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Thread: [DTB] Vial Goblins

  1. #381

    Re: [DTB] Vial Goblins

    Quote Originally Posted by dlevsApiJ View Post
    I test him at the moment, and he is very good, Vial makes him even better. And decks like Cephalid Breakfast decks arent happy to see it when their Sutured Ghoul is on the table. He is good against much decks.

    My list at the moment:

    Creatures (34)
    4 Goblin Lackey
    4 Goblin Piledriver
    4 Goblin Ringleader
    4 Goblin Warchief
    4 Goblin Matron
    4 Gempalm Incinerator
    4 Mogg Fanatic
    2 Siege-Gang Commander
    1 Tin Street Hooligan
    1 Goblin Tinkerer
    1 Goblin Sharpshooter
    1 Stingscourger

    Other spells (4
    4 Aether Vial

    Land (22
    3 Bloodstained Mire
    3 Wooded Foothills
    4 Rishadan Port
    4 Wasteland
    4 Taiga
    4 Mountain

    Sideboard (15)
    4 Chalice of the Void
    3 Meekstone
    3 Pyrokinesis
    3 Krosan Grip
    2 Tranquil Domain

    Tips?

    Mvg
    I really like the RG setup and I'm liking the SB but how do you handle GY threats? Ichorid and such?

  2. #382
    Faerie Godfather

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    Re: [DTB] Vial Goblins

    Basically, Mogg Fanatic. And your other removal against Cephalid Breakfast. But against Friggorid, you plan on removing their Bridges.

  3. #383

    Re: [DTB] Vial Goblins

    People who play the green splash: don't you need the STP? I play the white splash and I really love my STP!

  4. #384
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    Re: [DTB] Vial Goblins

    They are good, but the green splash also gives you good things... If you dont play STP, you can play more goblin-removal mainboard (like 4Fanatic, 4Gempalm, Shooter, Stingscourger..) they are Much better with your Ringleader...

    Mvg
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  5. #385

    Re: [DTB] Vial Goblins

    Can someone give me the pro's and con's of playing the green splash instead of the white one?
    I'm playing the white one, but it seems the green is played more at this moment...

  6. #386
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    Re: [DTB] Vial Goblins

    Green splash:
    T.S. Hooligan
    Krosan Grip
    Naturalize
    Tranquil Domain
    Ancient Grudge
    Tarmogoyf

    White splash:
    Swords to Plowshares
    Orim's Chant
    Jotun Grunt
    Armageddon
    Disenchant
    Orim's Thunder
    Serenity
    Shared Triumph

    Black splash:
    Snuff Out
    Duress
    Cabal Therapy
    Planar Void
    Leyline of the Void
    Perish
    Dystopia
    Living Death
    Patriarch's Bidding
    Dralnu's Crusade

    Multi splash:
    Engineered Explosives
    Vindicate
    Ray of Revelation

    The biggest advantage of the green splash is maindeck T.S. Hooligan, the only actual Goblin in this entire list. Krosan Grip might also be the second best anti-Plague card after Ray of Revelation. Black and white both give you better weapons against combo and Tarmogoyf.

    edit -- actually, white does have Goblin Legionnaire, also a respectable Goblin, but he's rarely used.
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  7. #387
    Plays green decks
    Jak's Avatar
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    Re: [DTB] Vial Goblins

    I also have found that Extirpate to be a worthwhile card in the black splash. That with cabal therapy gives some good combo hate.

  8. #388
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    Re: [DTB] Vial Goblins

    I think that if I were going to splash Black I'd pick Planar Void over Extirpate here. Void is incredibly strong in the modern metagame, easy to cast, helps against those pesky Tarmogoyfs, and hurts Ichorid, Cephalid Breakfast, and Threshold.

    Quote Originally Posted by majikal View Post
    Damn it, Taco, that exactly sums up my opinion on the matter. I need to buy you a beer for that post.

  9. #389

    Re: [DTB] Vial Goblins

    What's in the current meta the best color to splash? White or green?

  10. #390

    Re: [DTB] Vial Goblins

    This has stopped putting up results might it no longer be a DTB!?

  11. #391

    Re: [DTB] Vial Goblins

    Quote Originally Posted by dragon_demon1 View Post
    This has stopped putting up results might it no longer be a DTB!?
    I think this will almost always be a deck to beat. Right now you've got a situation where people think the deck is "dead" because it didnt place at GenCon so people are playing it less because of that. Also, there is still the usual goblins hate all over the place, another bad thing for the deck. And finally the fact that the splash color probably needs to change. Pyrokinesis and Gempalm have trouble dealing with 'goyf. Seems like its time for a black splash. Terror, Duress, Planar Void all seem to solve the current problems the deck has fairly well.

    Additionally, sounds like black is going to be the other goblin color in Lorwyn, so might be additional good stuff there too.

