Page 26 of 134 FirstFirst ... 162223242526272829303676126 ... LastLast
Results 501 to 520 of 2664

Thread: [Deck] Manaless Ichorid

  1. #501

    Re: [Deck] Manaless Ichorid

    Quote Originally Posted by Gui View Post
    Honestly, in the list I'm using above, I don't miss FKZ, and don't think I need a way to win right away. Maybe it's because I don't play much against combo, but for the other match-ups, winning the next turn is enough.
    But well the list I play is relatively different too.
    In all fairness I don't think a list with lands belongs in this thread, Manaless Dredge is a very specific glass cannon archetype.

  2. #502
    Member
    Gui's Avatar
    Join Date

    Nov 2006
    Location

    Brasil
    Posts

    1,073

    Re: [Deck] Manaless Ichorid

    Quote Originally Posted by Final Fortune View Post
    In all fairness I don't think a list with lands belongs in this thread, Manaless Dredge is a very specific glass cannon archetype.
    I understand. But I've seen it happen before (trying to add lands) and just tryed to take advance of the list that show to create some discussion.

    Also, it plays similar to manaless, more than to spell-full versions. But I respect that.
    If you fail to explain the reason behind your choice, technically, it's the wrong choice.

    Quote Originally Posted by Tacosnape View Post
    It's one of the ten strongest cards in Legacy. And in truth, in any deck you design, you really need to have a good reason -not- to run Wasteland.
    Zerk Thread -- Really, fun deck! ^^

  3. #503

    Re: [Deck] Manaless Ichorid

    Does it worth to run a set of Dryad Arbor to get a set of reverent silence in the side¿?¿?

  4. #504
    Member
    Mindlash's Avatar
    Join Date

    Mar 2012
    Location

    Germany
    Posts

    98

    Re: [Deck] Manaless Ichorid

    Quote Originally Posted by GoldenCid View Post
    Does it worth to run a set of Dryad Arbor to get a set of reverent silence in the side¿?¿?
    I once tried a sideboard with 3 Forest, 4 Landgrant, 4 Reverent Silence and 4 Nature's Claim. Have seen it somewhere on the internet and gave it a shot.

    The first problem ist: You cannot reliably mulligan into the needed cards without timewalking you with this deck.

    Second problem was: Once I had the "perfekt" hand to fight Leyline I was dead before I could get into the game. Since you usually win game 1 your opponent gets to choose who goes and who draws. If he is smart he will choose you to go which equalizes him on beeing on the go and draw since you can do nothing turn 1.

    If he puts into play a turn zero Leyline and chooses you to go you have your 7 handcards. Play the forest, resolve the reverent silence and pass. You are on 5 hand cards now and have to draw 3 turns to start dredging on the follwing which is pretty slow.

    I moved away from the landcards/antileylinecards in my sideboard/maindeck. You are dead even if you managed to destroy the ley.

    My Sideboard now contains some cards to slow combo down, accelerate my deck further or kill Elesh-Norn (Sickening Shoal). I think its not worth trying to fight leyline/cage with this deck. I think its not even possible with the cardpool we have without the huge drawback which is why this is my Casual-BBQ-Fun-Dredge Deck for now :-)

    Has anyone tested LED with Looting in this Deck? It might be helpful from time to time though you need to have both cards in your starting 7 to take the maximum benefit out of it...perhaps with Serum Powder...I dunno...

  5. #505

    Re: [Deck] Manaless Ichorid

    Yeah it's been tested, re-read the thread.

  6. #506
    Jack of All Things Trill
    KevinTrudeau's Avatar
    Join Date

    Aug 2010
    Location

    Minneapolis
    Posts

    325

    Re: [Deck] Manaless Ichorid

    Quote Originally Posted by Mindlash View Post
    Has anyone tested LED with Looting in this Deck? It might be helpful from time to time though you need to have both cards in your starting 7 to take the maximum benefit out of it...perhaps with Serum Powder...I dunno...
    Read post #458.

    I found Serum Powder to be a tad subpar; not completely unplayable, just subpar.
    Find enlightenment for just $29.99!

  7. #507

    Re: [Deck] Manaless Ichorid

    So at last i got my Phantasmagorian is this viable or it's the most effective bizarre / casual deck?

  8. #508
    Member
    John Cox's Avatar
    Join Date

    Jun 2011
    Location

    Toronto, Ontario, Canada
    Posts

    372

    Re: [Deck] Manaless Ichorid

    I think there's better things you can do with dredge right now.

  9. #509

    Re: [Deck] Manaless Ichorid

    Quote Originally Posted by John Cox View Post
    I think there's better things you can do with dredge right now.
    Off course, but don't you think that ML Dredge can give fight? I'm not saying winning a SCG open (Who knows anyway?) but making tops.
    Indeed i dont see the "fatal cards" so often, that why i'm tempted...

