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Thread: [Deck] Countersliver (MeatHooks)

  1. #581
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    Re: [Deck] MeatHooks (CounterSliver)

    Quote Originally Posted by Volt View Post
    Well, if you're going to run Mutavault, I think you pretty much have to run Aether Vial as well. Too many demands on your mana otherwise.
    Adding Mutavault and AEther Vial very well could mean cutting the Plated Slivers from the deck, though.
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    Re: [Deck] MeatHooks (CounterSliver)

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    Last edited by Volt; 10-12-2008 at 01:02 AM.
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    Re: [Deck] MeatHooks (CounterSliver)

    Quote Originally Posted by raharu View Post
    Adding Mutavault and AEther Vial very well could mean cutting the Plated Slivers from the deck, though.
    Believe it or not plated is a very strong card for slivers aloowing them to survive early combat till they go big with reinforcements. Aethervial I like it stays at 2 and adds more tricks. look for mutavault to be more of an anti sliver card cause we don't have much room for colorless lands. Also I like the random counterspell it give omage to older counterslivers and more synergistic with the deck.

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    Re: [Deck] MeatHooks (CounterSliver)

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    Last edited by Volt; 10-12-2008 at 01:03 AM.
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  5. #585
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    Re: [Deck] MeatHooks (CounterSliver)

    Do you think only 5 cards that require black (2 main, 3 SB), not including Hibernation Sliver as it comes down through Vial, are enough to justify playing a Basic Swamp?

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    Re: [Deck] MeatHooks (CounterSliver)

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    Last edited by Volt; 10-12-2008 at 01:03 AM.
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  7. #587
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    Re: [Deck] MeatHooks (CounterSliver)

    I pesume that green was ditched MD for more control (CounterTop, 4 Daze, 4 FoW, 2 Vindicate). Have you missed the plated slivers and would Thoughtseize be a viable card for this deck? Also, has Needle in the board been good of are there some cases where you would rather have Stifle? Maybe Extirpate would be a little faster and more versitile than Jailer (just guessing, I'm hoplessly biased towards Extirpate though)?
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    Re: [Deck] MeatHooks (CounterSliver)

    Any life loss + Hibernation Sliver is a bad combination. Thoughtsize is basically a trade: one of your creatures later (you won't bounce and therefore it will die) for one card in opponent's hand now. It's not worth it.

    Stifle > Needle only when fighting storm combo. Stifle does counter triggered abilities, but, other than storm, there's nothing worth countering.

    Jailer stops dredge and flashback, but dies easily. Extirpate barely stops IGGy Pop, barely stops Ichorid, and so on. I think the worst graveyard hate card there is is Extirpate. It is uncounterable (except by Counterbalance), but does very few. No deck relies so heavily on a win condition through graveyard that Extirpate could do very a good job, except maybe for Cephalid Breakfast, but Jailer stops that also and you have lots of counters to fight against only 4 StP.

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    Re: [Deck] MeatHooks (CounterSliver)

    .
    Last edited by Volt; 10-12-2008 at 01:03 AM.
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  10. #590

    Re: [Deck] MeatHooks (CounterSliver)

    I've always had a love affair on the side with slivers. albeit more casually

    Now I'm growing an interest in this archetype. but, and since I've never played with, or against it I have a question: how does it perform when compared with threshold lists? (which is the closest I can compare this to, or maybe fish). unlike thresh that can go the distance with one single tarmogoyf or mongooses, slivers need 2 to 3 creatures into play to make them scary as one single sliver isn't much of a threat. has this ever posed as a problem to you? especially when the threat density is rather low-ish

  11. #591
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    Re: [Deck] MeatHooks (CounterSliver)

    @ Volt: have you ever found matches where Hibernation Sliver caused any serious issues? Would -1 Daze, -1 Hibernation, +2 'Jitte help with that at all, or would you rather not use equipment/ have artifacts in the yard for 'Goyf?
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    Re: [Deck] MeatHooks (CounterSliver)

    .
    Last edited by Volt; 10-12-2008 at 01:03 AM.
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  13. #593
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    Re: [Deck] MeatHooks (CounterSliver)

    I've always found the deck quite strong. It runs a control suite equivalent to thresh and has better creatures as a whole. With CounterTop, CounterSliver's threats stick around for quite a while, which means more here than it does for thresh because CounterSliver's threats have the all-mighty "Sliver Synergy".

    EDIT: Yeah... Equip does target, after all.... I can't believe I forgot about Crystaline.
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    Quote Originally Posted by dude 666 View Post
    Power wouldn't lay in the hands of the few if the general population was more educated and actually voted. Why should the government care about you if you don't vote? (Partially why I hate the electoral college and 2-party system)

  14. #594
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    Re: [Deck] MeatHooks (CounterSliver)

    Volt, how important are those Vindicate slots? What are your thoughts on running more slivers in those slots?
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    Re: [Deck] MeatHooks (CounterSliver)

    .
    Last edited by Volt; 10-12-2008 at 01:03 AM.
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  16. #596

    Re: [Deck] MeatHooks (CounterSliver)

    toxin sliver :> (my inner Timmy loves the thing to bits, I'm sure it sucks here)

  17. #597
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    Re: [Deck] MeatHooks (CounterSliver)

    Winged Sliver ain't too shabby though. I was thinking Wing#3 and maybe a random Plated or Talon.
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    Re: [Deck] MeatHooks (CounterSliver)

    .
    Last edited by Volt; 10-12-2008 at 01:03 AM.
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  19. #599
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    Re: [Deck] MeatHooks (CounterSliver)

    But you just took out the Ponders. If anything your ability to search has diminished so Wing #3 might not be such a bad idea after all.
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    Re: [Deck] MeatHooks (CounterSliver)

    .
    Last edited by Volt; 10-12-2008 at 01:03 AM.
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