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Thread: [Primer] Elves!

  1. #2481
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    Re: [DTB] Elves!

    Quote Originally Posted by Dice_Box View Post
    For some reason, I am really not that worried. After all the tough games I have pulled though with this deck, I have faith we can make it past this intact. Also it makes Swan Song an auto include.
    I'd think otherwise, actually. Swan Song is good against a hardcast one, sure. But consider what it does to the meta if it has an impact: It takes a heavy toll on Show and Tell decks, and people will be packing more removal. The Show and Tell decks themselves will probably be dropping Leylines to have more room to deal with the bastard. The decks it is likely to see play in are Vial decks, by and large. And Swan Song does jack against a vialed-in Spirit. If anything, presuming Spirit sees widespread play, I'd react like this:

    Main:
    Julian's Swan list
    - Viridian Shaman
    - Tropical Island
    + Qasali Pridemage/Harmonic Sliver
    + Savannah

    Sideboard:
    3 Cabal Therapy
    2 Thoughtseize
    1 NO
    1 Progenitus
    2 Pithing Needle

    2 Golgari Charm
    3 Abrupt Decay
    1 Gaddock Teeg

    Oldskool, but ought to work.
    Quote Originally Posted by Lemnear
    (On Innistrad)
    Yeah, an insanely powerful block which put the "derp!" factor in Legacy completely over the top.

  2. #2482
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    Re: [DTB] Elves!

    For fucks sake, can't we finally get an elven-type EtB Disenchant creature?!
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    Re: [DTB] Elves!

    We can hope right? You could even make it Green and White if you want to. (Not like that would do much...)
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  4. #2484
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    Re: [DTB] Elves!

    I immediately thought of Elvish Hexhunter and Elvish Lyrist but due to Mother of Runes those are not reliable. Also they are a bit slow.

    So I hopped on eBay and picked up a couple Virtue's Ruin just in case. I'm not too worried about it though.
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    Re: [DTB] Elves!

    The only two obvious decks that will try to run her is D&T and Maverick. If you already are crushing those two decks, then perhaps a single card from them cutting off both of your draw engines simultaneously won't matter to you, but I suspect that she'll be far more tricky than many of you Elves players are giving her credit for. A single SoL virtually deading 12 cards in your deck isn't anything to shrug your shoulders at.
    Discussing the impact of True-Name Nemesis on Legacy:

    Quote Originally Posted by 2Rach View Post
    And format warping itself isn't necessarily a bad thing for that matter.

  6. #2486

    Re: [DTB] Elves!

    Danyul: Do you think Virtue's Ruin is better than Dread of Night? Dread of Night deals with most of the problem creatures in D&T, and costs significantly less, which is a boon against the mana denial strategy. It also sticks around, and makes Stoneforges unable to pick up Jitte counters because of having 0 power, which seems relevant.

  7. #2487
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    Re: [DTB] Elves!

    Quote Originally Posted by Arsenal View Post
    The only two obvious decks that will try to run her is D&T and Maverick. If you already are crushing those two decks, then perhaps a single card from them cutting off both of your draw engines simultaneously won't matter to you, but I suspect that she'll be far more tricky than many of you Elves players are giving her credit for. A single SoL virtually deading 12 cards in your deck isn't anything to shrug your shoulders at.
    12? For Storm, yes. For Elves, about 8. GSZ has a bunch of other good targets, though it's admittedly suboptimal.
    Quote Originally Posted by Lemnear
    (On Innistrad)
    Yeah, an insanely powerful block which put the "derp!" factor in Legacy completely over the top.

  8. #2488
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    Re: [DTB] Elves!

    I'm not sure Spirit of the Labyrinth will be used in any MU we struggle in. The decks that would use it, as mentioned D&T and some Maverick variants, we are not only favored but they have had access to Ethersworn Canonist. Typically any deck that has access to Canonist we would react by siding out some of the Glimpse engine cards. While Viridian Shaman did help with Canonist, I still believe Canonist is superior overall. The Spirit halts Visionary/Symbiote and Glimpse, but does not halt us from playing out our hand. Canonist does and it stops all the above.

    The way the format (most metas) have gone to deal with TNN is through the various forms of -1-1 distribution and/or board wipes. This guy is at risk to be killed by some of that -1-1 distribution. I do think we'll see this Spirit but I don't think its any more of a worry than other stuff. I'm just referring to Elves of course. Elves has adapted to so much this won't be any more difficult than before. I don't think we need to start planning for new board cards just because of this one spirit; unless of course 40% of your metas goes white. And if it does, I think the best suggestion on here is go back to Qasali Pridemage / Viridian Zealot.

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    Re: [DTB] Elves!

