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Thread: Hour of Devastation [HOU]

  1. #201
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    Re: Hour of Devastation [HOU]

    Quote Originally Posted by Cire View Post
    Does Solemnity with any Culmative Upkeep card make it worth it as a sort of stall until you get DD? Elephant Grass, Glacial Chasm, Mind Harness, Mystic Remora?
    Glacial Chams already fits into a land shell. Although Mystic Remora certainly is a powerful interaction as well.

    There's also Phyrexian Unlife.

    Edit: And Thing in the Ice. Maybe too slow, but there's also Celestial Convergence.

  2. #202

    Re: Hour of Devastation [HOU]

    "You either die a Onesto-Player, or live long enough to see yourself become a Dredger"

  3. #203

    Re: Hour of Devastation [HOU]

    Quote Originally Posted by CptHaddock View Post
    ???

    Is relic too powerful for standard?
    The first ability is targeted on Crook, as opposed to the Relic.

    It's still pretty weak compared to RElic, but it's powerful enough to see play in Standard.

  4. #204
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    Re: Hour of Devastation [HOU]

    Quote Originally Posted by Barook View Post
    Glacial Chams already fits into a land shell. Although Mystic Remora certainly is a powerful interaction as well.

    There's also Phyrexian Unlife.

    Edit: And Thing in the Ice. Maybe too slow, but there's also Celestial Convergence.
    I'm guessing with Thing in the Ice you still have to cast an instant/Sorcery to flip it?

    Celestial Covergence is a neat find - but that is still a 7 mana combo that only goes off during your upkeep (? - idk about this, there is no "then" clause" and requires you to have a higher life total.

  5. #205

    Re: Hour of Devastation [HOU]

    Quote Originally Posted by Cire View Post
    Does Solemnity with any Culmative Upkeep card make it worth it as a sort of stall until you get DD? Elephant Grass, Glacial Chasm, Mind Harness, Mystic Remora?
    Unless I'm gravely mistaken, Solemnity does not work with Dark Depths because you never put counters on it, it enters play with these counters already on it...
    It would be different if it read: when DD enters play, put 10 counters on it.

  6. #206
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    Re: Hour of Devastation [HOU]

    Quote Originally Posted by Ingo View Post
    Unless I'm gravely mistaken, Solemnity does not work with Dark Depths because you never put counters on it, it enters play with these counters already on it...
    It would be different if it read: when DD enters play, put 10 counters on it.
    You are gravely mistaken. It's no different than why Melira and a persist creature can go infinite with a sac outlet.
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  7. #207
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    Re: Hour of Devastation [HOU]

    Quote Originally Posted by Barook View Post
    Edit: And Thing in the Ice. Maybe too slow, but there's also Celestial Convergence.
    Doesn't Thing in the Ice require you to remove a counter in order to flip it? It's the 'Then' at the beginning of the last sentence that makes me think this.

    Solemnity basically shuts down Counters Company in Modern right? Can't untap with Heritage Druid because adding the counter is part of the cost, plus no way to abuse Walking Ballista since it cannot come into play with counters on it...

  8. #208

    Re: Hour of Devastation [HOU]

    Quote Originally Posted by Barook View Post
    How does Solemnity and Cumulative Upkeep interact? Does the permanent get sacrificed because the cost can't be paid? Or can you enjoy your free infinite Glacial Chasm?
    This enchantment makes MANY things bonkers.

    1. Infinite sac with Undying OR Persist (Redcap, Kitchen Finks, Geralf's Messenger are all wincons)
    2. Immune to damage with Delaying Shield, Force Bubble, or similar.
    3. No cumulative upkeep costs. (Dystopia, Glacial Chasm, Ancestral Knowledge, Elephant Grass, Energy Storm, Illusionary Terrain, Mind Harness, Mystic Remora, Phyrexian Soulgorger, Sheltering Ancient, Sustaining Spirit, all spring to mind.)
    4. Depletion lands

  9. #209

    Re: Hour of Devastation [HOU]

    How does Solemnity work with Suspend counters? No effect because they're not in play? (Solemnity does not specify in play though, just says they can't be put on) A R Greater Gargadon might be playable. 1U for the 2/2 flying bouncer? Ith, High Arcanist? Jhoira of the Ghitu?

  10. #210
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    Re: Hour of Devastation [HOU]

    Quote Originally Posted by Ace/Homebrew View Post
    Doesn't Thing in the Ice require you to remove a counter in order to flip it? It's the 'Then' at the beginning of the last sentence that makes me think this.
    Nah, they aren't dependent on each other. If they were, the second clause would say, "if you do, then" but it doesn't.

    Quote Originally Posted by Ace/Homebrew View Post
    Solemnity basically shuts down Counters Company in Modern right? Can't untap with Heritage Druid because adding the counter is part of the cost, plus no way to abuse Walking Ballista since it cannot come into play with counters on it...
    Hmm, I think it does stop it, but I am not 100% sure.

    Oh, and in case anyone wants the actual rule on why DD and Solemnity works it's:

    121.6. Some spells and abilities refer to counters being put on an object. This refers to putting counters on that object while it’s on the battlefield and also to an object that’s given counters as it enters the battlefield.
    "The Ancients teach us that if we can but last, we shall prevail."
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  11. #211
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    Re: Hour of Devastation [HOU]

    Quote Originally Posted by morgan_coke View Post
    How does Solemnity work with Suspend counters? No effect because they're not in play? A R Greater Gargadon might be playable.
    It's a card in exile, not a permanent, therefore not affected.

