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Thread: Avacyn Restored Card Discussion [SIMMERING POT OF FECAL MATTER]

  1. #1001
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by Kich867 View Post
    Wow ... O_O;; If this is true, this is going to be a pretty sick card for burn. For combo even, I mean, why not right? Play all your stuff, put this on the stack, crack an LED or two in response, keep digging..
    Meh. It'd have to be 3 and even then I'm not sure it'd see play. Night's Whisper doesn't see play anymore...
    Quote Originally Posted by Draener View Post
    You know who thinks it's sweet to play against 8 different decks in an 8 round tournament? People who don't like to win, or people that play combo. This is not EDH; Legacy is a competitive environment, and it should reward skill - more so than it does.
    Quote Originally Posted by Borealis View Post
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  2. #1002

    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by bruizar View Post
    Stifle is a reasonable answer against this card
    Mana abilities can't be targeted.

  3. #1003
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Chalice is not strong because of countering mavericks one drops...its strong because it counters the best/most efficient non creature spells. Counterbalance is already unplayable because of Maverick, so I do not see a big change happening.

    If Maverick can really adopt this MD, counterspells which were not strong versus Maverick so far just got a little worse. ... I like that, since it requires more intelligent deck design/meta gaming if the blue shell is challenged a little more.
    Currently playing: Elves

  4. #1004
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by Suneloon View Post
    This + hatebear > a lot of legacy combo.

    I don't even think the creature type thing is THAT important. U drop it, name what u want to cast, and cast it... One activation is enough to warrent its inclusion in some decks. I mean: even if you get just one activation, it still produceds colorless!
    Most combo play removal or bounce against hatebear, it's not that good. It's better against control.

  5. #1005
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by SpikeyMikey View Post
    Meh. It'd have to be 3 and even then I'm not sure it'd see play. Night's Whisper doesn't see play anymore...
    Instant instead of sorcery is kind of a big deal.

  6. #1006
    bruizar
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by DLifshitz View Post
    Mana abilities can't be targeted.
    Crap, my bad! Take that back then.

  7. #1007
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by Koby View Post
    Resolves. Plow your duder.
    I gain my 6 life I lost from Ancient Tomb :P

    But seriously though, with that land, Chalice (Stompy) MUD can be run with Welder without the fear of Chalice countering Welder and getting them StPed.
    I am convinced that WotC is "dumbing" the game because of all the stupid posts they come across on MTG-related forums
    Quote Originally Posted by Kyle View Post
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    sure
    Finglonger points from his Dack Fayden to 13NoVa's Sol Ring.
    [10:23:04]  13NoVa: lol dumb ******; nice draws with retard.dec
    stupid cocksucker
    You have been kicked out of the game.

  8. #1008
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by (nameless one) View Post
    I gain my 6 life I lost from Ancient Tomb :P

    But seriously though, with that land, Chalice (Stompy) MUD can be run with Welder without the fear of Chalice countering Welder and getting them StPed.
    Nice, didn't think of that. With this you can somewhat solve the dilemma of CotV vs Welder.

  9. #1009
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    I think the new Land is extremely shitty design. Just powercreeping the crap out of everything doesn't make anything awesome. If one player has a counterspell he should be able to use it. Uncounterability is shitty design, just like Hexproof is.

    On another note, Entreat the Angels is bonkers. I don't know if you ever casted Broodmate Dragon, but this is a 4 Mana Broodmate Dragon. Or a 6 Mana DOUBLE Broodmate Dragon.

  10. #1010
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Im not sure about the awsomeness of this land. Sure it has its values, but it feels pretty overhyped. Not much counters are played anyways and they still can hit your supportspells.
    It might have some interesting interactions with Chalice or NetherVoid though.
    But with this in the format, can we have Mental Misstep back please?

    About Reforge, it seems pretty broken in DragonStompy, might be the next big thing. The format is pretty soft to Chalice, Trinisphere and Mooneffects and the biggest problem was DS consistency. It puts his hand on the table and then hardcast Reforge pretty easily
    Got tired of Legacy and you like drafts? Try my Paupercube What?

