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Thread: [Deck] Solitaire (Enchantress)

  1. #1561
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    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by SpatulaOfTheAges View Post
    Because the enchantress player *might* have their what, 1 or 2 removal spells?

    If they name green they completely shut the deck down.

    This is like playing against the people who try to counter your Confinements rather than your enchantresses; if you're losing consistently to that strategy, it's because your list is too slow, or you're unbelievably unlucky.



    I'm going to go ahead and say that maybe if you weren't running terrible cards like Moat, O. Ring, and Sigil, you'd be doing better in this matchup. Also, 4 Groves is overkill.

    I'm not saying you'll always be able to race a turn 2 Iona on the draw, but you have to play the odds. If your curve is tight, you can pilot around a turn 2 fatty fairly consistently.
    Fail

    Also, from what I understand, 4 groves is amazing as it turns off grip for the most part, and allows tutorage to a deck that sorely needs it sometimes.

  2. #1562

    Re: [Deck] Solitaire (Enchantress)

    If your metagame is infested with Reanimator, play 4 maindeck Ground Seals and Lignifys with a set of Chrome Moxes to power them out ASAP. Otherwise, reworking the entire deck to deal with one situation presented by a tier two deck isn't interesting or useful. Now can we please just stop giving a damn about Iona? If they dump her face into play on turn two we probably lose. We also lose to ANT and Belcher, so it's one more underplayed deck that we can't beat, stop getting worked up about it.
    Quote Originally Posted by TheInfamousBearAssassin View Post
    Being a 1C 2/1 with an ability isn't enough to make a card good by default. Elvish Archer is to First Striking as Dark Confidant is to card draw, and Nezumi Graverobber is to robbing graves as Tarmogoyf is to being much much better than a 2/1, but what the fuck does that even mean?

  3. #1563

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Otter View Post
    If your metagame is infested with Reanimator, play 4 maindeck Ground Seals and Lignifys with a set of Chrome Moxes to power them out ASAP. Otherwise, reworking the entire deck to deal with one situation presented by a tier two deck isn't interesting or useful. Now can we please just stop giving a damn about Iona? If they dump her face into play on turn two we probably lose. We also lose to ANT and Belcher, so it's one more underplayed deck that we can't beat, stop getting worked up about it.

    This.

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    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by FieryBalrog View Post
    Every single one of the past 15 or so top 8 Enchantress decks (and more before that, didn't bother to count every single one) have run O-ring and Sigil. And about 70% of them run Moat as well. Can we stop trolling please.

    Sigil is the best win con for this deck, and O-ring gives the deck some sorely needed removal that doubles as part of the engine. Some decks run Journey to Nowhere, too. You should be running either Moat or Humility as at least a 1-of as a permanent answer to creatures until you can get a Solitary lock set up (IF you can get it set up). Otherwise, what, you're depending on Elephant Grass alone to keep your ass alive?
    It's weird.

    It's almost like there's an odd correlation between people playing boatloads of expensive secondary color enchantments in this deck, and the deck falling completely off the radar.

    Huh.

    What a weird coincidence.

    freak - What a well thought out and constructive post.

    Sevryn - If you had been paying attention, any list not lucky enough to have 1x O. Ring in their hand turn 2 loses when they name green. If anything, this is the problem that needs addressing.
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    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by SpatulaOfTheAges View Post
    It's weird.

    It's almost like there's an odd correlation between people playing boatloads of expensive secondary color enchantments in this deck, and the deck falling completely off the radar.

    Huh.

    What a weird coincidence.

    freak - What a well thought out and constructive post.

