Quote Originally Posted by Alex Holland View Post
I disagree with these two points.

Portal is 4 mana. But doesnt do anything other then draw. 2 mana more isnt a lot for a staff of nin. I killed many mindsculptors, dack faydens and players with the dropping of a staff. Its too narrow to think its only useful against 1 toughness creatures. Pinging is a good thing. Makes that you can actually influence the board state and get even more card advantage out of it. I admit i always hated staff of nin and i ridiculed others who played it. I was wrong. I now play 3 and i enjoy sneaking them in, HALLELUJAH!

Titan vs Miracles? U dont need extra help against miracles. Its one of my favourite opponents because with cavern, chalice, trinisphere, copper gnomes i just steam role them to little pieces!
2 more mana can certainly be a lot when you are playing against loam decks and DnT. Having to wait for 2 more mana is also quite a liability against Hymn/Lili/TS decks. Against BUG delver I'd take portal over Nin any day as resisting daze/spell pierce/wasteland certainly has value. Coming down sooner also means drawing more cards.

Just because miracles isn't a bad matchup doesn't mean it's a free win. Every game I've lost to them was the result of a series of StP/Snapcaster/Terminus/Jace-1 on every non-Sundering Titan creature I would draw. This deck is absolutely capable of drawing threat-light just long enough to lose to Miracles. Cavern on Sundering Titan is simply the safest easy to guarantee a win vs Miracles.

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