I thought about Sculler too, but it's just such a bad attacker into any sort of board presence. Love it against combo though.
Actually, the strategy with it might be to leave their cantrips in hand and just take any business they have. So you seize them, sculler them, then waste/stoneforge? Make them dig and hope to kill them before they find anything you can't deal with.
I do think Spirit is underrated. It may die easily, but it's a must-kill. You're already playing 12 must-kills in DRS, SFM, and Bob, and decks don't have infinite removal.
Plus as a 3/1 it's a decent clock, especially if they're drawing dead cards and you can remove stuff in its way (or better, strap some equipment to it).
What's hard for this deck is that sweet cards like Liliana and Hymn are pretty bad in a treasure cruise meta. And even though we're using a lot of point discard, fetches, wastes, and removal, delve cards play so poorly with Bob that it's hard for us to take advantage the same way. Murderous Cut might be OK, but I wish we got something more impactful.
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