    Sevryn - If you had been paying attention, any list not lucky enough to have 1x O. Ring in their hand turn 2 loses when they name green. If anything, this is the problem that needs addressing.
    I've been keeping my mouth shut so far, as I really don't agree with naming white with stuff like Iona, but I do agree with using cards such as Moat. If you consider Moat so bad, what (if any) removal spells are you presently playing? Lignify? I'd really like to know. Also, I think its a little harsh to say that Enchantress has fallen off the map, as not only was it not really "on the map" much to begin with, but people are (as shown in this thread) placing well with builds that use Sigil, Moat, and Ring. People who play these cards are doing well (about as well as Enchantress can do), so how is your build doing? What is your build?
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  6. #1566
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    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Meister_Kai View Post
    2. Most deck lists are not focused. I am going to pull a percentage out of my ass and assume 80% of all Enchantress decks go for the "toolbox" approach. Enchantress does not control games (unless it plays Words of Wind) it just merely limits interaction; thus this thread is called "Solitaire". Solitary Confinement does not control games in a fashion that silver bullet ridden toolbox decks wish to do, but cards like Standstill control games. Every silver bullet you put in your deck dilutes your gameplan; to burn your opponent to death with WoW, or if your win is Sigil and your bullets costs decent mana, to overwhelm your opponent. Look at Spatula's list on page 64 of this thread, look at the cards used in the MD, it is designed to burn your opponent to death with WoW.
    Quote Originally Posted by SpatulaOfTheAges View Post
    I went 5-3 with this list at the May 31st Binghampton tourney;

    8x Enchantresses
    4x Sprawl
    4x Grass
    4x Ground Seal
    3x Sterling Grove
    3x Replenish
    2x Solitary Confinement
    2x Exploration
    2x Gaea's Touch
    2x Kirtar's Desire
    1x Words of War
    1x Seal of Primordium
    1x Aura of Silence
    1x Sylvan Library
    3x ESG
    4x Heath
    2x Sanctum
    1x Taiga
    3x Savannah
    9x Forest

    My SB was weak, except for the obligatory 2x Choke
    I don't know if that' still his list but from what I know Spautla advocates a much more tempo-based list as you can see in his post from page 64. Recent enchantress lists (I've seen much more on deckcheck during the last 2 months than any time before) are much slower than his. This leads to my question: Is that due to lists like Spatula's not being played as much or are slower versions really that better? I honestly don't know.
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    5. Think that Gaea's Blessing will make you Solidarity-proof.
    6. Pass priority after playing Infernal Tutor.
    7. Fail to playtest against Nourishing Lich (coZ iT wIlL gEt U!).

  7. #1567
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    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Meister_Kai View Post
    I've been keeping my mouth shut so far, as I really don't agree with naming white with stuff like Iona, but I do agree with using cards such as Moat. If you consider Moat so bad, what (if any) removal spells are you presently playing? Lignify? I'd really like to know. Also, I think its a little harsh to say that Enchantress has fallen off the map, as not only was it not really "on the map" much to begin with, but people are (as shown in this thread) placing well with builds that use Sigil, Moat, and Ring. People who play these cards are doing well (about as well as Enchantress can do), so how is your build doing? What is your build?
    My timeline is a bit longer than most people's, specifically with reference to this deck.

    Enchantress was, in my opinion, tier 1 at the time that it was basically just me and Jesse Hatfield playing it, back around the time the banned lists split and for about 6 months after.

    It's pretty much been on a downward incline since then; once in a while someone does well with it, but considering that basically every tournament has at least 1 or 2 lists present, it's safe to say that the deck is tier 2.5 at best.

    This is due to a couple related reasons;

    A. They banned Replenish, which lead to
    B. People taking the deck in a more controllish, less combo oriented direction. This sort of made sense without Replenish, since our options were pretty few at the time. It sort of didn't make sense, because at the time it was just a pretty bad deck choice.

    Now that we have Replenish back, people continue to play the mediocre cards that were filling those slots, PLUS Replenish. This has led to an ungodly disgusting mana curve that just cripples the deck's explosive capabilities. In exchange, you get crappy control cards. Cards like Moat and O. Ring aren't played in tier 1 decks for a reason, they're slow and unreliable.

    Lately I've been tinkering with Living Wish builds; I'd previously thought the card too slow, but this might be a good meta-game for it.

