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Thread: [SCD] True-Name Nemesis

  1. #361
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    Re: [SCD] Identity Nemesis

    Quote Originally Posted by DragoFireheart View Post
    Haven't you heard? The default color for cards being designed is blue. They have to remember to change the color when finishing the card.
    It's like babies. Babies start out female-ish, and then a gene has to go off in order to turn Xs into Ys and make baby boys. Magic cards are probably exactly the same in development; everyone sits around casting every spell with Islands, until someone goes "guys I know this sucks, but we should *probably* make sure this ramp spell is Green" and everyone goes "UGH whatEVER"


    Quote Originally Posted by JanoschEausH View Post
    Especially, because giving protection from something is inherently White's ability.
    Apparently, buried deep within the archives of MTG articles, they decided years ago to make sure that "protection from [colors]" is White, but "protection from [other stuff]" is Blue. Players are definitely within the realm of "other stuff".

    ...

    I hate this because it's easy to just say, "these are different abilities because they have different words in them, so they are not the same because they are different and you can't safely cast Starstorm when you control TNN, n00b rtfc". But the functional upshot is that 1v1 Magic basically lets protection from the opponent become the equivalent of protection from everything, which is better in all the ways that matter. I'm going to go way out on a limb -- so far that it almost reaches the thread for going out on a limb, but not quite -- and say that in a competitive situation no one has ever looked at their Progenitus and felt like it really needed to interact with Giant Growth effects, but since it doesn't it must be 'strictly worse' than some other giant protection creature.

    To that end, I think that it's fair to say that "in all the ways that matter" protection from player just picks up protection from color by its dirty dollar-bin collar and kicks it in the penis. And it doesn't even feel it because it's got protection from the penis that player controls, so it's all like, "I could probs just kick ya in the penis all day, Mother of Runes."
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  2. #362
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    Re: [SCD] Identity Nemesis

    Dear all.

    I was wrong.

    I want to play 4 of this card in a BUG Deathrite with 4 thoughtseize shell. This card is insane.

    Regards.

  3. #363
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    Re: [SCD] Identity Nemesis

    I think the BoM+Eternal Weekend results might be too early to derive any conclusions about TNN's impact, people will have more time to acquire and test TNN lists until GP. Looking forward to that event.
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  4. #364
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    Re: [SCD] Identity Nemesis

    Quote Originally Posted by Higgs View Post
    I think the BoM+Eternal Weekend results might be too early to derive any conclusions about TNN's impact, people will have more time to acquire and test TNN lists until GP. Looking forward to that event.
    This

    DRS didn't immediately take over the format, too.

    Quote Originally Posted by TsumiBand View Post
    Apparently, buried deep within the archives of MTG articles, they decided years ago to make sure that "protection from [colors]" is White, but "protection from [other stuff]" is Blue. Players are definitely within the realm of "other stuff".
    Except this is 100% bullshit from Maro. They can't even follow their own guidelines.

    Fact is that before TNN, blue had three non-color protection cards in the entire history of MTG. Out of those, two are old as fuck.

    White has six times as many cards in that category. Hell, Innistrad block alone had more cards in that category than blue in its entire history.

    I call bullshit.

  5. #365
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    Re: [SCD] Identity Nemesis

    Quote Originally Posted by Barook View Post
    This

    DRS didn't immediately take over the format, too.


    Except this is 100% bullshit from Maro. They can't even follow their own guidelines.

    Fact is that before TNN, blue had three non-color protection cards in the entire history of MTG. Out of those, two are old as fuck.

    White has six times as many cards in that category. Hell, Innistrad block alone had more cards in that category than blue in its entire history.

    I call bullshit.
    No I know, I completely agree. I was being an ass :D

    I've read the article everyone has pointed to, and even if it's a Real Thing, there are problems in the new definition of "protection from things-besides-color" and issues resolving its execution against historical non-color protection. The game defines the scope of color explicitly, so "protection from colors" is explicitly defined. "Protection from other things" is so vast in scope that it may as well be a negative definition; it can be applied to just about any other in-game structure - from creature types to card types, and (apparently) players.
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    Re: [SCD] Identity Nemesis

    The price for this guy is stupid. I did a call around this morning. Each store I called is selling the deck below the cost of buying a set of four on ebay and is getting the cards in today.

    The guys price can not hold.
    It is better to ask and look stupid then keep your mouth shut and remain so.
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    Do not make fun of lands masters, they've spent many years mastering the punishing fire technique in the secret loam monastery. Do not mistake them with the miracles masters, eternal rivals, they won't like it.
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  7. #367
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    Re: [SCD] Identity Nemesis

    Quote Originally Posted by Dice_Box View Post
    The price for this guy is stupid. I did a call around this morning. Each store I called is selling the deck below the cost of buying a set of four on ebay and is getting the cards in today.

    The guys price can not hold.
    Are they doing the Jitte precon switcheroo?