  12. #392

    Re: [DTB] Vial Goblins

    Quote Originally Posted by cheddercaveman View Post
    I think this will almost always be a deck to beat. Right now you've got a situation where people think the deck is "dead" because it didnt place at GenCon so people are playing it less because of that. Also, there is still the usual goblins hate all over the place, another bad thing for the deck. And finally the fact that the splash color probably needs to change. Pyrokinesis and Gempalm have trouble dealing with 'goyf. Seems like its time for a black splash. Terror, Duress, Planar Void all seem to solve the current problems the deck has fairly well.

    Additionally, sounds like black is going to be the other goblin color in Lorwyn, so might be additional good stuff there too.
    It seems black is the color for goblins, but I would argue using Terror. Smother is a better choice as it lets you [on the off chance] kill a black or artifact creature.

  13. #393
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    Re: [DTB] Vial Goblins

    Don't quote me but I think with Goblins being a major tribe in Lorwyn, things are going to happen.
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  14. #394
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    Re: [DTB] Vial Goblins

    Black doesen't get rid off Plague.
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  15. #395
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    Re: [DTB] Vial Goblins

    Quote Originally Posted by Lemuria View Post
    Black doesen't get rid off Plague.
    You can play Dralnu's Crusade. Sure, plague is still in play, but you can get rid of the effect. It's also far from dead if the opponent doesn't draw the plague, and is good vs Hydroblast and protection from red.

    Quote Originally Posted by DragoFireheart View Post
    It seems black is the color for goblins, but I would argue using Terror. Smother is a better choice as it lets you [on the off chance] kill a black or artifact creature.
    Snuff Out is probalby better then both. Works well around Daze, Counterbalance and Spell Snare, doesn't slow your clock down, and you're often the aggressive deck, so you care less of your life total.
    Quote Originally Posted by Tacosnape, TrialByFire, Silverdragon mix
    We got Goyf Threshold, Deadgoyf Ale, Survival of the Goyfest and Goyfalid Breakfast.
    It probably won't end until we have decks like Goyf Stax, Goyfbelcher, Goyfchantress, Vial Goyflins, Goyfstill, Goyf from the Loam, Faergoyf Stompy, Goyf-Pox, Goyf Confinement, 8-Land Goyfstompy, and the Dave Gearhart classic, Goyfidarity.
    And Ichgoyfrid, Red Deadgoyf, GES, 42landand4goyf.dec, Goyf Game and Ill-Gotten-Goyf-y Pop
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  16. #396
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    Re: [DTB] Vial Goblins

    Playing Snuff Out in a Goblins deck would be pretty damn funny, if you look at its art and flavour text.
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  17. #397
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    Re: [DTB] Vial Goblins

    Quote Originally Posted by Nihil View Post
    Playing Snuff Out in a Goblins deck would be pretty damn funny, if you look at its art and flavour text.
    Snuff Out is a terrific card that doesn't seen enough play.

    And, yeah, I think Gobbo is going to make a comeback.
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  18. #398
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    Re: [DTB] Vial Goblins

    Snuff out sees play in sui decks which are on the rise and its being put into more and more decks. Snuff out seems broken in this deck because you can play lackey and clear a path for it at the same time.

    Lorwyn looks promising for gobbos as gobs are the red tribe and I believe I saw a good black lackey target but i cant seem to remember what it was called. Anyone?
    Call me Ishmael

  19. #399

    Re: [DTB] Vial Goblins

    Quote Originally Posted by technogeek5000 View Post
    Snuff out sees play in sui decks which are on the rise and its being put into more and more decks. Snuff out seems broken in this deck because you can play lackey and clear a path for it at the same time.

    Lorwyn looks promising for gobbos as gobs are the red tribe and I believe I saw a good black lackey target but i cant seem to remember what it was called. Anyone?
    this?
    http://forums.mtgsalvation.com/attac...5&d=1187737722

  20. #400
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    Re: [DTB] Vial Goblins

    Quote Originally Posted by technogeek5000 View Post
    Snuff out sees play in sui decks which are on the rise and its being put into more and more decks. Snuff out seems broken in this deck because you can play lackey and clear a path for it at the same time.
    Sui decks on the rise?? Are you serious? I can't see suicide doing well after the HulkFlash meta.

    However, Snuff Out fits the "cheat on mana" flavour of goblins too
    Quote Originally Posted by Tacosnape, TrialByFire, Silverdragon mix
    We got Goyf Threshold, Deadgoyf Ale, Survival of the Goyfest and Goyfalid Breakfast.
    It probably won't end until we have decks like Goyf Stax, Goyfbelcher, Goyfchantress, Vial Goyflins, Goyfstill, Goyf from the Loam, Faergoyf Stompy, Goyf-Pox, Goyf Confinement, 8-Land Goyfstompy, and the Dave Gearhart classic, Goyfidarity.
    And Ichgoyfrid, Red Deadgoyf, GES, 42landand4goyf.dec, Goyf Game and Ill-Gotten-Goyf-y Pop
    Currently Playing: Nourishing Lich.Deck
    Current Record: 1-83-2

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