There are a few issues with it. What makes it better than just playing a Jitte and running in the guy for counters? Equipment in this deck is powerful, but already a little dubious as you spend so much of your resources putting out fast lock pieces. With the copter specifically, discarding lands isn't always an option due to enemy deathrite shamans that have been stranded.
My guess is that the Vehicles end up just being worse than a compact growing threat like rabblemaster or garrison.
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