    Quote Originally Posted by Zombie View Post
    12? For Storm, yes. For Elves, about 8. GSZ has a bunch of other good targets, though it's admittedly suboptimal.
    With Spirit of the Labyrinth in play, 4 Glimpse + 4 Visionary + 4 Symbiote are pretty dead. Visionary and Symbiote can be used with Heritage Druid, attack/block, etc, but let's be honest, being able to get Symbiote+Visionary going is a HUGE part of Elves ability to go.
    Discussing the impact of True-Name Nemesis on Legacy:

    Quote Originally Posted by 2Rach View Post
    And format warping itself isn't necessarily a bad thing for that matter.

  10. #2490
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    Re: [DTB] Elves!

    Quote Originally Posted by yaWgnorW View Post
    I'm not sure Spirit of the Labyrinth will be used in any MU we struggle in. The decks that would use it, as mentioned D&T and some Maverick variants, we are not only favored but they have had access to Ethersworn Canonist. Typically any deck that has access to Canonist we would react by siding out some of the Glimpse engine cards. While Viridian Shaman did help with Canonist, I still believe Canonist is superior overall. The Spirit halts Visionary/Symbiote and Glimpse, but does not halt us from playing out our hand. Canonist does and it stops all the above.

    The way the format (most metas) have gone to deal with TNN is through the various forms of -1-1 distribution and/or board wipes. This guy is at risk to be killed by some of that -1-1 distribution. I do think we'll see this Spirit but I don't think its any more of a worry than other stuff. I'm just referring to Elves of course. Elves has adapted to so much this won't be any more difficult than before. I don't think we need to start planning for new board cards just because of this one spirit; unless of course 40% of your metas goes white. And if it does, I think the best suggestion on here is go back to Qasali Pridemage / Viridian Zealot.
    There's important differences, though. Most importantly that this maindeckable, which Canonist isn't. We can also slowly dig for outs to Canonist or the NOs that win the match - 2 cards/turn is still way better than 1. Against this, no dice.
    The effect is also far more severe on non-Storm/Elves combo decks - Canonist merely forces Omnitell to go off in slow motion, this just shuts it down hard, comboing out, setting up, the whole thing. This shuts down Griselbrand. It shuts down most cantrips, so Storm has a hard time setting up. Tempo with a low-threat hand? Oops, good game loss there. The big thing about it is that it hurts every deck's ability to play smoothly because they're playing blanks and has actual, good effect on fair decks. The second is that it's an enchantment and isn't hit by the standard maindeck hate card which is just functionally the best thing we have.

    Hating it after board is pretty easy. But it's the maindeckability of it that is the big issue. We have less NO's, more Glimpses and no Progenitus in G1 too.
    Last edited by Zombie; 01-20-2014 at 03:19 PM.
    Quote Originally Posted by Lemnear
    (On Innistrad)
    Yeah, an insanely powerful block which put the "derp!" factor in Legacy completely over the top.

  11. #2491
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    Re: [DTB] Elves!

    Quote Originally Posted by shopshopshop View Post
    Danyul: Do you think Virtue's Ruin is better than Dread of Night? Dread of Night deals with most of the problem creatures in D&T, and costs significantly less, which is a boon against the mana denial strategy. It also sticks around, and makes Stoneforges unable to pick up Jitte counters because of having 0 power, which seems relevant.
    I like Virtue because of its cross-application vs Maverick/Junk. Being able to tag Knights, Gaddock Teeg, and Cannonist is nice. Also the occasional Meddling Mage. That said, Virtue's Ruin will likely sit in my "Potential SB Cards" box forever and never get sleeved up unless my meta turns whiter than a Congressional budget meeting.

    Quote Originally Posted by Arsenal View Post
    With Spirit of the Labyrinth in play, 4 Glimpse + 4 Visionary + 4 Symbiote are pretty dead. Visionary and Symbiote can be used with Heritage Druid, attack/block, etc, but let's be honest, being able to get Symbiote+Visionary going is a HUGE part of Elves ability to go.

    Symbiote is always live for block/bouncing. Also, it is not an elf and cannot be used with Heritage Druid (minor point, I know). The BFF Team is a huge part of the deck, that's true. But simply running the 4th NO may give us enough game to deal with this new hatebear/hatecat.

    Edit - I was talking to some D&T pilots and they are struggling to see what they can cut to even play this new card. We'll just have to wait and see how they adapt. The burden of proof is on them. I'm just gonna keep on Hoofin' it up.
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  12. #2492
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    Re: [DTB] Elves!

    Maverick still runs Gaddock Teeg main and typically gets another post-board. That seems to shut off the GSZ and NO plan.
    Discussing the impact of True-Name Nemesis on Legacy:

    Quote Originally Posted by 2Rach View Post
    And format warping itself isn't necessarily a bad thing for that matter.

  13. #2493
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    Re: [DTB] Elves!