  10. #510
    The green Ancestral
    ESG's Avatar
    Join Date

    Mar 2010
    Location

    Seattle, WA
    Posts

    1,316

    Re: [Deck] Manaless Ichorid

    Manaless is still playable, sure. You'll be disadvantaged against fast combo decks and faster Dredge decks, though, so take that into account along with the "fatal" cards.

  11. #511

    Re: [Deck] Manaless Ichorid

    Quote Originally Posted by ESG View Post
    Manaless is still playable, sure. You'll be disadvantaged against fast combo decks and faster Dredge decks, though, so take that into account along with the "fatal" cards.
    Off course. Manaless is a turn slower than the traditional versions, that is true. However in my playtest I have seen that I can really fight. The main advantage of manaless is the very low mull ratio. So the opponent MUST have the right card or combination if them, otherwise, thing could go bad. Indeed!

  12. #512

    Re: [Deck] Manaless Ichorid

    Got a spicy little brew for the Open in D.C.

    I mean. playing LED Dredge for almost two years straight has brought me back around to wanting to try Manaless again - or at least partially without mana in my new version.

  13. #513

    Re: [Deck] Manaless Ichorid

    Quote Originally Posted by Hollywood View Post
    - or at least partially without mana in my new version.
    I'd be granted if you want to share it! :-)

  14. #514

    Re: [Deck] Manaless Ichorid

    Quote Originally Posted by GoldenCid View Post
    I'd be granted if you want to share it! :-)
    I kind of want to keep it under wraps until after Sunday; it's nothing extravagantly new, but it's been testing pretty strong.

  15. #515

    Re: [Deck] Manaless Ichorid

    Quote Originally Posted by Hollywood View Post
    I kind of want to keep it under wraps until after Sunday; it's nothing extravagantly new, but it's been testing pretty strong.
    Ok, no problem...at least tell me if it solves at least partially the problem with leyline or cage or if you focused on the actual strenghts of it.

  16. #516

    Re: [Deck] Manaless Ichorid

    It does not straight-up lose to Leyline or Cage - at all.

    And one of the reasons I am playing a variation of it is because of the lack there-of of those two hate cards; Leyline and Cage are actually seeing minimal play right now, as opposed to Crypt and Extraction. I just don't fear them in general.

    There will be Ghoultree.

  17. #517

    Re: [Deck] Manaless Ichorid

    Quote Originally Posted by Hollywood View Post
    There will be Ghoultree.
    Nice but you still need green mana...

  18. #518

    Re: [Deck] Manaless Ichorid

    Quote Originally Posted by Hollywood View Post
    Got a spicy little brew for the Open in D.C.

    I mean. playing LED Dredge for almost two years straight has brought me back around to wanting to try Manaless again - or at least partially without mana in my new version.

  19. #519
    Cabal Therapist
    HokusSchmokus's Avatar
    Join Date

    Jul 2010
    Location

    Dortmund, Germany
    Posts

    405

    Re: [Deck] Manaless Ichorid

    So in order to move this discussion to the right forum :
    I recently gut the urge to play manaless again because I feel it could ve good right now. I took the list Hollywood posted and changed the sideboard around a bit:
    4 Dryad Arbor
    4 Shambling Shell
    4 Stinkweed Imp
    4 Golgari Thug
    4 Golgari Grave-Troll
    4 Phantasmagorian
    4 Ichorid
    4 Nether Shadow
    4 Street Wraith
    4 Gitaxian Probe
    4 Cabal Therapy
    4 Narcomoeba
    4 Bridge from Below
    4 Dread Return
    2 Griselbrand
    1 Sphinx of Lost Truths
    1 Flayer of the Hatebound

    SB:
    4 Sickening Shoal
    4 Nature's Claim
    2 Misty Rainforest
    1 Forest
    4 Noxious Revival

    I chose to cut the 4 Reverent Silence because I expect a few Cages and no Leylines in my Meta. The Revivals makes you able to find either land or Claim much faster as you can still Dredge while Caged.Also it lets you find Shoals if you board it in against Maverick.
    I will play in a tournament tomorrow and I expect lots of Canadian,Maverick and Miracle so I am curious if this is the right call.
    This man is a truthspeaker! You deserve a beer - if you see me in Ghent, you may present yourself to me as The Speaker of Truths and I will buy you a beer of choice

  20. #520

    Re: [Deck] Manaless Ichorid

    Top 8'ed the Jupiter Games Duel for Duals event with Manaless (90 players).

    List and report to follow!

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)