Brainstorm
Force of Will
Lion's Eye Diamond
Counterbalance
Sensei's Divining Top
Tarmogoyf
Phyrexian Dreadnaught
Goblin Lackey
Standstill
Natural Order
It doesn't have anything to do with lack of knowledge on how to fight TNN. It's that the answers to TNN aren't great against the rest of Legacy. Thus, playing an "anti"-TNN deck isn't better than playing a TNN deck. The general path to victory is to either play TNN or play combo, which is pretty much what people figured out before GP Owen. Claiming that the data is inconclusive is ridiculous. About the closest we've come to seeing an "anti"-TNN deck rise up was Jund Depths, and obviously there aren't enough Tabernacles in existence for that deck to be Tier I even if it was good enough to be Tier I.
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Yes, D&T can race TNN and has some cute interactions to slow down the inevitable "TNN + equipment = you're boned", but it's just not fun - at all. And playing flyers isn't the solution either since they can still annihilate you with a single TNN + equipment of choice.
What part of D&T is fun for anyone anyway? It's goal is to mana deny you and win. What is the point of talking about fun with a prison bear deck? But TNN, yeah, that's really unfun?
Our yearly Belgian championship had only 3 copies of TNN in the top 8. I played 3 decks with them in them. And saw them everywhere but in the end it's still just a creature. Top8 refrerence: http://belgianlegacycup.wordpress.co...22-main-event/
You'll notice most of these decks were prepared for TNN.
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Lemnear, I can agree with those except for Nic Fit. Now, let me explain why those decks aren't better represented. Miracles has the problem of needing to consistently finish rounds in time. An early draw or two can easily take someone out of contention. BUG Control is also pretty slow, but I like it better than Miracles in this regard. 12 Post and Jund Depths are reasonable meta decks, but they are constrained by key pieces that are expensive (Candelabra and Tabernacle). Tabernacle is sold out at $500 on SCG. You can get heavily played ones via eBay for around $350, but obviously people are more trepidatious of eBay in the wake of the counterfeits. A lot of people already had a Delver deck, so swapping out Geist for TNN and redoing the sideboard was cheap and easy, and they didn't have to learn a new deck. Very few people can just pick up a deck (Miracles, for example) and take down a tournament with it. The time spent becoming proficient with a new deck has to be taken into account.
Edit: TraxDaMax, thanks for those results. Innocent Blood is a very strong card for decks that aren't winning via creatures.
People almost universally agree that True-Name Nemesis makes the format less interesting and fun, and that by extension presumably the format would be more interesting and fun if it did not have True-Name Nemesis.
Yet people are largely still opposed to banning it. This is for a very simple and reasonable reason, which is:
...
For my confessions, they burned me with fire/
And found I was for endurance made
A whopping $120.00. That's the extent of the logic there, I'm pretty sure.
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Wait, is this a game where I fill in the blank? Ok, let me try:
People almost universally agree that True-Name Nemesis makes the format less interesting and fun, and that by extension presumably the format would be more interesting and fun if it did not have True-Name Nemesis.
Yet people are largely still opposed to banning it. This is for a very simple and reasonable reason, which is:
Rogue creature type. They want to still be able to use TNN with Stinkdrinker Bandit and Cloak and Dagger
Because it's a creature. Granted, an amazing creature, but still just a creature that can be gotten rid of, albeit in less ways than a Bob, and provides no all-in-one/two engine for a win/draw (Hermit Druid wins, Worldgorger Dragon draws). In my opinion, Emrakul, Progenitus, Iona, and Griselbrand are much more oppressive than this guppy.
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