Quote Originally Posted by Morden View Post
I still don't understand how chrome mox is a good solution against eldrazi. IF you are on the play and IF you have them in your opening hand ok, probably you have a fast combo.......but with thorn in play, is a +1storm -2 cards +0mana. Is being super fast the solution to eldrazi? We are far from a belcher/all spells deck, I don't think we can increase our chance to combo off on turn 1 just adding 2-3 cards in the sideboard.
I have found so far that being super fast is indeed the best solution (so far) to Eldrazi (and generally good against other permanent based hate decks such as Death and Taxes, etc.). Barring our own very occasional turn-one-tendrils-for-twenty hands, this generally means casting Empty the Warrens or Ad Nauseam as soon as possible (TES style). This is where Chrome Mox shines, as even adding two or three does increase your chances of doing this successfully on turn one ( this is not to say that it "always" happens, but it does occur significantly more often than otherwise).

When going the Empty the Warrens route, casting a Chrome Mox without imprint can be good just to increase your goblin count. This is important, because casting an early horde of even 8 - 10 goblins can often be enough.

When going the Ad Nauseam route, I actually prefer not to see Chrome Mox in my opening hand, as revealing it to Ad Nauseam greatly increases its chance of success (as casting Ad Nauseum with zero mana floating becomes a somewhat less risky proposition).

Ultimately we are not so much trying to be like Belcher or All Spells. Rather, we are trying to take a page out of the TES playbook.
When facing Eldrazi, I usually look to see if I have either a turn one combo route (such as an Ad Nauseam or Empty the Warrens line mentioned above), or some effective disruption (such as Serenity, discard when on the play, etc.). If I don't have these I seriously consider mulling.