    Anecdotally, I've heard tell from store owners that "other store owners" were opening the BoK precon with Jitte in it, removing it, then selling it -- sometimes right in front of the client, because why not.
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    Re: [SCD] Identity Nemesis

    No, these where not card shops but just common retailers. One said they had two on order, due in today, and two that they would have in for me by weeks end. The shop in question is a board games store that would have no idea what any of these cards are worth.

    If I can call and have the deck ordered in, the price just can not hold.
    It is better to ask and look stupid then keep your mouth shut and remain so.
    Quote Originally Posted by Spam View Post
    Do not make fun of lands masters, they've spent many years mastering the punishing fire technique in the secret loam monastery. Do not mistake them with the miracles masters, eternal rivals, they won't like it.
    Quote Originally Posted by DarthVicious View Post
    I hope your afterlife is filled with eternal torment.
    Quote Originally Posted by Dice_Box View Post
    Fuck. Which one of my quotes do I drop for this?
    Quote Originally Posted by DarthVicious View Post
    Something about how fun it is pulling the wings off flies and microwaving the neighbors cat?

  9. #369
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    Re: [SCD] Identity Nemesis

    WOTC did say that print run will meet demand. So yeah. Theres that
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  10. #370

    Re: [SCD] Identity Nemesis

    supply always meet demand. the point is: at which price?

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    Re: [SCD] Identity Nemesis

    Quote Originally Posted by TsumiBand View Post
    Are they doing the Jitte precon switcheroo?

    Anecdotally, I've heard tell from store owners that "other store owners" were opening the BoK precon with Jitte in it, removing it, then selling it -- sometimes right in front of the client, because why not.
    Imho it's a urban legend.
    While I worked in a lgs, we were not allowed to buy the Rat Pack for purchase price. Store owners like their customers. They live from them.

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    I played fish tonight with this guy main. Personally, black, as the colour made for tackling non black creatures had no issue. White though could not. Swords did nothing. This is I think a show of things to come.

    If TNN takes over, I think black will become a large part of the tri colour decks again. The meta will shift and everything will be a ok. He is not broken, he is more that able to be dealt with but only by one colour with any real efficiency. I am not sure I like that, but at the same time this is blacks field so let's see them play ball.

    On a side note. He is not that useful if the rest of your creatures are killed and you need him to hold off a Knight. In that situation all he becomes is a 3 mana maze. A role two separate players forced him into. Effectively controlling him while unable to kill him.

    Just my thoughts.

    Sent from my mobile, forgive spelling and grammatical errors.
    It is better to ask and look stupid then keep your mouth shut and remain so.
    Quote Originally Posted by Spam View Post
    Do not make fun of lands masters, they've spent many years mastering the punishing fire technique in the secret loam monastery. Do not mistake them with the miracles masters, eternal rivals, they won't like it.
    Quote Originally Posted by DarthVicious View Post
    I hope your afterlife is filled with eternal torment.
    Quote Originally Posted by Dice_Box View Post
    Fuck. Which one of my quotes do I drop for this?
    Quote Originally Posted by DarthVicious View Post
    Something about how fun it is pulling the wings off flies and microwaving the neighbors cat?

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    Re: [SCD] Identity Nemesis

    If TNN becomes a real threat, than I expect a resurgence of...

    1) ...WBG decks:
    - Thoughtseize doesn't care of Vial/Cavern, it just discards the card
    - Dark Confidant brings cards
    - Decay and Pulse destroy the equipments that make TNN powerful
    - Swords clean the path for edicts
    - KotR forces TNN to "maze mode" and/or finishes the game in few swings...
    - ...moreover she brings Waste to cut the opponent of TNN's mana.
    - so does Choke
    - Liliana is a bitch

    2) ...combo

    Am I wrong?

  14. #374
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    Re: [SCD] Identity Nemesis

    Don't forget UW miracles with Terminus.

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    I find if Miracles can not combo off fast, you can just Island walk them to death. So in that regard I feel True-Name has no single game changing impact on the match. It will play out the same regardless so I did not bother to talk about it.

    @Bed, More or less what I see happening.

    Sent from my mobile, forgive spelling and grammatical errors.
    It is better to ask and look stupid then keep your mouth shut and remain so.
    Quote Originally Posted by Spam View Post
    Do not make fun of lands masters, they've spent many years mastering the punishing fire technique in the secret loam monastery. Do not mistake them with the miracles masters, eternal rivals, they won't like it.
    Quote Originally Posted by DarthVicious View Post
    I hope your afterlife is filled with eternal torment.
    Quote Originally Posted by Dice_Box View Post
    Fuck. Which one of my quotes do I drop for this?
    Quote Originally Posted by DarthVicious View Post
    Something about how fun it is pulling the wings off flies and microwaving the neighbors cat?

  16. #376

    Re: [SCD] Identity Nemesis

    Quote Originally Posted by Bed Decks Palyer View Post
    If TNN becomes a real threat, than I expect a resurgence of...

