Quote Originally Posted by TimHarding View Post
The short answer is yes, head to game 2. But by playing needles, maxing out on crop rotation, and playing extra library manipulation, my list does have some game against combos G1. Also, I don't ever shave any of my 4 MD SnT, and Candles, which actually puts me in a threatening position early. Aside from omni, there's MD blow out cards for every combo deck, so identify them ASAP and look for that repeal on chrome mox, haha. Your hand would need a very good reason to not have brainstorm or top in it G1, blind. I do like the idea of playing revoker, and if you think about it, rock lees revoker+surgical is very, very similar in effect to trinket+needle+FOW. I'm not sure how much more favorable revoker over needle can make G1. Rock what do you feel?

Rock's lists are always more up on the meta, while I tend to keep mine more catch-all. Since the format seems to be expanding, I added the trinket package - which would appeal to you. But IMO, if you're "facing a little but of everything", play Force of Will. Unfortunately, that card warps the 75 towards my build to support it. That being said, you could take the blue/artifacts in mine and add some revokers, and try it out... I am right now :)

But in conclusion, g2+3 with my board generally goes very well against combo. It takes forever, but our weekly always has so much combo and I usually do just fine. It's funny though Rock Lee and I play in the same area and don't quite understand how each other gets through combo - wicked different lines (oracle, haha).

We should all collectively do a SB primer and discussion.
Tim and I really have taken the deck into different hate-avenues, both of which work, showing the raw power of the deck.

I think Revoker main is a meta call that gives you a stronger game versus sneaky show, Storm, and elves, but leaves you vulnerable to Wasteland and revoker-less combo decks where FOW would be stronger, ie Belcher, Omni, Dredge.

I beat Combo by attacking with a 2/1 for 10 turns, no lie. Tim beats it similarly, with Glen Elendra and Oracle, so sacrificing early advantage in the form of FOW for late advantage in multi-card advantage 4 drops. Both plans work great, I just have a preference for the revoker's consistency, but I am certainly aware of its weaknesses and how it is an extreme meta call.