View Poll Results: Most bannable card in Legacy? (not that they will touch it)

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  • Brainstorm

    16 8.33%
  • Force of Will

    4 2.08%
  • Lion's Eye Diamond

    35 18.23%
  • Counterbalance

    34 17.71%
  • Sensei's Divining Top

    103 53.65%
  • Tarmogoyf

    46 23.96%
  • Phyrexian Dreadnaught

    2 1.04%
  • Goblin Lackey

    4 2.08%
  • Standstill

    6 3.13%
  • Natural Order

    8 4.17%
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Thread: All B/R update speculation.

  1. #1541

    Re: All B/R update speculation.

    Quote Originally Posted by Julian23 View Post
    If Mental Misstep was a "threat" because it has an impact on any aspect of the game (in your post: tempo), then almost every card in Magic could be considered a threat to any kind of ressource. Duress is a threat to the cards in your hand, Stone Rain to your lands, Mind Funeral to your library.

    Because such a definition completly invalidates the term "threat" it is not used in the way you use it. In general Magic, "threats" are cards that will win the game if not answered.
    You're arguing with someone that just compared Mental Misstep with a card that is considered one of the pieces of the Power of Nine. A Mox, no less, where in the format it exists in, there is a whole deck designed specifically to screw anyone that uses it. Think about that for a second. It's like you're in the U.S Rangers and someone told you that the Boys Scouts are comparable just because both groups like to go into the woods.

  2. #1542

    Re: All B/R update speculation.

    Quote Originally Posted by DragoFireheart View Post
    I'd rather wizards added stuff to give us reasons to play other colors rather than take away from the format.
    That would involve aggressively costing them so that they couldn't be splashed.

    Otherwise it'll just end up as a blue card hiding under another colour's frame.

  3. #1543

    Re: All B/R update speculation.

    Quote Originally Posted by nwong View Post
    That would involve aggressively costing them so that they couldn't be splashed.

    Otherwise it'll just end up as a blue card hiding under another colour's frame.
    - They could easily do that. Double/triple costs, or multi-colored non-blue costs.

  4. #1544
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    Re: All B/R update speculation.

    Quote Originally Posted by Julian23 View Post
    If Mental Misstep was a "threat" because it has an impact on any aspect of the game (in your post: tempo), then almost every card in Magic could be considered a threat to any kind of ressource. Duress is a threat to the cards in your hand, Stone Rain to your lands, Mind Funeral to your library.

    Because such a definition completly invalidates the term "threat" it is not used in the way you use it. In general Magic, "threats" are cards that will win the game if not answered.
    Stone rain would be a real threat if it cost two life instead of three mana.

  5. #1545
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    Re: All B/R update speculation.

    Quote Originally Posted by joemauer View Post
    Stone rain would be a real threat if it cost two life instead of three mana.
    Moxen and Wastelands = Misstep is what I am getting from you.
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    Respect my shine bitch!

  6. #1546
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    Re: All B/R update speculation.

    Quote Originally Posted by menace13 View Post
    Moxen and Wastelands = Misstep is what I am getting from you.
    In regards to tempo gain, yes. A mox puts you ahead of the opponent by a turn, mana cost zero. MM negates your opponents first turn, mana cost zero. Wasteland makes you sac your land drop, actual penalty, so MM does not equal wasteland.

  7. #1547

    Re: All B/R update speculation.

    Quote Originally Posted by joemauer View Post
    In regards to tempo gain, yes. A mox puts you ahead of the opponent by a turn, mana cost zero. MM negates your opponents first turn, mana cost zero. Wasteland makes you sac your land drop, actual penalty, so MM does not equal wasteland.
    Mental Misstep and Wasteland don't allow you turn one kills in any way like a moxen would.

  8. #1548
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    Re: All B/R update speculation.

    Yessssssss 4 free slots in my deck!!!!!!!! =D

  9. #1549
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    Re: All B/R update speculation.

    Quote Originally Posted by DragoFireheart View Post
    Mental Misstep and Wasteland don't allow you turn one kills in any way like a moxen would.
    MM allow slow combos like Natural Order and Show and Tell kill you. Opposite of moxes.

  10. #1550

    Re: All B/R update speculation.

    No MOAR monkeys!

  11. #1551
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    Re: All B/R update speculation.

    So next thing on the chopping block for endless whining is? Top again? lol

  12. #1552
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    Re: All B/R update speculation.

    Quote Originally Posted by dahcmai View Post
    So next thing on the chopping block for endless whining is? Top again? lol
    If stoneforge makes countertop able to withstand Zoo and the like maybe but my bets are up to LED, Show&Tell and High Tide
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  13. #1553
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    Re: All B/R update speculation.