    The Threats:
    4x Enchantress' Presence
    3x Argothian Enchantress
    4x Living Wish
    1x Sylvan Library
    3x Sterling Grove
    2x Replenish

    The Accel:
    4x Utopia Sprawl
    1x Wild Growth
    2x Exploration
    3x Lotus Petal

    D-Fense
    3x Solitary Confinement
    4x Elephant Grass

    Other stuff
    4x Ground Seal
    1x Seal of Primordium
    1x Aura of Silence
    1x Words of War

    Manabase:
    4x Savannah
    3x Misty Rainforest
    1x Wooded Foothills
    1x Windswept Heath
    1x Taiga
    1x Serra's Sanctum
    8x Forest

    SB:
    2x Choke
    Wish Targets
    1x Squee
    1x Argothian Enchantress
    1x Serra's Sanctum
    1x Wasteland
    1x The Tabernacle at Pendrell Vale
    1x Children of Korliss
    1x Faerie Macabre
    1x Jotun Grunt
    1x Molder Slug
    1x Mold Shambler
    3x Baneslayer Angel


    The wishlist is highly experimental at this stage;in addition to the obvious plays, the deck is capable of having a limited "Troll and Nail" strategy vs. control; you bring in fatties(Angels, Slug, Grunt, Shambler) and side out Confinements, Explorations and a couple Grasses.
    Early one morning while making the round,
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  8. #1568

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by SpatulaOfTheAges View Post
    It's weird.

    It's almost like there's an odd correlation between people playing boatloads of expensive secondary color enchantments in this deck, and the deck falling completely off the radar.

    Huh.

    What a weird coincidence.
    If by "fallen of the map" you mean "made a ton of top 8's recently considering how many people are playing this", I might agree.

    Enchantress is more on the radar in the past 4 months than it has been for something like 2 years. And I suspect its quite correlated with the fact that O-ring gives removal and Sigil is a fantastic win-con that doesn't require you to be fully online and winning.

    Quote Originally Posted by SpatulaOfTheAges View Post
    My timeline is a bit longer than most people's, specifically with reference to this deck.

    Enchantress was, in my opinion, tier 1 at the time that it was basically just me and Jesse Hatfield playing it
    The deck was Tier 1 when a tiny minority of people were playing it. Makes sense. I suspect your definition of "Tier 1" is rather... odd.

    Quote Originally Posted by SpatulaOfTheAges View Post
    but considering that basically every tournament has at least 1 or 2 lists present, it's safe to say that the deck is tier 2.5 at best.
    In what Bizarro World does "basically every tournament" have 1 or 2 Enchantress?

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    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by FieryBalrog View Post
    If by "fallen of the map" you mean "made a ton of top 8's recently considering how many people are playing this", I might agree.
    "A ton".

    Really? Are you prepared to defend your hyperbole or do you want to revise?

    Enchantress is more on the radar in the past 4 months than it has been for something like 2 years. And I suspect its quite correlated with the fact that O-ring gives removal and Sigil is a fantastic win-con that doesn't require you to be fully online and winning.
    A) That's not true. It's AS on the radar as it's been in the past 2 years, which is, not at all. Except perhaps in the minds of a few.

    B) O. Ring has been out for more than 2 years.


    The deck was Tier 1 when a tiny minority of people were playing it. Makes sense. I suspect your definition of "Tier 1" is rather... odd.
    You learned your sarcasm skills from Hot Topic t-shirts, didn't you?

    Tiers aren't a function of popularity, they're a function of tournament success and power.

    In what Bizarro World does "basically every tournament" have 1 or 2 Enchantress?
    In the one where virtually every tournament you can find with a metagame breakdown has at least one enchantress list. Probably as a consequence of the cards in the deck being kind of narrow.

    There are enough people playing it that if the lists being played were any good, they'd have caught on/started doing better/both.

    Since the current lists are neither successful nor popular, it puts people defending these lists in a fairly tough spot.
    Early one morning while making the round,
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  10. #1570
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    Re: [Deck] Solitaire (Enchantress)

    Let's break this stall by providing some numbers. It's up to you to interpret them.

    # of Enchtress making Top8 during the last month according to deckcheck.net:


    January: 1
    February: 4
    March: 6
    April: 4
    May: 1
    June: 3
    July: 5
    August: 4
    September: 4
    October: 9
    November: 5
    The seven cardinal sins of Legacy:
    1. Discuss the unbanning of Land Tax Earthcraft.
    2. Argue that banning Force of Will would make the format healthier.
    3. Play Brainstorm without Fetchlands.
    4. Stifle Standstill.
    5. Think that Gaea's Blessing will make you Solidarity-proof.
    6. Pass priority after playing Infernal Tutor.
    7. Fail to playtest against Nourishing Lich (coZ iT wIlL gEt U!).

