Page 39 of 217 FirstFirst ... 293536373839404142434989139 ... LastLast
Results 761 to 780 of 4327

Thread: [Deck] Dredge

  1. #761
    Member
    joemauer's Avatar
    Join Date

    May 2011
    Location

    Louisiana
    Posts

    683

    Re: [DTB] Dredge

    ....
    Last edited by joemauer; 05-23-2012 at 11:41 PM. Reason: DP

  2. #762
    Member
    joemauer's Avatar
    Join Date

    May 2011
    Location

    Louisiana
    Posts

    683

    Re: [DTB] Dredge

    I would use Grislebrand along side Flayer. This would be the best way to optimize Grislebrand as well as Flayer.

    Grislebrand is a good target on it's own. Works a similar role as Sun Titan. Establish awesome board presence while drawing/dredging cards. I imagine he would be nice to accidentally have in hand against Show and Tell decks.

    I mean he eats up one card of the deck and is an insta-win if dread returned. Why all the hate?

  3. #763
    Cabal Therapist
    HokusSchmokus's Avatar
    Join Date

    Jul 2010
    Location

    Dortmund, Germany
    Posts

    405

    Re: [DTB] Dredge

    Quote Originally Posted by joemauer View Post
    Grislebrand isn't a good target on it's own.
    Fixed.
    This man is a truthspeaker! You deserve a beer - if you see me in Ghent, you may present yourself to me as The Speaker of Truths and I will buy you a beer of choice

  4. #764

    Re: [DTB] Dredge

    Quote Originally Posted by HokusSchmokus View Post
    Fixed.
    Seriously dude, I don't know whether or not Griselbrand kicked your dog or something, but it's perfectly fine to play just 2xDR and a Griselbrand in your MD or SB. That guy has been nothing but awesome in every archetype that he's been sensibly included in, and Dredge isn't that much of a stretch for him. Whether or not you actually want to play with Dread Return and a target at all is another argument, but it doesn't really have anything to do with Griselbrand being a bad choice if you do choose to play DR and a target.

    I've had pretty much no regrets running 2xDR and a Griselbrand in my SB for awhile to fight Surgical Extraction fwiw.

  5. #765
    Member
    Brot_Ohne_Kruste's Avatar
    Join Date

    Jun 2007
    Location

    Germany
    Posts

    85

    Re: [DTB] Dredge

    Hi there,

    here is my little report from the Bazaar of Moxen 6 tournaments: http://www.mtgthesource.com/forums/s...ge-with-Dredge

    I hope you like it :-).
    GP Ghent 2012 - 37th out of 1,345
    Bazaar of Moxen VI 2012 - Vintage - Winner out of 337
    Maintal Legacy April 2012 - Top 8 out of 127
    Bazaar of Moxen V 2011 - Legacy - Top 4 out of 633
    Bazaar of Moxen V 2011 - Legacy last chance trial - Top 16 out of 146
    GP Gothenburg 2010 Side Event Legacy - Top 16 out of 132


  6. #766
    Site Contributor

    Join Date

    Dec 2011
    Posts

    459

    Re: [DTB] Dredge

    Quote Originally Posted by Final Fortune View Post
    I've had pretty much no regrets running 2xDR and a Griselbrand in my SB for awhile to fight Surgical Extraction fwiw.

    How does Griselbrand fight surgical extraction exactly?

  7. #767
    Member

    Join Date

    Feb 2012
    Location

    Belo Horizonte/MG, Brazil
    Posts

    72

    Re: [DTB] Dredge

    I'm getting confused about this. Speaking about versatility, we have usually:
    -Flayer, wich allow us winning without attacking (needing another DR on GY);
    -Iona, wich can shut down the opponent spells (doesn't help against Emrakul on the board either);
    -Angel of Despair, wich can destroy something critical that was stopping us or can remove their wincon (very good against Emrakul/Griselbrand/Archon/etc);
    -Griselbrand, wich can dredge the entire deck finding whatever is in it instantly (DRs, DR targets that can be one of the mentioned above, Narco/Bridges, Cabals, etc). This is the all-in play, wich can guarantee the use of the full potential of the deck the same turn.

    I can't understand why all options are good but Griselbrand, considering that all of them does the job when DR'ed. A "winmore condition" sometimes can turn an "almost win" into a real victory, especially against fast clocks.

  8. #768
    Cabal Therapist
    HokusSchmokus's Avatar
    Join Date

    Jul 2010
    Location

    Dortmund, Germany
    Posts

    405

    Re: [DTB] Dredge

    The thing is that you are never able to use Griselbrands effect properly. If you DR him, you should have at least 20 cards in your gy, most likely more. Than pay 7 life for a draw 3-4? I don't think Griselbrand is efficient in this deck, that is all.

