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Thread: [EDH] Glissa, the Traitor

  1. #1
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    [EDH] Glissa, the Traitor

    Lands (38):
    Barren Moor
    Bojuka Bog
    Cabal Coffers
    Command Tower
    Dryad Arbor
    Gilt-Leaf Palace
    Golgari Rot Farm
    Llanowar Wastes
    Mouth of Ronom
    Overgrown Tomb
    Scrying Sheets
    Strip Mine
    Tainted Wood
    Tranquil Thicket
    Tree of Tales
    Twilight Mire
    Urborg, Tomb of Yawgmoth
    Vault of Whispers
    Verdant Catacombs
    Woodland Cemetery
    10x Snow-covered Forest
    8x Snow-covered Swamp

    Acceleration/Land Ramp (8):
    Sakura-tribe Elder
    Solemn Simulacrum
    Primeval Titan
    Cultivate
    Kodama's Reach
    Wayfarer's Bauble
    Mind Stone
    Sol Ring

    Removal (21):
    Phyrexian Revoker
    Fleshbag Marauder
    Sylvok Replica
    Mold Shambler
    Acidic Slime
    Shriekmaw
    Massacre Wurm
    Steel Hellkite
    Sundering Titan
    Go for the Throat
    Beast Within
    Krosan Grip
    Putrefy
    Relic Crush
    Maelstrom Pulse
    Damnation
    Ratchet Bomb
    Nevinyrral's Disk
    Executioner's Capsule
    Duplicant
    Nihil Spellbomb

    Tutors (10):
    Entomb
    Chord of Calling
    Green Sun's Zenith
    Demonic Tutor
    Diabolic Tutor
    Beseech the Queen
    Liliana Vess
    Expedition Map
    Rune-scarred Demon
    Increasing Ambition

    Recursion (9):
    Riftsweeper
    Eternal Witness
    Life from the Loam
    Profane Command
    Beacon of Unrest
    Praetor's Council
    Mimic Vat
    Phyrexian Reclamation
    Crucible of Worlds

    Card Draw/Selection (7):
    Bloodgift Demon
    Harmonize
    Promise of Power
    Sensei's Divining Top
    Memory Jar
    Phyrexian Arena
    Garruk, Primal Hunter

    Equipment (2):
    Sword of Feast and Famine
    Swiftfoot Boots

    Utility Dorks (2):
    Avenger of Zendikar
    Wurmcoil Engine

    Misc. Spells (2):
    Exsanguinate
    Genesis Wave


    General (1):
    Glissa, the Traitor


    The general game plan is to use and abuse Glissa's ability to control the game via Nihil Spellbomb, Executioner's Capsule and Nevinyrral's Disk.

    Unfortunately, the most common path to victory generally involves some number of tutors, Primeval Titan and Avenger of Zendikar. While this is all well and good for the kitchen table, it's pretty predictable and way over done. Plus, I'm tired of doing it.

    I realize there are some glaring omissions...so I'll try to address those here:

    - "off color" fetch lands: I'm one of those purists that likes to stick to the color identity of my general. While the other B/G fetches would likely improve the mana fixing ability of the deck, I prefer building a solid mana base and avoiding non-general colors.

    - Mindslaver: Yes, I know that Glissa's favorite party toy is the Mindslaver. It's far too "done" for my taste, and it ends up being borderline un-fun for everyone else.

    - Imperial Seal, Grim Tutor etc.: These are excluded for budget reasons. If I ever hit the lottery they'll be going in.

    - Necropotence: Not everyone shares my convictions about Mindslaver.

    Any suggestions for improvements are certainly welcome. There have to be better cards out there for this deck.
    Last edited by Davran; 04-11-2012 at 08:30 PM.

  2. #2
    Kicker of Elves
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    Re: [EDH] Glissa, the Traitor

    This is a little Kitchen Table but I have really been liking: Grimoire of the Dead. With the ability to untap artifacts ie. Galvanic Key you can get it online in no time.
    Quote Originally Posted by DragoFireheart View Post
    Dredge is like a woman's period: Once a week every month, its fury engulfs everything, and then it hides for the rest of the month.
    Quote Originally Posted by Malakai View Post
    Should rename this thread to [SCD] Misguided Rage.

  3. #3
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    Re: [EDH] Glissa, the Traitor

    Quote Originally Posted by Wereodile View Post
    This is a little Kitchen Table but I have really been liking: Grimoire of the Dead. With the ability to untap artifacts ie. Galvanic Key you can get it online in no time.
    Grimoire is one of those cards that has the potential to be amazing and the potential to be awful. Without the key, you have to hang it out there on its own, and 3 turns is a long time for such a swingy artifact to stick around.

    Similarly, the Key is just terrible on its own. There are very few other uses for Key in the deck, so using a spot up for the chance interaction with one other card is probably not the best idea.

  4. #4
    Endgegner
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    Re: [EDH] Glissa, the Traitor

    No Powder Keg and no Engineered Explosives? I'd like to play every payable Artifact-based removal...
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    Re: [EDH] Glissa, the Traitor

    Quote Originally Posted by MSC View Post
    No Powder Keg and no Engineered Explosives? I'd like to play every payable Artifact-based removal...
    Powder Keg is probably a strict upgrade for Ratchet Bomb, though there may be room for both. I haven't done much testing with the Bomb, but I suspect that switching these would be a better choice. The real question is going to be how long I can expect to keep them around before someone decides to blow it up...both cards may end up dead in this format.

