I don't get one thing. how is this deck popular at all considering the other version, Solidarity. Solidairy had problems with Aggro and this one doesn't? I don't see why it would be any better. Actually, I kind of like Solidarity better due to the instant speed kill. I guess Spiral is better against Discard, but still.
Just ban Green Sun's Zenith. Then CB decks will be able to handle this "combo" nonsense people are clamoring about.
Also, Wild Nacatl. Fuck that guy.
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I just went back to reread the article again for the lulz, and wanted to correct you klaus, and myself, that his UW control list does not run brainstorm. I guess that increases the power level of his turn 2 Chalice (maybe a turn 1 Chalice if he pitched a business spell on turn 1).
Decks that I care about:
Steel Stompy
UWx Landstill
Dreadstalker
DDFT (10% practice)
Mangara on MWS? You must be masochistic. -kiblast
I lol'd. It's so true, the argument has happened for EVERY combo deck that beats aggro, guaranteed. Also, IMPS should be added to like an MTGtheSource dictionary or something, because it's the most awesome descriptive phrase ever.
/tooting own horn
A blue control deck without Brainstorm, eh? I sense a revolution in FAIL.
Last edited by Admiral_Arzar; 04-11-2011 at 05:57 PM. Reason: Avoid double post.
Shaheen Soorani has a new article up over at StarCityGames about Banning cards. Things are going just fine until the end of the article when he finally brings up the recent Dallas GP, where the Top 8 contained 32 copies of Jace, the Mind Sculptor. His verdict? Don't ban it! This is a fine perspective, and lots of people share that opinion.
However, a few paragraphs later, he re-advocates re-banning Time Spiral in Legacy.
Now, both of those positions are arguable, but they sure made me laugh coming only a few paragraphs apart. The article is worth reading. If a SCG Legacy Open Top 8 contained 32 copies of Time Spiral, I'd sure want it re-banned. But until I see it start making multiple Top 8s in the hands of players not named Hatfield, I'm not buying all of the hype. It may be good (it may be very, very good), but it hasn't put up overwhelming results to warrant a ban yet).
(Side Question: If a Legacy Open Top 8 contained 32 copies of Brainstorms or Forces, spread across 4 or 5 or 8 different decks, would that be worth banning?)
InfoNinjas
No because they didn't ban Jace when there's 32 copies of Jace spread across 8 decks in the top 8, neither did they ban Preordain which was played as a x4 in every list.
I lol'd at his article when I read it. I think he's better off writing non-Legacy articles. His take on Extended was informative at the very least, Legacy = flawed as fuck. Also, he's rubbing Time Spiral in and out of that article (beginning with the historically known banned cards: Tolarian Academy, Yawwin, Jar, Time Spiral etc).
Last edited by GGoober; 04-13-2011 at 01:19 PM.
Decks that I care about:
Steel Stompy
UWx Landstill
Dreadstalker
DDFT (10% practice)
Mangara on MWS? You must be masochistic. -kiblast
Ya gotta love articles with completely untested decks in them. I especially like the untested decks with unpopular card choices. That is the kind of thing you float to a friend for discussion. It has no business in an article.
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While your point is valid, it's not exactly what I'm trying to say. I think Spiral Tide is the stronger deck of the two, but not the more degenerately broken deck of the two.
Vengevine Survival -made- you hate it out. There was no other option. You were either running Vengevine Survival or a deck that had a lot of hate for Vengevine Survival, or you were running Vengevine Survival that ALSO had a lot of hate for Vengevine Survival. There weren't very many decks at all that naturally beat it.
Spiral Tide presents a different problem. It's very very hard to hate out. You have to beat it by being faster, or being equally as fast with a little more disruption. This is why I say it's the stronger deck.
All this said, I will say that I anticipate the point will come where Spiral Tide either needs a banning or warps the format to eliminate all decks that can't kill on turn three or faster. I'm not one hundred percent sure the right call is Time Spiral, but I do believe there's a solid chance something will have to go.
They would probably pick Merchant Scroll if they decided to ban something. I really hope that they would listen to reason first because this deck has almost no track record at this point. Merfolk wins tourneys with the same regularity that this deck does. Why no love for Combo?
http://http://www.starcitygames.com/..._On_Combo.html
another great (sane) article from Carsten
Looks like REB is a legit sideboard card now.
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Oh lordy, is this a case of "NO CARD/DECK IS BROKEN, YOU ALL JUST NEED TO BUILD YOUR DECKS TO SPECIFICALLY BEAT THESE DECKS TO HAVE A CHANCE IDIOTS"
I am not saying this specific instance is such a case, I don't have the info to make a judgement. But that is never an argument. It's not up to the players to build either an overpowered deck or a deck designed specifically to fight said deck. If a deck is so dominating that players can't play aggro, something is very, very wrong.
I will make use of every tool that fate presents.
erm ... you are not 100% correct.
You still CAN play aggro. The point is that you can't play cast-creature-attack-repeat and win big tournaments anymore (was the case in Mystical tutor and survials eras too) .... and to be honest, nobody should. Playing creature after creature after creature and always push all in the red zone shouldn't be a successful style of playing, in a game of intelligent interaction. Even a monkey can be trained to draw a card, tap all cards (mana to cast drawn card and creatures to attack), lay all cards into the field. My 2 cents.
The problem ist, that pure aggro players can't exchange fabulous mana-to-power-creatures with hatebears without sacrificing speed .... a trade-off no one want's to make -> IMPS
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