  12. #212
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    Re: Hour of Devastation [HOU]

    Quote Originally Posted by H View Post
    Nah, they aren't dependent on each other. If they were, the second clause would say, "if you do, then" but it doesn't.
    I checked Gatherer for any other details and saw this:

    "4/8/2016 Removing all ice counters from Thing in the Ice some other way will not cause it to transform. You’ll need to cast an instant or sorcery spell and cause its last ability to trigger."

    So it is still necessary to cast an instant/sorcery to flip it.

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    Re: Hour of Devastation [HOU]

    Quote Originally Posted by Ace/Homebrew View Post
    I checked Gatherer for any other details and saw this:

    "4/8/2016 Removing all ice counters from Thing in the Ice some other way will not cause it to transform. You’ll need to cast an instant or sorcery spell and cause its last ability to trigger."

    So it is still necessary to cast an instant/sorcery to flip it.
    Yeah, I failed to mention that you'd still need to cast something. I was just saying that the transform isn't dependent on removing a counter.
    "The Ancients teach us that if we can but last, we shall prevail."
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  14. #214

    Re: Hour of Devastation [HOU]

    Boy I hope that white card puts an Enchantress deck back on the map!
    Supremacy 2020 is the modern era game of nuclear brinksmanship! My blog:
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    You can play Lands.dec in EDH too! My primer:
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  15. #215
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    Re: Hour of Devastation [HOU]

    Yeah, uh Solemnity seems like a mistake...I can't wait to face the silly maverick decks using Chasm/Depths and Wayfarer/KotR.
    I'm also wondering why Solemnity doesn't hit PWs, seems like they should be tagged by this as well.

    To add onto the list of now-sustainable effects Energy Storm, Illusionary Terrain, Infernal Darkness, Ritual of Subdual, Sustaining Spirit, and Wave of Terror.

    Tarmogoyf alternatives now include a cost 8/8 and a 5/5 trampler.

    On the plus side, lands can't gain depletion counters with Solemnity out which makes Ice Age non-basic duals (i.e. Veldt) actually playable....on some budget level. Sorry Tempest, your slow-untap duals are still unplayable.

  16. #216

    Re: Hour of Devastation [HOU]

    Quote Originally Posted by MaximumC View Post
    This enchantment makes MANY things bonkers.

    1. Infinite sac with Undying OR Persist (Redcap, Kitchen Finks, Geralf's Messenger are all wincons)
    ...
    Those are 'enters with'. So it's - at minimum- ambiguous. Edit: Apparently not.

    Glacial Chasm is the traditional cumulative upkeep option in legacy. Nobody has mentioned Jotun Grunt either.

    Solemnity is also strong vs modern affinity.

  17. #217

    Re: Hour of Devastation [HOU]

    Quote Originally Posted by rufus View Post
    ~~Those are 'enters with'. So it's - at minimum- ambiguous.~~ Edit: Apparently not.

    Glacial Chasm is the traditional cumulative upkeep option in legacy. Nobody has mentioned Jotun Grunt either.

    Solemnity is also strong vs modern affinity.
    No, it's not ambiguous. Cards don't enter with counters if you can't put counters on them. See Merlira Pod.

  18. #218
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    Re: Hour of Devastation [HOU]

    Solemnity prevents infect to both creatures and players right?
    Quote Originally Posted by ThatDeleuzeGuy View Post
    I want to play as close to possible a 100% reactive deck that also approached 0% variance in how it played. I want to play magic with as little variance as possible. Also had a foiled out miracles deck that was an investment of about 6 grand that is now nearly worthless.
    Quote Originally Posted by Secretly.A.Bee View Post
    My original post did that.

    I'd love to have a battle of wits with you but I see you lack the necessary equipment.

    Good day.

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    Re: Hour of Devastation [HOU]

    Quote Originally Posted by Fox View Post
    Yeah, uh Solemnity seems like a mistake...I can't wait to face the silly maverick decks using Chasm/Depths and Wayfarer/KotR.
    I'm also wondering why Solemnity doesn't hit PWs, seems like they should be tagged by this as well.

    To add onto the list of now-sustainable effects Energy Storm, Illusionary Terrain, Infernal Darkness, Ritual of Subdual, Sustaining Spirit, and Wave of Terror.

    Tarmogoyf alternatives now include a cost 8/8 and a 5/5 trampler.

    On the plus side, lands can't gain depletion counters with Solemnity out which makes Ice Age non-basic duals (i.e. Veldt) actually playable....on some budget level. Sorry Tempest, your slow-untap duals are still unplayable.
    Admittedly this card is pretty bad with Wave of Terror
    UBr Tezzeret
    Quote Originally Posted by sdematt View Post
    I mean, if you're going to play as 61st card, the card should cost over $100 I think.

  20. #220
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    Re: Hour of Devastation [HOU]

    Quote Originally Posted by rufus View Post
    Those are 'enters with'. So it's - at minimum- ambiguous.
    Why do you assume that it is different than the interaction with Melira, Sylvok Outcast and persist creatures?

    I already cited 121.6 which gives you the correct answer.

    121.6. Some spells and abilities refer to counters being put on an object. This refers to putting counters on that object while it’s on the battlefield and also to an object that’s given counters as it enters the battlefield.
    It's really not ambiguous.
    "The Ancients teach us that if we can but last, we shall prevail."
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