    1) ...WBG decks:
    - Thoughtseize doesn't care of Vial/Cavern, it just discards the card
    - Dark Confidant brings cards
    - Decay and Pulse destroy the equipments that make TNN powerful
    - Swords clean the path for edicts
    - KotR forces TNN to "maze mode" and/or finishes the game in few swings...
    - ...moreover she brings Waste to cut the opponent of TNN's mana.
    - so does Choke
    - Liliana is a bitch

    2) ...combo

    Am I wrong?

    1) BGx. (Shardless BUG, Jund, The Rock, etc)
    2) Miracle Control.
    3) Combo.
    4) Merfolk.

    So pretty damn close.

  17. #377

    Re: [SCD] Identity Nemesis

    I could see BUG delver making a resurgence too. They have a lot of tools to combat TNN. Discard, Waste + daze, FoW, Golgari charm, E. Plague, Edict, Liliana... Their threats also don't care about it for the most part (delver, DRS, Tombstalker/TNN)

  18. #378

    Re: [SCD] Identity Nemesis

    play moar combo

  19. #379
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    Re: [SCD] Identity Nemesis

    Quote Originally Posted by Bed Decks Palyer View Post
    Imho it's a urban legend.
    While I worked in a lgs, we were not allowed to buy the Rat Pack for purchase price. Store owners like their customers. They live from them.
    As far as Rat's Nest goes all the rumors are true. Most stores sold it above retail, which I don't disagree with since Jitte alone was worth price of admission, but a lot of shadier stores just opened the precon and sold the Jitte.

    The LGS game has changed a lot since then. You have to remember back in Kamigawa block the game still wasn't as popular as it is now and customers had a lot less options. A lot of stores that sold Magic cards were really more comic book stores, sports card stores, or general hobby stores that happened to sell cards, especially in smaller markets. There were no real big online places to buy cards except Ebay (which was a lot sketchier back then), I mean there were places but it's not like it is now. Prices were a lot less standardized and there was no one real established price ceiling (SCG pretty much fills these roles now). As a result there were a lot of shady dealers. Magic wasn't their first concern so they would gouge players all the time. Now Magic is a big enough game to almost support a store on it's own and online card sellers provide universal competition, so a lot of these shady places either went out of business or just got out of selling singles. I remember seeing crazy shit back in the day, if you ever see an old price guide check out the HIGH prices for Magic cards and those were pretty common. The common thread on these shady dealers was for some reason they all seemed to think Mystic Remora was some super rare card worth at minimum $20. I've seen Mystic Remora in a case for $300 before no bullshit. Luckily I lived in a pretty big market (Virginia Beach) so there were plenty of respectable dealers like Comic Kings or Atlantis, but there were also lots of shady fuckers.

    Quote Originally Posted by Barook View Post
    This

    DRS didn't immediately take over the format, too.
    This is a double sided argument though. All cards in Legacy are prone to wax and wane and often a new card will see tons of play then drop off to a normal level after some time. Snapcaster is a great example. He's still a player for sure but doesn't see near the amount of play he did when he was new to the format. I expect TNN will play out similarly. It will see increased play over the next few months as people try to jam him into every deck under the sun then wane as people realize he doesn't fit in ALL those decks or that there may be better choices depending on the metagame for particular events. Remember when Snapcaster went into stock RUG lists? Also I feel like combo is such a big part of the metagame right now that it's going to put a damper on some of the TNN fun and games.
    Last edited by dontbiteitholmes; 11-06-2013 at 04:15 AM.
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  20. #380
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    Re: [SCD] Identity Nemesis

    Quote Originally Posted by dontbiteitholmes View Post
    Snapcaster is a great example. He's still a player for sure but doesn't see near the amount of play he did when he was new to the format. I expect TNN will play out similarly. It will see increased play over the next few months as people try to jam him into every deck under the sun then wane as people realize he doesn't fit in ALL those decks or that there may be better choices depending on the metagame for particular events. Remember when Snapcaster went into stock RUG lists? Also I feel like combo is such a big part of the metagame right now that it's going to put a damper on some of the TNN fun and games.
    TNN is a liability against combo (except for it being blue, increasing your blue count for Force of Will), but it's the best card against fair decks. In this way, TNN isn't like Snapcaster at all. Snapcaster was mere added value, not a game-wrecking bomb. Snapcaster's value shrank due to Rest in Peace and Deathrite Shaman. The Shaman eats the Snapcaster targets, and in some cases, people simply slotted the card in instead of Snapcaster and then changed a few other cards (usually squeezing in another color) to exploit Shaman. If WOTC comes up with more removal that answers TNN -- particularly uncounterable removal -- then I can see its presence waning, but it is literally the most ridiculous creature printed since Tarmogoyf, and due to availability issues, people haven't had many chances to get rolled by it yet. The crazy prices will hold until more supply reaches players.

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