I'm on the fence with the Snapcaster theory here. On paper it seems incredible, but in testing I've found it to be rather poor in the deck. It's particularly awful post-Spiral when you have no graveyard, and the only applications I've really had for it were either flashing back a Tide or Turnabout pre-Spiral, which indicated I would generally have a lot of extra mana anyway and Snapcaster was unnecessary, or I played it late into a post-Spiral and it was basically win-more. I'm just not convinced it will benefit the deck as you already have to cut the spells you'd want to flash back, whether they are draw, counters, or untappers.
Although I will agree with your alleged tier 1. I don't see Counterbalance being that strong through Dredge and midrange decks. It'll at least be viable though.
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