  11. #1011

    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by Humphrey View Post
    About Reforge, it seems pretty broken in DragonStompy, might be the next big thing. The format is pretty soft to Chalice, Trinisphere and Mooneffects and the biggest problem was DS consistency. It puts his hand on the table and then hardcast Reforge pretty easily
    AFAICT the mana cost fits Sneak attack decks better... between that and Griselbargain...

  12. #1012
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by Tao View Post
    I think the new Land is extremely shitty design. Just powercreeping the crap out of everything doesn't make anything awesome. If one player has a counterspell he should be able to use it. Uncounterability is shitty design, just like Hexproof is.
    I totally agree with this. Removing interaction does not make MTG a better game.
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  13. #1013
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Tribal decks have strong improvement now with this land. And that its is not even legendary...

    And it does not seem like a fake. At least not from picture I have seen.

    Hmm. looking for blue creature destruction.

  14. #1014
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by Suneloon View Post
    I totally agree with this. Removing interaction does not make MTG a better game.
    Thirded. I don't want Legacy to turn into Standard. There's a reason people jump the Standard ship for Legacy and it's not our collective shining personality. The format sucks, and it sucks because there's no decent countermagic available. If you were at a bar and Standard, Modern and Legacy were all sitting there, Legacy would be the hot chick, Modern would be the one you'll take home at 2am if nothing else is available and Standard would be the huge hose-beast that you wouldn't fuck even if she offered you a free bottle of Johnny Walker and all the bacon you could eat. Oh wait, I shouldn't have said that. It was sexist. Jackie Lee is going to turn up and scold me now.

    Gheizen: When you're going off, you're doing so at sorcey speed because Tendrils is a sorcery. Much like Reforge, you could use it as a hedge against fizzles or running into a wall of countermagic or discard stripping your hand down, but those scenarios are rare and not worth diluting your deck for.
    Quote Originally Posted by Draener View Post
    You know who thinks it's sweet to play against 8 different decks in an 8 round tournament? People who don't like to win, or people that play combo. This is not EDH; Legacy is a competitive environment, and it should reward skill - more so than it does.
    Quote Originally Posted by Borealis View Post
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  15. #1015
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by Suneloon View Post
    Removing interaction does not make MTG a better game.
    and also
    Quote Originally Posted by Suneloon View Post
    Removing interaction does not make MTG a better game.
    besides
    Quote Originally Posted by Suneloon View Post
    Removing interaction does not make MTG a better game.
    I am pretty pissed right now. Was it really necessary to give Maverick another 1-off land to make KotR and his friends even more absurd? As if the MU against Tempo and Control(-ish) decks, sadly also Combo since Thalia, was not good/fair enough.
    This land is the shit-cherry on top of this already huge crap-cake named AVR.
    In response...Hypothek!

  16. #1016
    bruizar
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by I am the brainwasher View Post
    and also

    besides


    I am pretty pissed right now. Was it really necessary to give Maverick another 1-off land to make KotR and his friends even more absurd? As if the MU against Tempo and Control(-ish) decks, sadly also Combo since Thalia, was not good/fair enough.
    This land is the shit-cherry on top of this already huge crap-cake named AVR.
    It is a god-sent for mud. I'm pretty stoked about this card because it clearly makes my biggest pet deck >much< more viable. As far as Maverick goes, yes it's a brutal deck, but it too has holes.

  17. #1017

    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    At least Mindbreak Trap interacts with un-counterable spells for 2UU.

  18. #1018
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Guys relax about the new land. Blue decks don't need to counter spells when they can just chain a bunch of Temporal Masteries and win on their fifth extra turn.

  19. #1019
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by SpikeyMikey View Post
    If you were at a bar and Standard, Modern and Legacy were all sitting there, Legacy would be the hot chick, Modern would be the one you'll take home at 2am if nothing else is available and Standard would be the huge hose-beast that you wouldn't fuck even if she offered you a free bottle of Johnny Walker and all the bacon you could eat.
    sig quote!!
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  20. #1020
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    Re: Avacyn Restored Card Discussion [SHITSUNAMI]

    Quote Originally Posted by joemauer View Post
    Guys relax about the new land. Blue decks don't need to counter spells when they can just chain a bunch of Temporal Masteries and win on their fifth extra turn.
    I am pretty undecided if I should find this insaneley dumb or hilarious.
    I'll stick to both, I guess?
    In response...Hypothek!

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