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    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Julian23 View Post
    Let's break this stall by providing some numbers. It's up to you to interpret them.

    # of Enchtress making Top8 during the last month according to deckcheck.net:


    January: 1
    February: 4
    March: 6
    April: 4
    May: 1
    June: 3
    July: 5
    August: 4
    September: 4
    October: 9
    November: 5
    To get the full picture, we would also need the numbers of how many tournaments Enchantress was played in vs. how many top 8's it got. That would require Stephen M. level work and while I'm not up to it, hopefully someone is.

    EDIT: While we are all on-board with posting decklists, I'll go ahead and post what I've been using to some success at my local 10-18 person tournies:

    4 Argothian Enchantress
    4 Enchantress's Presence
    4 Elephant Grass
    4 Ground Seal
    4 Utopia Sprawl
    3 Solitary Confinement
    3 Sterling Grove
    3 Replenish
    3 Elvish Spirit Guide
    2 Exploration
    2 Gaea's Touch
    2 Lignify
    1 Sylvan Library
    1 Words of War
    10 Forest
    4 Windswept Heath
    2 Serra's Sanctum
    2 Savanna
    1 Taiga
    1 Horizon Canopy

    SB: Largely depends, but staples have been:
    x3 Choke
    x3 Sphere of Law
    x2 Seal of Primordium

    I still go back and forth from Lignify and Oblivion Ring, the 3rd Confinement and Moat. However, I now believe that you want to use the least amount of secondary color cards possible. It really helps your consistency.
    Last edited by Meister_Kai; 12-18-2009 at 08:31 PM.
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    Re: [Deck] Solitaire (Enchantress)

    I also am not really planning on dragging up the data. I think most people would agree that Enchantress is NOT a serious consideration for anybody's testing gauntlet. I don't say that happily, but it is what it is.

    That said, I do rather like Lignify; A) It's green, B) It's only two mana. In my non-Wish list it's one of the top contenders for my two open slots.
    Early one morning while making the round,
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  13. #1573
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    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Julian23 View Post
    Let's break this stall by providing some numbers. It's up to you to interpret them.

    # of Enchtress making Top8 during the last month according to deckcheck.net:


    January: 1
    February: 4
    March: 6
    April: 4
    May: 1
    June: 3
    July: 5
    August: 4
    September: 4
    October: 9
    November: 5
    I would also think you'd need to compare these results with other decks like Thresh and the like to see how popular it truly is.

    I think a lot of people try to make Enchantress a control deck, which it doesn't do as efficiently as other control decks. Its core is a combo; the more cards and focus put on executing the combo quickly the more successful the deck will be.

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    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by Hoojo View Post
    I would also think you'd need to compare these results with other decks like Thresh and the like to see how popular it truly is.

    I think a lot of people try to make Enchantress a control deck, which it doesn't do as efficiently as other control decks. Its core is a combo; the more cards and focus put on executing the combo quickly the more successful the deck will be.
    At first I tried providing numbers for other decks because you will need comparison. Once I looked up some of them I realized it wouldnt be worth the work as the numbers are much larger..
    The seven cardinal sins of Legacy:
    1. Discuss the unbanning of Land Tax Earthcraft.
    2. Argue that banning Force of Will would make the format healthier.
    3. Play Brainstorm without Fetchlands.
    4. Stifle Standstill.
    5. Think that Gaea's Blessing will make you Solidarity-proof.
    6. Pass priority after playing Infernal Tutor.
    7. Fail to playtest against Nourishing Lich (coZ iT wIlL gEt U!).

  15. #1575

    Re: [Deck] Solitaire (Enchantress)

    Quote Originally Posted by SpatulaOfTheAges View Post
    You learned your sarcasm skills from Hot Topic t-shirts, didn't you?
    You got me!

    Quote Originally Posted by SpatulaOfTheAges View Post
    Tiers aren't a function of popularity, they're a function of tournament success and power.
    No, its both. And pardon me if I take your claims with a grain of salt... about how the deck was really tier 1 when it was your pet child, and now that standard deck lists do something else, its started to suck. Even though apparently quality and Tier status has nothing to do with popularity, so I'm not sure how you measured it and declared that it sucks in its current incarnation. What criteria are you using? Care to clarify that one?

