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Thread: Shadowmoor Info

  1. #901
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    Re: Shadowmoor Info

    Quote Originally Posted by AngryTroll
    Raking Canopy
    Enchantment
    Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.

    "Sure, I'll take away the only thing you had going for you over Thresh, Madness."
    -Raking Canopy
    Only no one would ever waste space in their 75 for this card, and it wasn't as if Madness' flying guys was enough to make it playable over Thresh anyway.
    TPDMC

  2. #902

    Re: Shadowmoor Info

    Quote Originally Posted by Pinder View Post
    They said that Tarmogoyf adds 1 mana to all of your spells? When?

    Look, Tarmogoyf is usually a 3/4 (or better) for 2 mana with no appreciable drawback. Shusher is a 2/2 uncounterable for 2 mana with a decent ability. Comparing the two is like comparing apples and oranges. If the oranges in this case happen to be tanks.
    I meant Tarmogoyf was undervalued before people realized it's potential, and people are disregarding Vexing Shusher in the same way. It's going to be the most expensive card in the set barring some unforeseen release, you may as well not get caught buying them for twice as much a month from now.
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  3. #903
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    Re: Shadowmoor Info

    Faerie Macabre 1bb
    Faerie Rogue C
    Flying
    Discard Faerie Macabre: Remove up to two target cards in graveyards from the game.
    2/2
    66/301

  4. #904
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    Re: Shadowmoor Info

    Not that good compared to Crypt, but a copy might replace Offalsnout or Yixlid Jailer in Survival, since those decks are always hurting for cheap/free cards. It can also be used before your first main phase (erm...against Hulk Flash...it comes a bit late for that ) and is uncounterable, for what it's worth.
    georgjorge
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  5. #905
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    Re: Shadowmoor Info

    Quote Originally Posted by from Cairo View Post
    Only no one would ever waste space in their 75 for this card, and it wasn't as if Madness' flying guys was enough to make it playable over Thresh anyway.
    Right, no one ever plays Madness anyways. It would still be hilarious to have this against the one Madness player I have run into since Legacy Thresh was invented.
    InfoNinjas

  6. #906

    Re: Shadowmoor Info

    Quote Originally Posted by BreathWeapon View Post
    I meant Tarmogoyf was undervalued before people realized it's potential, and people are disregarding Vexing Shusher in the same way. It's going to be the most expensive card in the set barring some unforeseen release, you may as well not get caught buying them for twice as much a month from now.
    Except that Tarmogoyf is a generic victory condition - it splashes easily, and can win games, while Vexing Shusher's ability is slow, highly conditional, and, basically, only prevents loosing to counterbalance. Sure, it might find its way into a deck as a 1 of answer, on in a sideboard, but can you provide an example of a deck that would really want to play Shusher as a 4-of?

    More generally speaking - bombs and other victory conditions can handle being slow and expensive. Answers have to be fast and cheap. Shusher's activation cost and casting cost make him impractical in legacy as an answer, his ability won't hinder the opponent, and he's not tough enough to be a beater.

  7. #907

    Re: Shadowmoor Info

    Quote Originally Posted by rufus View Post
    Except that Tarmogoyf is a generic victory condition - it splashes easily, and can win games, while Vexing Shusher's ability is slow, highly conditional, and, basically, only prevents loosing to counterbalance. Sure, it might find its way into a deck as a 1 of answer, on in a sideboard, but can you provide an example of a deck that would really want to play Shusher as a 4-of?

    More generally speaking - bombs and other victory conditions can handle being slow and expensive. Answers have to be fast and cheap. Shusher's activation cost and casting cost make him impractical in legacy as an answer, his ability won't hinder the opponent, and he's not tough enough to be a beater.
    Consider Vexing Shusher in Standard, Extended and Legacy, not just a single format. For aggro, being an uncounterable anti-counter and a 2/2 beater is about as cost efficient as it gets, and for combo he turns combo's role from the beat down deck to the inevitable deck against control.

    Compare Vexing Shusher just to Orim's Chant, it's one dimentional and used in two formats at a price tag of 20$+, I can't see how Vexing Shusher wont hit the same mark when you take Standard into consideration.

    Casting cost and activation cost make him impractical in this format? Have you even play tested with the card in TES or Zoo?
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  8. #908
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    Re: Shadowmoor Info

    Quote Originally Posted by iOWN View Post
    Faerie Macabre 1bb
    Faerie Rogue C
    Flying
    Discard Faerie Macabre: Remove up to two target cards in graveyards from the game.
    2/2
    66/301
    Actually I think this card might be quite good in Survival. The key point being that it costs zero mana to use, is searchable with survival, and plays very nicely with witness/genesis. Personally I think this is going to replace loaming shaman.

    The surprise factor of this is very nice, especially being uncounterable. For example someone might swing with a goyf, you can block, put damage on the stack, then survival for this guy and remove cards to kill the goyf.

    It also seems good in the survival mirror, they use witness, in response go get this and use it for just one mana.

    I don't think it's good enough for the main but I think I will be playing 1 in my SB.

    Oh ya, you can also cast this as a 2/2 flyer for three mana, perhaps it is main deck worthy.

  9. #909
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    Re: Shadowmoor Info

    That guy is pretty good, yea. Also happens to be nice against Cephalid Breakfast and Ichorid.

