Cunning Wish costs 3.
Flusterstorm is already more of a counter than PoN. I don't think the deck has room for too many more counters as it needs to find the combo pieces. That being said, flusterstorm is a powerhouse against discard in Game 1, especially T2 Thoughtseize or Hymn. It's also a "real counter" against other Show and Tell decks, and I even used it to counter a Fireblast. Sometimes it makes me wait an extra turn to go off compared with PoN, but often I can use a City to make sure I have enough mana to go off with flusterstorm backup.
Wipe away is fine. Rushing River is also fine. I don't have a strong preference, but against some decks the pseudo uncounterability is nice. Very powerful in the mirror. I'd say it hasn't affected many if any games to my knowledge, as long as you have 2 wishable ways to deal with hatebears. Rushing River is probably better in a Maverick meta though.
I'm afraid you don't really understand how this deck works.
You've cut half your A-plan (by cutting intuition as your wishes now can't find enter the infinite to combo out)
and cut your entire B-plan (emrakul + eladamri's call) so you can't win at all if opponent plays emrakul.
Please explain how you are going to win with firemind's foresight and how it is better with dream halls when you don't have a single intuition in your 75?
In short changes 1, 2 and 6 are beyond awful and make sure the deck doesn't work anymore.
Last edited by esthoril; 10-01-2013 at 04:28 PM.
I forgot about the intuition.that's true.I will update my version.
I wouldn't go so far as saying the changes proposed by Titan2k13 make sure the deck doesn't work, but in fact some very basic adjustments are necessary.
Cutting Emrakul and Leyline, and running 4 Dream Halls main are all fine decisions. Running 19 lands are not bad as well - Emidln list is like this, and is pretty good. I believe, though, that Emrakul and Eladamri's Call should be anywere in the 75.
Regarding Firemind's Foresight, though, I'm not sure its use is clear. It is only good with Dream Halls in play and with Intuition and a 2CMC card in the main. Otherwise it is pretty meaningless. Note that it is not required: as stated in the opening post, you could cut it from the board.
As a last note, I think that saying Intuition is too slow in a deck that runs Dream Halls doesn't make much sense.![]()
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@emidln:
What do you mean with the following sentence?
FF is pretty clutch when your only business spell is Cunning Wish and they have an ETB trigger on the stack thanks to your SnT. Being able to grab Trickbind + another Wish/Intuition is huge there.
My translation:
Firemind's foresight is pretty strong when your only business spell is cunning wish and they have an ETB-triger=Enter the battlefield trigger like for example oblivion ring on the stack thanks to our show and tell.
You mean to get trickbind and another cunning wish or intuition and maybe a CC1 spell like for example flusterstorm is great.
>>>>1.)right?
2.)would you say that this is also useful in the mirror when both players have omniscience in play?
3.)where may I find your current list of the deck?
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You very likely can build it without spending any money, just out of what you already have.
An example with my (very large) list in a visual form
The seven cardinal sins of Legacy:
1. Discuss the unbanning ofLand TaxEarthcraft.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
7. Fail to playtest against Nourishing Lich (coZ iT wIlL gEt U!).
In my oppinion the original (not the Laboratory) version is better against control type of decks according to the SB 3 Defense Grids. It has a huge advantage to play Impulse-Intuition-Flusterstorm in MD with the FF in SB. But it makes the sideboarding allmost impossible.
In my metagame there are a lot of control type of decks (Stone-Blade, Delver, ...) so I might give a try to the non FF version on the next Legacy League event.
What do you think about sideboardig with both versions against controls?
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So, what's one of the most frustrating permanents to see come into play against you on a Show and Tell? I feel like in most situations anything can just be bounced/trickbinded with a Cunning Wish when Omniscience is in play, so is there anything that's particularly hard to deal with coming down from a Show and Tell? (In particular I would be playing a UWb MIracles deck against an Omni-tell list.) Thanks in advance.
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Most of Reanimator's dudes are pretty bad for us. Griselbrand (who cares if our spells are free when they can draw 14 and stop our key spell post-Omniscience), Iona on blue (as mentioned above), Ashen Rider / Angel of Despair.
Trinisphere is pretty lolzy.
Detention Sphere / O-Ring are still rough.
I've lost to a Pridemage dropped off of Show & Tell too.
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