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Thread: [Deck] TES - The EPIC Storm

  1. #1801

    Re: [Deck] T.E.S. - The EPIC Storm

    More questions for bryant:

    Why 3/1 Chant/Silence?? 4/2 isn't better??
    Why did you cut cabal ritual??

  2. #1802
    Bryant Cook
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by GoldenCid View Post
    More questions for bryant:

    Why 3/1 Chant/Silence?? 4/2 isn't better??
    Why did you cut cabal ritual??
    Because I wanted some diversity? I don't want to change the number of protection spells. Because there's decks in the format that aren't blue. Adding addition protection spells past 4 Chant effects and 3 Duress seems like a lot of MD hate.

    Cabal Ritual sucks in TES. Its two damage off Ad Nauseam and it sucks pre-Nauseam since we rarely reach Threshold.

    @Piceli89- I'm not adding anymore mysticals, they're not as good anymore.

    @Breathweapon- I feel like what I said above covers your question.

  3. #1803

    Re: [Deck] T.E.S. - The EPIC Storm

    Then if that's the case, would you run 4 Duress/3 Orim's Chant if Duress is more crucial than Orim's Chant turns 1-2 and less dead vs non-blue?
    Quote Originally Posted by wastedlife View Post
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  4. #1804
    Bryant Cook
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by BreathWeapon View Post
    Then if that's the case, would you run 4 Duress/3 Orim's Chant if Duress is more crucial than Orim's Chant turns 1-2 and less dead vs non-blue?
    The point I was trying to get across is I didn't want to add additional slots for blue. I feel like the number of slots now is fine for the amount of blue decks in the metagame. While blue decks being worse for TES than non-blue, is the reason I play 4/3 Chant/Duress. Duress is worse against Landstill and Merfolk than Counterbalance decks. Counterbalance decks are dying out making Chant better than Duress.

  5. #1805
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Bryant Cook View Post
    Counterbalance decks are dying out making Chant better than Duress.
    I really hope this becomes true, so we can start playing silence in the SB instead of Pyroblast. Unfortunately, I don't see any decline in CB, at least here.
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  6. #1806

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by GreenOne View Post
    I really hope this becomes true, so we can start playing silence in the SB instead of Pyroblast. Unfortunately, I don't see any decline in CB, at least here.
    Agreed, I haven't seen any sign of Balance/Top dying out, and I really, really doubt it's the case. If anything, Balance/Top just splashes Red for Firespout vs Zoo, Elves etc. I don't think an aggro deck with a 1/2 cc curve can push it out of the meta, tho' god in heaven I wish it could.
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  7. #1807
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Bryant Cook View Post
    Because I wanted some diversity? I don't want to change the number of protection spells. Because there's decks in the format that aren't blue. Adding addition protection spells past 4 Chant effects and 3 Duress seems like a lot of MD hate..
    If running a 3/1 split between Chant and Silence for diversity, shouldnt you run a 2/2 split? I mean, at least you can Infernal Tutor for Silence at this point and still be able to get around cards like Halo and Mage.
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  8. #1808

    Re: [Deck] T.E.S. - The EPIC Storm

    Hello, Im fairly new to Legacy (acually i started thinking about getting a playable deck just some days ago) and i set my eyes on T.E.S. and after goldfishing and testing diffrent lists i decided to use this list (its essentially Bryant Cook's list with two tweaks) :

    Mana
    4 Gemstone Mine
    4 City of Brass
    2 Underground Sea
    1 Volcanic Island

    Spells
    1 Cunning Wish
    3 Duress
    1 Chain of Vapor
    1 Tendrils of Agony
    1 Ad Nauseam
    3 Infernal Tutor
    4 Rite of Flame
    3 Orim's Chant
    4 Dark Ritual
    1 Mystical Tutor
    4 Lion's Eye Diamond
    4 Lotus Petal
    4 Chrome Mox
    4 Burning Wish
    4 Brainstorm
    4 Ponder
    1 Pact of Negation
    1 Ill-Gotten Gains (unsure about this one? MD or SB? is a killer when u show it with AdN)
    1 Silence

    SB:
    1 Tendrils of Agony
    1 Ad Nauseam
    1 Infernal Tutor
    1 Ill-Gotten Gains
    1 Empty the Warrens
    1 Grapeshot
    4 Pyroblast
    1 Echoing Truth
    2 Shattering Spree
    1 Hurkyl's Recall
    1 Krosan Grip

    So the changes i've done is really just 1 pact of negation and one cunning wish. The Pact i added because i feel like to often you get your plans ruined by FoW or other counters. Sure its abit risky but it also helps protecting while comboing, am i right? (where u might not have the mana for silence/O. chant). Another thing i like about PoN is that it is a free storm count when u have a hard time reaching 9 for tendrils.

    And the C. Wish is there cause my AdN in the SB, i really like having a AdN as a wish target, especially since there is only 1 MD.

    Do you guy's have any thumb rules when comboing?
    I mean, stuff that u should remember so u dont fizzle on stupid mistakes.
    Last edited by Me_For_president; 07-28-2009 at 04:46 AM.

