Quote Originally Posted by Dia_Bot View Post
The list I played was the following:

2 Underground Sea
3 Polluted Delta
4 Flooded Strand
2 Tundra
1 Island
1 Plains
1 Marsh Flats
1 Misty Rainforest

4 Dark Ritual
3 Cabal Ritual
4 Lotus Petal
2 Chrome Mox
4 Lion's Eye Diamond
4 Infernal Tutor
1 Tendrils of Agony
2 Ad Nauseam
3 Orim's Chant
4 Silence
1 Ill-Gotten Gains
3 Gitaxian Probe
2 Preordain
4 Brainstorm
4 Ponder

SB:
2 Chain of Vapor
2 Echoing Truth
3 Dread of Night
3 Extirpate
4 Xantid Swarm
1 Tropical Island

I was quite happy about the way the list worked out. The one thing I would probably change is adding one more G. Probe to the maindeck in favor of a land but that is pretty much it.

The idea was to have a stable mana base and a decent matchup against both the T1 decks (Maverick/reanimator/RUG..) as well as against the "random" decks. The reason for this is because I didn't have any byes going in the tournament.

My record for day 1 was 7-2 and for day 2 (unfortunately) 1-2 drop. The reason for the bad record day 2 was the fact that I had to play totaly sleep deprived day 2 and made mistakes because of it. (apparently getting any sleep is quite necessary when playing a magic tournament )

Anyway, I played the following matchups day 1:

R1: Blue zoo W (2-0)
R2: Counterbalance W (2-1)
R3: Esper Blade W (2-1)
R4: Omnisience combo L (1-2) lost this one to a topdecked omniscience when I had a certain kill the next turn..
R5: Hive Mind W (2-1)
R6: Esper Blade W (2-0)
R7: Dredge W (2-0)
R8: Reanimator L (1-2)
R9: RUG W (2-0)

Day 2
R10: Maverick W (2-0)
R11: Show and Tell L (0-2) (Guy who made top 8)
R12: Merfolks L 1-2 drop
I should always have won the merfolk matchup but lost due to my own fault...oh..well..

All in all I was very happy with the way the deck worked (certainly considering the matchups day 1) and was quite bummed out to scrub out because of sleep deprivision. Luckily I saw my favourite deck win it all .
If you have any questions about the list, feel free to ask.
I played something similar way back in the day. I didn't consider cutting all the discard for chant effects. Seems like that might be savage.

Also, why run 2 ad naus and 0 grim tutor? The high # of chant effects basically means IGG is the fucking nuts. I'd be tempted to toss in some tutors.



Even though this list looks awesome, I'm not convinced the white splash is better than the red splash. A much more potent Past in flames would be THE reason to play this deck over TES (atleast in my mind). I'm just not convinced that chants are better than discard, especially with the rise of counterbalance.

Anyways, congrats to making day 2!