    Also, for every German speaker: check out Brot's blog at mtg-forum.de, way better report:P
    This man is a truthspeaker! You deserve a beer - if you see me in Ghent, you may present yourself to me as The Speaker of Truths and I will buy you a beer of choice

  9. #769
    Member
    dredgekid's Avatar
    Join Date

    Oct 2011
    Location

    Omaha, NE
    Posts

    18

    Re: [DTB] Dredge

    Quote Originally Posted by HokusSchmokus View Post
    The thing is that you are never able to use Griselbrands effect properly. If you DR him, you should have at least 20 cards in your gy, most likely more. Than pay 7 life for a draw 3-4? I don't think Griselbrand is efficient in this deck, that is all.

    Also, for every German speaker: check out Brot's blog at mtg-forum.de, way better report:P
    You are looking at it wrong. In a combo shell of dredge with a flayer kill, Gris reads WIN TARGET GAME. Find all pieces you are missing and kill them.
    That's Doctor to you. Dr. Edge.

  10. #770
    Pray for Rain
    Tammit67's Avatar
    Join Date

    May 2010
    Location

    Philadelphia, PA, USA
    Posts

    1,534

    Re: [DTB] Dredge

    Quote Originally Posted by dredgekid View Post
    You are looking at it wrong. In a combo shell of dredge with a flayer kill, Gris reads WIN TARGET GAME. Find all pieces you are missing and kill them.
    Which you made harder to do initially with 3 DR + 2 targets. I'd rather run 2 DR and 1 target and nut up on things that will get me to that point. Any dread return target should win us the game on its own. If resolving a DR wins us that game, I'd rather do it more consistently and with fewer slots.
    Matt Bevenour in real life

  11. #771
    Lets be freaks...
    NecroYawgmoth's Avatar
    Join Date

    Dec 2007
    Location

    Mettmann
    Posts

    339

    Re: [DTB] Dredge

    Quote Originally Posted by dredgekid View Post
    You are looking at it wrong. In a combo shell of dredge with a flayer kill, Gris reads WIN TARGET GAME. Find all pieces you are missing and kill them.
    Which needs 3 DRs in one turn...

    DR Grisel, pay 7 life, flip your deck.
    DR Flayer, do the usual stuff
    DR GGT, win.

    How many DRs would you want in that deck?
    Quote Originally Posted by Tacosnape View Post
    Kenjawn, Mutator of Cells
    :16: - (See, now Erratic Explosion's a deck)
    Legendary Creature - Horror
    Haste, Hexproof, Double Strike, Trample
    Kenjawn, Mutator of Cells is indestructible.
    Permanents you control can't be sacrificed or copied.
    Whenever Kenjawn, Mutator of Cells attacks, defending player gets liver cancer (This effect doesn't end at end of turn.)
    13/13

  12. #772

    Re: [DTB] Dredge

    Griselbrand is an updated Sphinx of Lost Truths. If you ran that effect, you run Griselbrand instead. If you didn't, Griselbrand isn't significantly better enough to justify his inclusion.
    Magic Level 3 Judge
    Southern USA Regional Coordinator

    Quote Originally Posted by frogboy View Post
    Battle with a ragtag crew of adorable misfits. Narcomoeba and Golgari Thug hook up before the end of the movie.
    Quote Originally Posted by Nihil Credo View Post
    Please be less rambling in your next post. I only bothered with figuring out what the fuck you were trying to ask because I took it as a challenge.

  13. #773
    Member

    Join Date

    Feb 2012
    Location

    Belo Horizonte/MG, Brazil
    Posts

    72

    Re: [DTB] Dredge

    Quote Originally Posted by HokusSchmokus View Post
    If you DR him, you should have at least 20 cards in your gy, most likely more. Than pay 7 life for a draw 3-4?
    If with 20 cards in GY you will win, then with 50 cards it'll be the same. But the opposite doesn't happen. Sometimes you need that bridge or that DR target that didn't come yet.
    You guys are analyzing only scenarios where you don't need him. The question is: When you can't win without DR, how often will Griselbrand turn the loss into a win?

  14. #774
    Lets be freaks...
    NecroYawgmoth's Avatar
    Join Date

    Dec 2007
    Location

    Mettmann
    Posts

    339

    Re: [DTB] Dredge

    When you can't win without DR, how often will Flayer of the Hatebound turn the loss into a win?
    When you can't win without DR, how often will Iona, Shield of Emeria turn the loss into a win?

    I am not saying Griselbrand is bad. He is an updated Sphinx, right... This is why he is better in Manaless which doesn't have any drawspells. But in a deck with 8 Studies and 4 BTs, why Do I want a DR-target that draws cards?