  9. #1809
    Bryant Cook
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Citrus-God View Post
    If running a 3/1 split between Chant and Silence for diversity, shouldnt you run a 2/2 split? I mean, at least you can Infernal Tutor for Silence at this point and still be able to get around cards like Halo and Mage.
    Because Chant is better? I actually lost a game to Merfolk because I couldn't time walk him.

  10. #1810
    Artist formerly known as Anti-American
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Bryant Cook View Post
    Because Chant is better? I actually lost a game to Merfolk because I couldn't time walk him.
    Good enough.
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  11. #1811
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    Re: [Deck] T.E.S. - The EPIC Storm

    Then why even run a split? If chant is better, than run 4x. If you decide to go up, Silence should then act as Chants 5-8, but Silence is essentially a worse chant.

    I understand the idea of splitting it up for stuff like Halo or Mage or whatever, but honestly, how often to they name Chant/Silence over Tendrils with Halo or a Tutor/Ad Nauseam with Mage? I suppose if you worry about it, 3/1 is the way to go, but it seems like it would be more prudent to go 4x Chant than risk drawing that 1 Silence when you do in fact need the timewalk. I think you need to worry about the aggro matchup more than Halo/Mage. Halo and mage are easily bounced with Chain of Vapor or dealt with via Burning Wish--> Grapeshot, Vindicate, Maelstrom Pulse.
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  12. #1812
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    Re: [Deck] T.E.S. - The EPIC Storm

    I'm not sure why everyone on this thread is making a huge deal over the Silence/Orim's chant numbers... It really shouldn't be this big of an issue.

    Firstly it's Bryant's deck and he can do whatever he wants with it, if he feels like playing Snowfall then it's his decision not ours.

    Bryant is running the three and one split of Orim's Chant and Silence for the sake of diversity and just in case a Runed Halo or Meddling Mage come down naming one of the other. The one Silence is also a good Mystical Tutor target if the situation were come about.

    We should be working together, sharing ideas, and helping each other out. Not arguing and discussing something that doesn't really matter in the whole scheme of things. Just leave it alone.

    Who cares if she was dead, we did her anyway...

  13. #1813

    Re: [Deck] T.E.S. - The EPIC Storm

    I have an existential dude about Volcanic island here instead of Badland??

    Volcanic allows us, by itself, to:

    Play rite
    Play M. Tutor, Brainstorm and ponder
    but not chant/slence, duress, dark ritual.

    Badland allows:

    Play DR and rite
    Play duress
    but not chant/silence and the blue "combo bringers"

    About side card they are very similar.

  14. #1814
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    Re: [Deck] T.E.S. - The EPIC Storm

    I think players who name Tendrils of Agony with their Meddling Mage or Runed Halo, if they're playing a deck with countermagic, do not know what they are doing. Especially if their deck is somethimg as slow sa Landstill.
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  15. #1815
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    Re: [Deck] T.E.S. - The EPIC Storm

    @ GoldenCid

    I've tested Badlands when I was playing a lower land count and I can honestly say that it doesn't work out correctly. You are really dependent on having the initial blue mana for the setup spells of the deck.

    Who cares if she was dead, we did her anyway...

  16. #1816

    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by Citrus-God View Post
    Good enough.
    I'm really, really doubting this, after running into Misdirections and Diverts online I think Silence > Orim's Chant - Time Walking yourself really sucks. The Kicker isn't worth the splash hate right now, IMO.
    Quote Originally Posted by wastedlife View Post
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  17. #1817
    Bryant Cook
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    Re: [Deck] T.E.S. - The EPIC Storm

    Quote Originally Posted by BreathWeapon View Post
    I'm really, really doubting this, after running into Misdirections and Diverts online I think Silence > Orim's Chant - Time Walking yourself really sucks. The Kicker isn't worth the splash hate right now, IMO.
    Are you trying to say that those two cards are more prevalent than creatures?

  18. #1818

    Re: [Deck] T.E.S. - The EPIC Storm

    Are you trying to say MWS testing is suddenly relevant?

  19. #1819
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    Re: [Deck] T.E.S. - The EPIC Storm

    Are you trying to say that when someone bring in Misdirection and Divert against TES you don't laugh in their face cuz they just boarded in bad cards and/or card disadvantaged themselves?

  20. #1820

    Re: [Deck] T.E.S. - The EPIC Storm

    Divert is common in Tempo Thresh and Merfolk sideboards due to the influx of Zoo. I can't believe boarding out dead cards for Divert is cause for laughter at the opponent. However, the first time you have a Chant or Tendrils copied Diverted back to you resulting in a gameloss, your opponent probably will have cause for a good chuckle.

    If you aren't playing chant/silence in your aggro-playing opponent's upkeep on turns 1-2 anyway to avoid discard/hate bears/chalices/thorns/pressure then you're not playing the matchup correctly anyway. If they never cast their wild nacatl, they certainly can't attack you with it.
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