  10. #910
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    Re: Shadowmoor Info

    Pre-orders for Shusher are reaching $50. I know because someone's nearly outbid me.
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  11. #911
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    Re: Shadowmoor Info

    Quote Originally Posted by URABAHN View Post
    Pre-orders for Shusher are reaching $50. I know because someone's nearly outbid me.
    QFT...same here...Just remember, Shusher is the release event promo, its the shitty "shifted" foil, but its still a shusher...
    Team Fat Man & Little Boy

    Quote Originally Posted by pingveno View Post
    On to stone rain, Clark Kant; is a 'timewalk' as good as a threat?

  12. #912
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    Re: Shadowmoor Info

    Quote Originally Posted by URABAHN View Post
    Pre-orders for Shusher are reaching $50. [url=http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&rd=1&item=250237139551&ssPageName=STRK:MEBI:IT&ih=015[/url]. I know because someone's nearly outbid me.
    Personally I don't think it's worth near that, imo i'd say not mroe than 10.

  13. #913
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    Re: Shadowmoor Info

    It looks like Shusher will be UGLY, o well...

    Team Fat Man & Little Boy

    Quote Originally Posted by pingveno View Post
    On to stone rain, Clark Kant; is a 'timewalk' as good as a threat?

  14. #914
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    Re: Shadowmoor Info

    Quote Originally Posted by quicksilver View Post
    Personally I don't think it's worth near that, imo i'd say not mroe than 10.
    Someone break down uses for Shusher other than laughing at C-balance. What format is he BEST for?
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    Re: Shadowmoor Info

    Quote Originally Posted by URABAHN View Post
    Someone break down uses for Shusher other than laughing at C-balance. What format is he BEST for?
    Quote Originally Posted by Sacearuse View Post
    Think back to this post when Shusher is a $12-$18 rare. He single handily shuts down Counterbalance and is a house against almost any control deck. In extended he will be an auto 4 of in RDW and Burn. Look my blistering Firecat hits the board and swings for 7, look my Shrapnel Blast resolves...This card will be played in every Red based aggro deck in every format, he is going to be good!...
    Like I said before, I think Shusher will make his biggest impact in Extended and he will do well in Legacy. The fact that Shusher is un-counterable is awesome, yes he can be easily killed by 95% of the removal in both formats, but the fact that he needs to be dealt with as soon as he hits the table, makes him good. I didn't want to compare Shusher to Goyf, they are two completely different creatures, but like Goyf, Shusher can swing a game in your favor very quickly...I am going to love casting this guy turn two or three in legacy and making my POP's, bolts and other burn spells un-counterable.

    On another note...This card will be nice in limited and may have potential in a SB somewhere in some constructed format...What do you think?

    Consign to Dream

    Instant


    Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.

    I mean nothing slows down a good aggro deck more than haveing there Goyf or other fat ie thrown on top of there deck!

    This also seems like it could be good, Howling Mine and Underworld Dreams in the smae card...Sick art either way.

    Team Fat Man & Little Boy

    Quote Originally Posted by pingveno View Post
    On to stone rain, Clark Kant; is a 'timewalk' as good as a threat?

  16. #916
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    Re: Shadowmoor Info

    Quote Originally Posted by Barook View Post
    New, good Merfolk:

    Cursecatcher
    Creature- Merfolk Wizard (U)
    Sacrifice Cursecatcher: Counter target instant or sorcery spell unless its controller pays .
    1/1
    Because it can counter instants or sorceries only this is not a 1 mana ground spiketail hatchling. I think that simple fact ruins the card for any usability.

    Overall this set has a lot of legacy playable cards or at least good cards you could lose to. Most sets offer little or nothing for legacy, this set will have a good amount of impact on the format.

  17. #917
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    Re: Shadowmoor Info

    Quote Originally Posted by Hightower View Post
    @ Dachmai

    It's good against what in Legacy? Only Faerie Stompy (which seems to be declining in top8s), it doesnt handle Mystic Enforcer, Tombstalker or Exalted Angel or any cards from Dragon Stompy


    Yeah, that's what I thought also. I just mentioned it's a powerful effect, it's just too bad there isn't much it's worth using it for.

  18. #918
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    Re: Shadowmoor Info

    Quote Originally Posted by Angelfire View Post
    Because it can counter instants or sorceries only this is not a 1 mana ground spiketail hatchling. I think that simple fact ruins the card for any usability.

    Overall this set has a lot of legacy playable cards or at least good cards you could lose to. Most sets offer little or nothing for legacy, this set will have a good amount of impact on the format.
    I was thinking the opposet. I don't think many cards in this set will be seen in many top tier decks, maybe a one of here or there. The only card I think that has the potential to make an impact on the format is the swan, and that is if it ends up being good.

  19. #919
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    Re: Shadowmoor Info

    Quote Originally Posted by quicksilver View Post
    I was thinking the opposet. I don't think many cards in this set will be seen in many top tier decks, maybe a one of here or there. The only card I think that has the potential to make an impact on the format is the swan, and that is if it ends up being good.
    Cards like Fulminator Mage and Shusher make this set more relevant than almost all sets in recent years. Cards don't have to be in tier 1-2 decks to have impact. There are about a dozen solid cards that will see some play regardless. I mean, name 1 card in Betrayers (besides Jitte, without looking at a set list) that is good. This is how it is for most sets in Magic.

  20. #920
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    Re: Shadowmoor Info

    Quote Originally Posted by Angelfire View Post
    Cards like Fulminator Mage and Shusher make this set more relevant than almost all sets in recent years.
    Its gonna be really tough to top Future Sight. I mean, compared to that set this one is crappy, and Morningtide is a pile of shit.
    info.ninja

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