I like the just fucking kill them plan, but I have taken to running Duergar Hedge-Mage in the slot I previously ran Volcanic Fallout in. It has more and more targets everyday and even beats for 2 or chump blocks something.
* If bitterblosom/back to basics/counterbalance/chalice/vedelkan shackles/cranial plating weren't such pains in the ass I would just go with the fucking kill them plan since it really is simply the best answer.
I like the idea of Orim's Thunder to deal with that guy. I'll have to try that out in my decks than can run WR. Though right now I'm just playing mystic myself.
Stifle the EtB trigger of mystic. Kill mystic. Spell snare mystic. Just fucking kill them (love this one). Play a bigger dork. Really, stoneforge might be all the rage until people adapt but SFM fetching batterskull is a play I don't really care about since SFM lacks haste. And one card that is undervalued right now is qasali pridemage. Blows up batterskull or whatever equipment they fetched leaving them with a squire with a cute vial ability.
Duergar Hedge-Mage is pretty techy I like it.
K grip people. I never understand why people take this out of their SB. In almost every Gxx deck I play I run at least 2 k grip's because the card is phenomenal. Uncounterable? Sweet. Kill batterskull? Yeah, this is also sweet. Going turn 2 goyf into turn 3 k grip for their batterskull is generally GG's especially on the play.
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Originally Posted by Vacrix
Best answer to SFM is packing artifact hate, specially MD, but people don't do that, proven by Survival of the Fittest (I know it's an enchantment, but you get what I mean, removals to these are similar). People deny running a removal that doesn't attack every deck in the format...
... wierd enough, not every deck in the format packs creatures, and people run removal for these. xD
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Krosan Grip, Pridemage, etc all have the same problem. You 2-1 yourself. It is not the worst thing, considering Mystics are unimpressive alone. But I have a second equipment in my hand often enough to make it matter.
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What about shadow of doubt? It has other obvious applications beyond stopping SFM searching.
No love for Natures Claim? That card is amazingly versatile. Oh and I've been playing alot of BUG Still, that deck is a beast against Stoneforge decks. Drop deed, oh wait, I wipe your board and you lose. Also I have more Jaces/Countermagic. Awesome. Deed is really really good right now. It destroys most Aggro Control decks in the format.
Another way obviously is to just win. Painterstone is my combo deck of choice at the moment. Storm can play through missteps, but it's rough. I don't think NO RUG or NO Bant have alot of problems against Stoneforge decks. Clique is really good at stripping their hand and a quick Hydra can race equipment well (especially along with evasive cliques/ Exalted Hydra).
Stoneforge-Equip is strong, but it's not format warping and very beatable. Even zoo has a good time against stoneforge decks thanks to Pridemage, Lavamancer and tons of removal. I don't see Batterskull ever getting dropped against zoo very often. Neither is equipment going to be successfully equipped against all that removal.
Tower of the Magistrate makes equipment fall off
QFT
it prevents SFM from ever being able to search.
I actually play a SFM deck and one of the most unfavorable match ups I played against was running Torpor Orb with dreadnought.
Let's not say things we can't take back.
Alright, fine,
itt: Finn thinks that sweepers (that have actually seen competitive play in Legacy before) are trash and Orim's Thunder is the nut high. In other news this thread is not an academy exercise and I suspect people want answers to Stoneforge Mystic that aren't necessarily terrible against everything else in Legacy.
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Hey, do you guys remember when people used to play Krosan Grip to get rid of Counterbalance? If only there were a similar, uncounterable spell that destroyed an artifact or enchantment that we could use to deal with Batterskull...
Animating the equipment will force it to fall off the creature it's attached to.
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I forgot how good Crime/Punishment could be. For b/g, you can have an answer to germ tokens, Empty the Warrens tokens (if your meta has TES/Belcher). Ratchet Bomb does the same, but isn't as flexible at hitting stuff more than 0-cmc.
Don't forget good 'ol Wrath of God and Damnation, too.
EDIT: if SFM gets too prevalent, it will create an opportunity for combo to take advantage of a lower density of blue decks.
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I feel like it's necessary to bring up that Phasing doesn't hurt Batterskull at all. If you hit the creature it comes back in with the equipment on it. If you hit the equipment it just gets a new germ when it comes back.
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I've been using sword of light and shadow to pretty good effect against stoneforge mystic. You can swing past the mystic itself and any germ tokens, or you can block a batterskull and deny them lifegain. Also, your creature is safe from the most common colors of removal.
In my local meta, Stoneforge is everywhere. I am going to try Putrefy in my junk list main. Many times I had Maelstrom Pulse in my hand and he vialed in the Batterskull at the endstep and just kept 3 mana open while beating.
How do I link cards btw?
What is the best Cunning Wish answer in white or blue?
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