    As far as Engineered Explosives, the deck can only ever cast it for 3. There aren't very many relevant threats at the EDH table that cost 3 mana or less. Explosives is a great card, I just don't think it does much here.

  6. #6
    Endgegner
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    Re: [EDH] Glissa, the Traitor

    In fact, you can only cast explosives for 0, 1 or 2, but I had never problems finding a target.
    I play explosives, keg and ratchet bomb, to increase my odds of having them early and abusing them with Glissa.
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  7. #7
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    Re: [EDH] Glissa, the Traitor

    Do you find that Ratchet Bomb and Powder Keg stick around long enough to do some damage? I'm afraid of spending 4-5 turns ticking one up to have it meet some sort of shatter effect before it's useful.

  8. #8
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    Re: [EDH] Glissa, the Traitor

    Normally they Stick around till they at least do some damage. It is not the right tool, to destroy a specific permanent, cause it takes quite some time to ramp them up.
    What I normally do, is using them against opponents accelration or early threads and conserving my other removal. Cause I can reuse them with Glissa, I have no problem firing a keg at a BoP or a token.
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    Re: [EDH] Glissa, the Traitor

    Made a minor change to the list yesterday:

    - Brooding Saurian

    + Crucible of Worlds

    OP updated with the current list.

    I'll be taking a look at the mana/land base over the next few days to see if I can't make it work a little harder now that Crucible is making an appearance.

  10. #10
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    Re: [EDH] Glissa, the Traitor

    Well I assume Sword of Feast and Famine being your only Sword is due to the color identity flavor you're going for. Otherwise SoFaI seems good.

    Cabal Coffers seems weird NOT to have in a deck with Urborg and Prime Time.

    How about Bloodghast, Reassembling Skeleton, and Skullclamp? You have enough tutors to find the piece you need and built in protection for Clamp.

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    Re: [EDH] Glissa, the Traitor

    Quote Originally Posted by Ace/Homebrew View Post
    Well I assume Sword of Feast and Famine being your only Sword is due to the color identity flavor you're going for. Otherwise SoFaI seems good.

    Cabal Coffers seems weird NOT to have in a deck with Urborg and Prime Time.

    How about Bloodghast, Reassembling Skeleton, and Skullclamp? You have enough tutors to find the piece you need and built in protection for Clamp.
    Actually, the sword is because it's the only one I own. I'd love a SoFI in here.

    Coffers has been in and out, as has Urborg. Now that I have a Crucible I'll likely put it back in.

    As for the others I'll give them some thought.


    **EDIT:

    - Reliquary Tower
    + Cabal Coffers

    - Rude Awakening
    + Exsanguinate

    I'm also thinking about finding room for Vesuva, Petrified Field and Deserted Temple, though I am not sure they are needed.
    Last edited by Davran; 03-13-2012 at 09:58 AM.

  12. #12
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    Re: [EDH] Glissa, the Traitor

    Try Hermit Druid, it's pretty good in this deck.
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    Re: [EDH] Glissa, the Traitor

    Quote Originally Posted by Shabbaman View Post
    Try Hermit Druid, it's pretty good in this deck.
    I've thought about taking the "dredge" route, but that would involve making some pretty big changes to the list. I'd have to start running cards like Noxious Revival and Dread Return which take the deck in a completely different direction.

    If I had access to things like Xiahou Dun, the One-Eyed and Yawgmoth's Will I'd be less hesitant to give Hermit Druid a try.

  14. #14
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    Re: [EDH] Glissa, the Traitor

    You don't need any of that. Hermit Druid is good enough to run even if it didn't fill your graveyard: a land every turn is pretty good. All you need is a sweeper like Oblivion Stone, LftL (which you already run) to get Reliquary Tower back to your hand (and then into play), and from the first sweep on you could play with half your deck in your hand. You're forgetting the Glissa triggers.
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    Re: [EDH] Glissa, the Traitor

    Quote Originally Posted by Shabbaman View Post
    You don't need any of that. Hermit Druid is good enough to run even if it didn't fill your graveyard: a land every turn is pretty good. All you need is a sweeper like Oblivion Stone, LftL (which you already run) to get Reliquary Tower back to your hand (and then into play), and from the first sweep on you could play with half your deck in your hand. You're forgetting the Glissa triggers.
    I see where you're coming from, except the deck isn't really a ramp deck. I win primarily by casting my spells, so milling them into the graveyard with Hermit Druid without some way to get them back again doesn't really help. There just aren't enough game winning artifacts at the moment to make some sort of Glissa/Dredge hybrid build work. Milling half my deck to get to a Wurmcoil Engine just isn't that exciting.

    As for making land drops - I rarely have any issues with that using the current mana base.

  16. #16
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    Re: [EDH] Glissa, the Traitor

    Well, it's a nice way to get half your deck in your hand ;)
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    Re: [EDH] Glissa, the Traitor

    Update time:

    - Puppeteer Clique

    + Increasing Ambition

    The Clique is a good card and all, but I'm finding that it sits in my hand more often than I actually cast it due to lack of useful targets.

    Scrying Sheets and Riftsweeper are currently on the bubble - hopefully something exciting will come out of Avacyn Restored.

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