I contend that Goyfs are not independently strong in this archetype. We don't have a variety of card types to boost Tarmogoyf to actually be better than Watchwolf. All the removal is exiling type; we don't willingly sacrifice creatures (since they are all strong independently).
Is a 2/3 Goyf the best use for a deck that's trying to essentially out-muscle the metagame with Knights?
Semantics. The deck wasn't particularly strong between the time Survival got banned, and GSZ became printed. At that point Vial was put on the back burner due to game-play issues that made those versions fundamentally weaker compared to GSZ.
West side
Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
* Maverick is dead. Long live Maverick!
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Holy tits, I don't read the thread for a day and you all spawn three pages. Bah! You're worse than the death camp I run for fruitflies. Leave it for a day, prepare to cull infinite offspring.
I think Mother is decent, but whoever's saying it competes for the Turn 1 drop slot and could be other cards has a completely sound argument. I've played with the Moms and like them very much, and in my meta, they've been fine. Could it be better? Perhaps, but I don't think I'll switch them out quite yet.
-Matt
We already had the same discussion about Mother of Runes on page 3 of this thread and I am still convinced that MoR is a 4-off and that playing any other number is wrong.
Personally, I don't think 5 is wrong.
-Matt
Let your Dredge 6 be: Narco, Narco, Narco, Bridge, Bridge, Dread Return
Then I'll just use Mother of Runes #6 to protect me from the judge call. Take that!
-Matt
Using StP + Snapcaster -> StP to remove just one Mother of Runes is fine with me. A 1UWW solution to a W to cast 1/1 is alright. It certainly is better than losing KotR to StP and then a second KotR to Snapcaster -> StP.
The deck definitely fears sweepers more. For the time being though, sweepers are showing up postboard in UW and as 1-or-2-ofs in the form of Deed and/or Perish in BG/x decks. I think the total number of StP/PtE/Maelstrom Pulse/GftT being run is high enough to warrant running some numbers of MoR mainboard.Spot removal is not the deck's only weakness, and running a card that tries to stop spot removal plans and does nothing else seems of questionable worth over the bevy of other good cards that could be run in the deck, even without going to a third color.
MoR definitely does a lot more than stop spot removal plans (which is by no means insignificant). I think saying that MoR "does nothing else of questionable worth" is underrating its performance.
If you expect the opponent to be bringing in sweepers postboard, it would be fine to just side out some number of Heirarchs/MoR for whatever equipment/PW/Libraries you have in the SB.
I was watching IBA's match on cockatrice against MUC.
It seems like this deck has a hard time fighting through the counters and the other constant annoyance.
Besides thrun, is there anything you can do to fight this matchup.
I don't think counters are particularly a problem for the deck, most of the decks in Legacy run relatively few hard counters, and a lot of them are soft or narrow and weak against Maverick, like Spell Snare or Counterbalance. Generally in Blade Control the much bigger problem is the white cards, not the blue ones.
I mean it's important not to get thrown off tilt by random shit. Sometimes you'll have no mana dudes and lose to a random Back to Basics or Blood Moon, or get murdered by Raffinity pumping out an army on turn 1. But one can't lose track of the averages. Just be threat dense and you'll tend to win those matchups.
For my confessions, they burned me with fire/
And found I was for endurance made
Sure.
4 Savannah
2 Forest
1 Plains
4 Windswept Heath
2 Misty Rainforest
2 Dryad Arbor
3 Horizon Canopy
2 Wasteland
1 Karakas
1 Stirring Wildwood
1 Maze of Ith
4 Noble Hieararch
4 Green Sun's Zenith
4 Swords to Plowshares
2 Sensei's Divining Top
2 Sylvan Library
3 Umezawa's Jitte
2 Tarmogoyf
2 Qasali Pridemage
2 Scavenging Ooze
4 Knight of the Reliquary
2 Eternal Witness
2 Thrun, the Last Troll
2 Elspeth, Knight Errant
2 Parallax Wave
SB Pending.
For my confessions, they burned me with fire/
And found I was for endurance made
Hi guys.
What do you think about the new Thalia in a maverick deck????
I think is best against combo than aven mindcensor, but perhaps worse than the aven against stoneblade.
Could be included without problems in a Punishing Maverick?? or better included in a version without punishing??
Thanks
I know things are going rediculously fast here, but around 10 pages earlier you can see the discussion about Thalia.
In short:
Thalia is awesome against Tempo Thresh and clones, (Storm) Combo.
Thalia is okay against Stoneblade, BUG Still/Controllish, Burn (still buys you a turn, which is nice)
Thalia works perfectly well with Karakas.
On the downside: Thalia is 2/1 first strike for 2, which is not that great, and legendary has its natural drawback of only being able to play one.
In GW Mav I fitted in 2/3 main deck. They get boarded out a lot, but in general I am pleased with them.
In GWr Punishing Mav I have NO space whatsoever to get them in the main deck. There, I play 3 side, with which I am also pleased.
Since Thalia became legal I personally haven't played the Mindcensors anymore. Thalia is quicker, dodges Daze better, the Karakas tricks are nice and for flying we have Scryb Ranger. Seems pretty clear to me.
hey guys, what do you side in and take out against a U/R delver MU?
It's actualy a pretty bad MU, since they're starting to run gutshot MD. And equipment is pretty bad since they also have smite to smitherins in the board. I have 2 finks and a rhox war monk in my sideboard which can help along with a little bit of praying. Now this kind of situation is why i like rhox more than batterskull, since there's no way you live to cast a batterskull against this type of deck.
thanks! i board in COP:red against them, but even if it resolves, the main problem is the multiple delvers. i seem to have no answer to them. StP often gets countered and does not resolve
well, against delver we have maze of ith, 6 STP post board and scryb rangers, those dekcs only run 4 Force of wil so you have to play very bad or they to draw very good in order to not be able to kill the delver. Also, KotR is the best card against them as long as you dont play it as a 3/3.
What do you think about use skinshifter or mentor of the meek?
skinshifter is very versatile and mentor allows more purchases against nic fit or other attritions
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