    Unfortunately, it turned out poorly. Looking at high-level tournaments, instead of results having blue and nonblue decks playing Mental Misstep, there are more blue decks than ever. The DCI is banning Mental Misstep, with the hopes of restoring the more diverse metagame that existed prior to the printing of Mental Misstep.
    Really, perfect reasoning, and the format already looks more diverse. Goblins, Combos, CB+Top... good stuff, good stuff ^^
    If you fail to explain the reason behind your choice, technically, it's the wrong choice.

    Quote Originally Posted by Tacosnape View Post
    It's one of the ten strongest cards in Legacy. And in truth, in any deck you design, you really need to have a good reason -not- to run Wasteland.
    Zerk Thread -- Really, fun deck! ^^

  14. #1554

    Re: All B/R update speculation.

    Gui, I agree. For once, the explanation for a banning decision in Legacy makes sense. R&D hoped that Mental Misstep would give non-blue decks a nice counter so that they could fight combo. However, it ended up giving blue decks a favorable matchup against non-blue decks (where it had previously been favorable to non-blue decks), while pushing combo to a very weak point.

    Without Misstep, Legacy looks like this: Aggro > Control, Control > Combo, Combo > Aggro.

    With Misstep, it looked more like this: Control > Aggro, Control > Combo, Combo > Aggro.

    The banning of Misstep should return Legacy to a more balanced and healthier format.
    I see more than others do because I know where to look.

  15. #1555

    Re: All B/R update speculation.

    I wonder if there are any other cards on WotC radar for banning?

  16. #1556

    Re: All B/R update speculation.

    Quote Originally Posted by DragoFireheart View Post
    I wonder if there are any other cards on WotC radar for banning?
    Well the intent of MM was to put Brainstorm into check (as the mothership has explained), I dont thing we need a sliderule to figure this one.

  17. #1557
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    Re: All B/R update speculation.

    I'm fine with the banning of MM as long as they give us a replacement. I think where they went wrong with MM was making it hit perms which made it an auto-include in blue decks.

    I understand they were trying to give non-blue a card to fight combo as they said in the reasons for banning, which is admirable, as non-blue decks need a SB card to deal with turn 0 & 1 shenanigans. With this in mind though the ability to hit artifacts and creatures is pretty irrelevant to this goal.

    I was thinking about it on the way to school, and I think the way they should go would be to print...

    Mental Fixed-step U
    Instant
    You may pay 2 life rather than pay ~this cards~ casting cost.
    Counter target instant or sorcery with cmc 1 or less.

    So it would certainly no longer be an auto-include in every blue deck and would still be the SB card non-blue needs to fight through combo. Sure in theory, yeah it could still protect SFM turn 2 from Bolt, but without the ability to hit Vial or creatures I doubt anyone would MD 4.

    Right now the only viable answers to combo outside blue either are Mindbreak Trap (which is dead vs. Reanimator and sucks vs. blue storm anyways), discard, or come down your turn 2 at earliest. Please WotC give us a "fair" answer for turns 0+1.
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  18. #1558

    Re: All B/R update speculation.

    Quote Originally Posted by dontbiteitholmes View Post
    Please WotC give us a "fair" answer for turns 0+1.
    *Trembles violently*

    Please WotC give us strong, red/black/white, unsplashable cards.

  19. #1559

    Re: All B/R update speculation.

    storm & high tide combo is back, damnit.

  20. #1560
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    Re: All B/R update speculation.

    Quote Originally Posted by dontbiteitholmes View Post
    I'm fine with the banning of MM as long as they give us a replacement. I think where they went wrong with MM was making it hit perms which made it an auto-include in blue decks.

    I understand they were trying to give non-blue a card to fight combo as they said in the reasons for banning, which is admirable, as non-blue decks need a SB card to deal with turn 0 & 1 shenanigans. With this in mind though the ability to hit artifacts and creatures is pretty irrelevant to this goal.

    I was thinking about it on the way to school, and I think the way they should go would be to print...

    Mental Fixed-step U
    Instant
    You may pay 2 life rather than pay ~this cards~ casting cost.
    Counter target instant or sorcery with cmc 1 or less.

    So it would certainly no longer be an auto-include in every blue deck and would still be the SB card non-blue needs to fight through combo. Sure in theory, yeah it could still protect SFM turn 2 from Bolt, but without the ability to hit Vial or creatures I doubt anyone would MD 4.

    Right now the only viable answers to combo outside blue either are Mindbreak Trap (which is dead vs. Reanimator and sucks vs. blue storm anyways), discard, or come down your turn 2 at earliest. Please WotC give us a "fair" answer for turns 0+1.
    I think they are trying... they made MM and failed, and they've done a few things like Ethersworn, Gaddock and even Guttural Response, mana thite, among other hates... They will get there eventually
    If you fail to explain the reason behind your choice, technically, it's the wrong choice.

    Quote Originally Posted by Tacosnape View Post
    It's one of the ten strongest cards in Legacy. And in truth, in any deck you design, you really need to have a good reason -not- to run Wasteland.
    Zerk Thread -- Really, fun deck! ^^

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