    Quote Originally Posted by SpatulaOfTheAges View Post
    In the one where virtually every tournament you can find with a metagame breakdown has at least one enchantress list. Probably as a consequence of the cards in the deck being kind of narrow.
    I was definitely exaggerating for effect when I said "a ton", and I think you'll find you're doing the same here. Every tournament has 1-2 Enchantress decks, right

    Also you have this weird idea that the deck is popular enough to be in every tournament (that makes for quite a popular deck) and then you say its neither popular nor successful. Back to the drawing board...

    Quote Originally Posted by Julian23 View Post
    Let's break this stall by providing some numbers. It's up to you to interpret them.

    # of Enchtress making Top8 during the last month according to deckcheck.net:


    January: 1
    February: 4
    March: 6
    April: 4
    May: 1
    June: 3
    July: 5
    August: 4
    September: 4
    October: 9
    November: 5
    There 2 missing from the recent months (these 2 were not listed because they didn't share the decklists).
    http://www.deckcheck.net/event.php?e...omcairo+Trophy
    ^That event.

    I would say that's not bad at all considering I hardly see the deck represented in terms of players.

  16. #1576
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    Re: [Deck] Solitaire (Enchantress)

    @Balrog: You are right on some aspects, but wrong on others. While it is true that tiers (according to this sites DTB philosophy) are a function of both popularity and power, just because deck is popular doesn't mean its necessarily good. For instance, Bloodghast dredge sucks, but people are buying Undiscovered Paradise like it was gold.

    Also, around the time this was Spatula's "pet" deck, the deck was tier one. Think about it, the other decks that were considered "tier one" were mono red goblins, angel stompy, and other similar decks. Enchantress eats decks like those alive. There really wasn't much combo to keep the deck down. It's bane was anything that ran a lot of black disruption, something thats not insurmountable to get around.

    As for popularity today, you have to remember, Legacy isn't Standard, there are more than 4 viable decks. There is a good chance that in any given 20 person Legacy tournament there is a good chance there will be up to 10 completely different archetypes represented. A lot of legacy's decks are popular, which is why I emphasized how important the quality part of tier one status is, which Enchantress is sadly not anymore.

    As for a more combo build (as I and Spatula, perhaps others go for) vs a more control-ish build (that you and others obviously support) all I have to say is that it appears what people are attempting to do is make Enchantress into a deck that resembles a worse Landstill with a slightly better or worse clock. Your deck is not designed to support WoW at all (when you are going for the kill, you don't want to be drawing multiple 2W etc enchantments), instead going for Sigil. If your goal is just laying down the control then eventually going for Sigil, why even bother using the Enchantress engine? Wouldn't you rather be playing cards like brainstorm and Words of Wind to bounce enchantments to get more angels? Perhaps this is a good deck idea, Landstill with Sigil that is.

    In conclusion, Enchantress is a combo deck inherently. Spatula is right when he says people changed the deck once Replenish was banned out of necessity, and that they have yet to change back. I believe what most people consider Enchantress today to be a bad version of Landstill. Just because a deck is popular doesn't mean it deserves tier one status.
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  17. #1577

    Re: [Deck] Solitaire (Enchantress)

    Hi folks!

    It's my first post here, I'm brazilian so plz forgive my bad english!!

    I agree that Enchantress is not a tier1 deck and it fails in being a combo or control deck, but i still loving this deck and I've been making some good results with it (2nd in a 36 man tournament, only losing to ANT, and 3rd in a 42 man tournament, losing to 2 Countertop Bant (mulligan to 5 all the matches =/))

    This is the list I'm running:

    4xArgothian Enchantress

    4xEnchantress Presence
    1xMoat
    3xElephant Grass
    3xSolitary Confinement
    1xGround Seal
    1xAura of Silence
    1xKarmic Justice
    3xOblivion Ring
    3xSigil of The Empty Throne
    2xGaea's Touch
    4xUtopia Sprawl
    3xWild Growth
    3xSterling Grove

    2xEnlightened Tutor
    2xReplenish

    4xWindswepth Heath
    2xSerra's Sanctum
    1xTree of Tales
    1xHorizon Canopy
    2xSavannah
    XxForest/Plains

    SB
    2xSacred Ground
    2xRuned Halo
    2xCity of Solitude
    3xChoke
    1xWheel of Sun and Moon
    1xBood Moon
    1xKarmic Justice
    2x Seal of Primordium
    1xReplenish


    I'm not feeling OK about this SB... what would you guys suggest to use against Countertop? I thought about Multani's Presence, but I'm not sure about it...
    And how to sideboard against it? I never know what goes out =/

    Tks for the help!!!

