Duke wanted afterwards to play with:
Because he faced an Affinity deck in the swiss. Now I've seen decks running
for that. But I'm I so smart or something? 'Cause this one is better imho:
Destroying all 0cc artifacts for 1GG? I'd rather cast that in that case! Heck and even if you destory artifacts which cost mana to cast, it's still like a Mass Swords To Plowshares vs Affinity!
I think that Corrosion is better. We can make that extra mana with ease and not handing over a mass of life helps us if we have to go full beatdown for whatever reason. (Esperblade for example.)
To provide a bit more of explanation, Affinity is too fringe of a matchup to actually directly account for in the sideboard.
What Gleeful Sabotage is for is an additional way to hit Enchantments, especially the cmc>3 ones. It's also a nice workaround for Counterbalance. The main downside however, is the Sorcery speed which has sometimes been an issue for me during testing.
The seven cardinal sins of Legacy:
1. Discuss the unbanning ofLand TaxEarthcraft.
2. Argue that banning Force of Will would make the format healthier.
3. Play Brainstorm without Fetchlands.
4. Stifle Standstill.
5. Think that Gaea's Blessing will make you Solidarity-proof.
6. Pass priority after playing Infernal Tutor.
7. Fail to playtest against Nourishing Lich (coZ iT wIlL gEt U!).
Have you guys ever tested against Affinity? It's basically a bye. We already have Abrupt Decay in the SB and some people are playing Viridian Shaman. That's good enough. There's no need to dig up some random green hatecards from a bygone era.
While that may be true, Elves was the flavor of the week at that time. So from an business standpoint it made sense to capitalise on that and charge for the article. Also that was no new information for US. But if your a common visitor to this site you are unlikely to need to pay SCG for info anyway.
If you think Seeds of Innocence is fun at 3 mana,
Check out this card:
But really, Viridian Shaman is more than enough to turn that around, as danyul pointed out.
West side
Find me on MTGO as Koby or rukcus -- @MTGKoby on Twitter
* Maverick is dead. Long live Maverick!
My Legacy stream
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Alright, so here is the list I am going to run for GP DC:
Creatures - 31
4 Deathrite Shaman
4 Heritage Druid
4 Nettle Sentinel
4 Birchlore Rangers
4 Elvish Visionary
4 Wirewood Symbiote
3 Quirion Ranger
1 Dryad Arbor
1 Ruric Thar
1 Craterhoof Behemoth
1 Elvish Archdruid
Spells - 11
4 Glimpse of Nature
3 Natural Order
4 Green Sun's Zenith
Lands - 18
4 verdant Catacombs
2 Misty Rainforest
3 Windswept Heath
2 Forest
2 Bayou
1 Taiga
4 Gaea's Cradle
Sideboard
1 Natural Order
1 Progentius
2 Scavenging Ooze
2 Abrupt Decay
1 Krosan Grip
1 Viridan Shaman
4 Cabal Therapy
3 Duress
Legacy:
Combo Elves
WB Tokens
Cheeri0s
And this is my sideboard strategy for "Decks to Beat"
Miracle control
+2 Abrupt Decay, +1 Krosan Grip, +1 Viridian Shaman, +1 Natural Order, +1 Progenitus
-1 Ruric Thar, -1 Elvish Archdruid, - 1 Nettle, -2 Heritage Druid, -1 Birchlore
Sneak Attack
+1 Progenitus, +1 Natural Order, +1 Krosan Grip, +4 Cabal Therapy, +2 Duress
-1 Ruric Thar, -1 Elvish Archdruid, -3 Elvish Visionary, -3 Wirewood Symbiote, -1 Birchlore
Maverick
+1 Progenitus, +1 Natural Order, +2 Abrupt Decay, +2 Scavenging Ooze
-1 Ruric Thar, -1 Elvish Archdruid, -1 Nettle Sentinel, -1 Heritage Druid, -1 Birchlore, -1 Cradle
ANT
+1 Natural Order, +4 Cabal Therapy, +3 Duress
-1 Elvish Archdruid, -3 Elvish Visionary, -3 Wirewood Symbiote, -1 Birchlore
RUG Delver
+1 Progenitus, +1 Natural Order, +2 Scavenging Ooze, +2 Abrupt Decay
-1 Craterhoof, -1 Elvish Archdruid, -1 Nettle Sentinel, -1 Heritage Druid, -1 Birchlore, -1 Cradle
Goblins
+1 Progenitus, +1 Natural Order, +2 Abrupt Decay, +1 Viridian Shaman,
-1 Ruric Thar, -1 Nettle Sentinel, - 1 Heritage Druid, -1 Birchlore, -1 Cradle
Team America
+1 Progenitus, +1 Natural Order, +2 Abrupt Decay, +2 Scavenging Ooze
-1 Craterhoof, -1 Nettle Sentinel, -2 Heritage Druid, -1 Birchlore, -1 Cradle
DnT
+1 Progenitus, +1 Natural Order, +2 Abrupt Decay, +1 Viridian Shaman, +1 Krosan Grip
-1 Ruric Thar, -1 Elvish Archdruid, -1 Nettle Sentinel, -1 Heritage Druid, -1 Birchlore, -1 Cradle
Shardless BUG
+1 Progenitus, +1 Natural Order, +2 Abrupt Decay, +2 Scavenging Ooze
-1 Craterhoof, -1 Nettle Sentinel, -2 Heritage Druid, -1 Birchlore, -1 Cradle
Mono U Omnitell
+1 Natural Order, +4 Cabal Therapy, +3 Duress
-1 Elvish Archdruid, -3 Elvish Visionary, -3 Wirewood Symbiote, -1 Birchlore
Jund
+1 Natural Order, +1 Progenitus, +2 Abrupt Decay, +2 Scavenging Ooze,
-1 Ruric Thar, -1 Nettle Sentinel, -2 Heritage Druid, -1 Birchlore Rangers, -1 Cradle
Blade Decks
+1 Natural Order, +1 Progenitus, +2 Abrupt Decay, +1 Viridian Shaman, +1 Krosan Grip
-1 Ruric Thar, -1 Elvish Archdruid, -1 Nettle Sentinel, -1 Heritage Druid, -1 Birchlore, -1 Cradle
Legacy:
Combo Elves
WB Tokens
Cheeri0s
If birchlore comes out in every dtb and natural order comes in wouldn't main decking the fourth order be a reasonable change? Possibly adding the second arbor to the board
i would definatly keep birchlore in, when boarding decay. sometimes that Black mana it produces is just what you need.
I've talked about 4 NO and Progenitus main before. Look how often you side Progenitus in....
Progenitus is just GG against a wider % of the field than Ruric is. Simple decision...
And with Progenitus main the preconditions to cast NO are less difficult making 4 the correct choice. Random Archdruid is also an easy cut and you even get another sideboard slot for a high impact card out of the deal.
Currently playing: Elves
Backup-Archdruid = Elvish Training-Wheels?!
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If you are playing against combo, you should not side out any 1cc creatures. Not a single one.
The Quad Cities: twice as nice as the Twin Cities.
I've been going with -3 Visionary, -1 Shaman, -1 Symbiote, -1 Heritage/Birchlore (+4 Therapy, +2 Thorn. I run Teeg+Ruric main, so swap them in if you don't.) and have been doing quite well.
Originally Posted by Lemnear
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