    Yes, Griselbrand is the next best Sphinx. But no one runned Sphinx, and now everyone wants to run Griselbrand.
    Quote Originally Posted by Tacosnape View Post
    Kenjawn, Mutator of Cells
    :16: - (See, now Erratic Explosion's a deck)
    Legendary Creature - Horror
    Haste, Hexproof, Double Strike, Trample
    Kenjawn, Mutator of Cells is indestructible.
    Permanents you control can't be sacrificed or copied.
    Whenever Kenjawn, Mutator of Cells attacks, defending player gets liver cancer (This effect doesn't end at end of turn.)
    13/13

  15. #775
    Cabal Therapist
    HokusSchmokus's Avatar
    Join Date

    Jul 2010
    Location

    Dortmund, Germany
    Posts

    405

    Re: [DTB] Dredge

    Quote Originally Posted by Anusien View Post
    Griselbrand is an updated Sphinx of Lost Truths. If you ran that effect, you run Griselbrand instead. If you didn't, Griselbrand isn't significantly better enough to justify his inclusion.
    This. So much.
    Also, in EU the RUG Delver Decks don't suck so much as they do in US (read: they run Stifle)
    This man is a truthspeaker! You deserve a beer - if you see me in Ghent, you may present yourself to me as The Speaker of Truths and I will buy you a beer of choice

  16. #776
    Member
    Gui's Avatar
    Join Date

    Nov 2006
    Location

    Brasil
    Posts

    1,073

    Re: [DTB] Dredge

    Technically Griselbrand will turn loses into wins more often than Sphinx, since it can turn loss into win by being a 7/7 flying lifelink in addition to drawing more cards.

    To me, more imporant than this question -> How often you can't win without DR target but if you had it you could? I don't have numbers for this, but my guess is that it's not as often as people think. This is why I play 0 targets in maindeck.
    If you fail to explain the reason behind your choice, technically, it's the wrong choice.

    Quote Originally Posted by Tacosnape View Post
    It's one of the ten strongest cards in Legacy. And in truth, in any deck you design, you really need to have a good reason -not- to run Wasteland.
    Zerk Thread -- Really, fun deck! ^^

  17. #777

    Re: [DTB] Dredge

    I find Dread Return much more useful in game 2s. People are more equipped to fight Bridges and Ichorids. I find being able to jam a 9/9 Troll closes a lot of games before the opponent can topdeck a Crypt.
    Magic Level 3 Judge
    Southern USA Regional Coordinator

    Quote Originally Posted by frogboy View Post
    Battle with a ragtag crew of adorable misfits. Narcomoeba and Golgari Thug hook up before the end of the movie.
    Quote Originally Posted by Nihil Credo View Post
    Please be less rambling in your next post. I only bothered with figuring out what the fuck you were trying to ask because I took it as a challenge.

  18. #778
    Member

    Join Date

    Feb 2012
    Location

    Belo Horizonte/MG, Brazil
    Posts

    72

    Re: [DTB] Dredge

    Quote Originally Posted by Gui View Post
    This is why I play 0 targets in maindeck.
    I'm getting addicted to this play style, except when Iona is absolute (I have friends who run ANT and Blade Control too).

    What I really liked in the tournament report is the part when SnT resolves and he wrote "Cephalid Coliseum couldn’t match the massive flier", and next turn the Coliseum activation gave Mark bridges, narcomoebas and ichorids enough to seal the victory.
    Last edited by Calado; 05-24-2012 at 09:57 PM.

  19. #779

    Re: [DTB] Dredge

    Quote Originally Posted by Anusien View Post
    I find Dread Return much more useful in game 2s. People are more equipped to fight Bridges and Ichorids. I find being able to jam a 9/9 Troll closes a lot of games before the opponent can topdeck a Crypt.
    I've actually foregone the use of Dread Returns altogether, but I do miss the option of being able to win the game this way, as it does add another dynamic to the deck. Successful battles using 9/9 Trolls are good reminders that I should continue to keep a DR in my back pocket.

    Cheers,
    jares

  20. #780

    Re: [DTB] Dredge

    Quote Originally Posted by rxavage View Post
    How does Griselbrand fight surgical extraction exactly?
    Diversification, if the opponent removes Golgari Grave Troll(s) from the game with Surgical Extraction then you still have a target worth Dread Returning left in your deck.

    Also, people need to stop speaking non-sense about "only" Dredging three activations and having to draw 4 cards being a "bad" thing, being able to trigger the card twice in the same turn, or multiple turns, and keeping some cards in hand is what makes the card busted. Those drawn cards matter too, a lot.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)