  18. #1578
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    Re: [Deck] Solitaire (Enchantress)

    I'd definitely cut them Enlightened Tutors for anything against counterbalance (well, I'd actually cut them at all.). Even if you get it let's say turn 1 this means you wont be able to play whatever anti-tech (which usually costs 3) you fetched on turn 2 because you're missing the turn 1 acceleration. Once CB comes down Enlightened Tutor becomes even worse so it would be the first card I'd switch for some Cities of Solitude.

    Besides that, get rid of that Artifact land. Especially with Gaea's Touch you want to maximize on the Forest you play. Judging from my experience, although Enchantress usually got a manabase less vulnerable to Wasteland and friends having nonbasics in your starting 7 can lose you games. Sometimes you're forced to go Turn 1 Savannah, Utopia Sprawl but whenever I do that it really causes me a lot of headaches. Usually only playing about 20 lands and depending on your tempo/acceleration a single Wasteland can set you behind real hard.

    Regarding the sideboard I guess it won't get any better than Choke/City of Solitude with an additional copy of Replenish. If you're REALLY worried about cb you might try Krosan Grip but I can't provide any information on how that works out. I recently toyed around with Guttural Response, because it provides a certain element of surprise while usually avoiding Daze. And because I got a foil playset. Actually its meant to defend an Enchantress from Force of Will which would be hilarious.
    The seven cardinal sins of Legacy:
    1. Discuss the unbanning of Land Tax Earthcraft.
    2. Argue that banning Force of Will would make the format healthier.
    3. Play Brainstorm without Fetchlands.
    4. Stifle Standstill.
    5. Think that Gaea's Blessing will make you Solidarity-proof.
    6. Pass priority after playing Infernal Tutor.
    7. Fail to playtest against Nourishing Lich (coZ iT wIlL gEt U!).

  19. #1579

    Re: [Deck] Solitaire (Enchantress)

    Last night as an experiment vs. Countertop I sided 2 Choke, +1 City of Solitude and +2 Runed Halo (naming Goyf, Predator & Progentitus), and -4 Elephant Grass, -1 Holistic Wisdom. (MD already contains 1x each Aura of Silence, City & Halo).

    I was hesitant at first, but I wanted to see how the runed halos would work to shut down big threats compared to SBing Seals for disenchanting the counterbalances. I was quite pleased and went 3-0 after this SB, and was able to bait out counters with the Chokes instead of the Enchantress effects. When the Goyfs hit, the Halo kept me going without the upkeep cost. All in all, Im pleased so far with 1x MD Runed Halo, in addition to the 3x Solitary Confinement.

    But back to the point 2x City, 2x Choke was enought to keep Counterbalance down.

  20. #1580
    Better lucky then good...
    Gibbie_X's Avatar
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    Re: [Deck] Solitaire (Enchantress)

    @GrimJack - If you are afraid of Progenitus, for the love of god don't take out Elephant Grass. I stops him cold, and I mean COLD.

    @Julian23 - I've been running 1 Tutor, and for me it's a gold mine. With Grove a good Stifle target, a Tutor helps you out so you can keep the Grove as protection. It can also lure out a FoW, leaving you for a drop if you have it.

    As for Sigil, I agree that is it the card that pushed Enchantress higher on the watchlist, and I'm glad to see no one talk about Ascension, that card is horrible.

    Naming white is the most likely choice, I feel, for Iona's ability. We can hide behind a confinement for a little while, and killing Replenish is a kick in the junk.
    You can't win, you can't break even, you can't get out of the game....

    Quote Originally Posted by Forbiddian View Post
    Cool, I thought with all that red I was gonna get banned for douchebaggery.

    I hear edt's got Jamie Wakefield locked in his basement, and keeps pumping him tapes of fatties getting hit with Wrath of God...

    This message has been deleted by Nihil Credo. Reason: Syphilis - Who did Nihil Credo give Syphillis to?

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