Quote Originally Posted by Intet's Attendant View Post
Listen to this guy. We need cards in other colors that reward skillful play via manipulation (what blue is known for) or else people will continue to play the blue cards that do just that (FoW, Brainstorm, Ponder, ect)
First of all, no, this doesn't parse. Lots of fields of play require skillful play. Combat in limited environments is usually a very skill intensive feat, especially in a complex board state full of different utility creatures and with unknown cards in an opponent's hand.

But people don't play most of those cards that make combat tricky in Legacy, because in this format they're not as powerful. Which is what people care about; winning, not showing off how good they are. If they can reduce variance while winning, great, but it's not like pro players didn't play Jund when it was the best deck in Standard, they just bitched about having to do so.

People play blue because it's the most powerful color, not because it lets them show off their skill.

Now some more card manipulation and cheap flexible answers in other colors would certainly be welcome, especially in red and black. But they're really not going to print anything on the power level of Brainstorm. Maverick can, without going outside green/white, play: Stoneforge Mystic, Green Sun's Zenith, Knight of the Reliquary, Sylvan Library and/or Sensei's Divining Top and have plenty of manipulation, filtering, and ways to show playskill through good decision making that also reduces variance. Or Hell, there's even builds throwing in Fauna Shaman or Natural Order and I suppose if you wanted you could try Ranger of Eos somehow. But for all that, its weakness is that those effects are slow and inefficient compared to Brainstorm, and despite having to cut numbers on some or all of those cards to make the blue shell work, it's still significantly outperformed by Bant decks.