexian Reworker (or whatever is called pithing on legs)
3 Master of Etherium
1 Tormods Crypt
1 Meekstone
1 Aether Spellbomb
4 Leyline of Sanctity
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