    That's true. And that's a card we have had to deal with for some time now. I'm actually more afraid of Teeg than this new thing.
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  14. #2494
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    Re: [DTB] Elves!

    Quote Originally Posted by danyul View Post
    That's true. And that's a card we have had to deal with for some time now. I'm actually more afraid of Teeg than this new thing.
    Yeah, but together they're a pretty nice seal on our ability to do anything broken. Which is kinda bad in a deck predicated on doing broken things.
    Quote Originally Posted by Lemnear
    (On Innistrad)
    Yeah, an insanely powerful block which put the "derp!" factor in Legacy completely over the top.

  15. #2495
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    Re: [DTB] Elves!

    True. I was gonna type something up about us usually being able to beat a single hatebear, but once they come down in multiples, we are kinda screwed. Hence Virtue's Ruin. But then I had a nightmare about Teeg+Cannonist and forgot what I was doing with my life. But I'm back now!

    Oh, also Maverick isn't a huge meta presence at the moment. So I wouldn't devote too much energy to finding crazy SB cards to beat it when it's already a favorable matchup.
    Quote Originally Posted by nedleeds View Post
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    Re: [DTB] Elves!

    Quote Originally Posted by danyul View Post
    Oh, also Maverick isn't a huge meta presence at the moment. So I wouldn't devote too much energy to finding crazy SB cards to beat it when it's already a favorable matchup.
    Maverick very much was a major meta player pre-TNN, but not so much anymore, I agree. However, it only takes a single card to turn an average deck into a great deck (or vice versa as Maverick pre-TNN and post-TNN has demonstrated). SoL may be what pushes Maverick back into relevance though.
    Discussing the impact of True-Name Nemesis on Legacy:

    Quote Originally Posted by 2Rach View Post
    And format warping itself isn't necessarily a bad thing for that matter.

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    Re: [DTB] Elves!

    Quote Originally Posted by Zombie View Post
    There's important differences, though. Most importantly that this maindeckable, which Canonist isn't. We can also slowly dig for outs to Canonist or the NO's that win the match - 2 cards/turn is still way better than 1. Against this, no dice.
    The effect is also far more severe on non-Storm/Elves combo decks - Canonist merely forces Omnitell to go off in slow motion, this just shuts it down hard, comboing out, setting up, the whole thing. This shuts down Griselbrand. It shuts down most cantrips, so Storm has a hard time setting up. Tempo with a low-threat hand? Oops, good game loss there. The big thing about it is that it hurts every deck's ability to play smoothly because they're playing blanks and has actual, good effect on fair decks. The second is that it's an enchantment and isn't hit by the standard maindeck hate card which is just functionally the best thing we have.

    Hating it after board is pretty easy. But it's the maindeckability of it that is the big issue. We have less NO's, more Glimpses and no Progenitus in G1 too.
    I couldnt agree more with all that, but I was referring to Elves specifcally. Clearly this card will have significant impact in other MUs outside of Elves. I see the maindeck issues too, and it was a nice point to bring up that it would be a main deck issue; however what does elves have that fixes it main deck regardless? Nothing, unless you bring Qasali to the main board. Its just like playing super fast combo game 1, Miracles game 1, or perhaps anything running Chalice, we got nothing game 1. At least we can work around Spirit slightly, and aren't dead in the water like some other things.

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  18. #2498
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    Re: [DTB] Elves!

    This new card seems to hurt decks that we generally struggle against (storm, grizzlebrand...). Anyway, playing a 4th NO and a Qasali MD seems reasonable. Maybe SoL could make Ezuri, Renegade Leader a bit more playable, adding another way to win the game without drawing cards? After some serious pondering I came to the conclusion that this new card will not affect us very much. Canonist and Teeg both are harder for us, but can still be dealt with quite easily.

    We can still Deathrite machinegun if need be, and SoL can't really attack us with that skinny little body.

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    Re: [DTB] Elves!

    Quote Originally Posted by Mammutti View Post
    This new card seems to hurt decks that we generally struggle against (storm, grizzlebrand...). Anyway, playing a 4th NO and a Qasali MD seems reasonable. Maybe SoL could make Ezuri, Renegade Leader a bit more playable, adding another way to win the game without drawing cards? After some serious pondering I came to the conclusion that this new card will not affect us very much. Canonist and Teeg both are harder for us, but can still be dealt with quite easily.

    We can still Deathrite machinegun if need be, and SoL can't really attack us with that skinny little body.
    Yeah another good point, DRS gun is often forgotten. I mean, yes the card shuts down one of our most powerful engines (best friends combo) but at least we have NO and GSZ, DRS. We are not without answers.

  20. #2500

    Re: [DTB] Elves!

    Doesnt elves already want to be on the NO plan hardcore vs. DnT as is, anyways?
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