I'd suggest cutting Engineered Explosives from your list as you won't be able to EE for more than 2, which greatly reduces it's effectiveness in a TNN meta. You're also running a lot of 3 mana spells (4 Snapcaster, 4 TNN, 1 Clique). You may want to consider cutting 1 Snapcaster and maybe 1 TNN (although running 4 TNN in a 3 Equipment deck is reasonable). You look soft to opposing TNNs/bad board states, so 1-2 maindeck Supreme Verdict in UW Blade Control isn't unheard of. If you don't want a maindeck sweeper like Verdict, consider a 1-of Detention Sphere in place of 1 Snapcaster or 1 TNN.
This is what I'm currently running:
2 Vendilion Clique
3 Snapcaster Mage
3 True-Name Nemesis
4 Stoneforge Mystic
1 Batterskull
1 Umezawa’s Jitte
1 Sword of Fire and Ice
3 Jace, the Mind Sculptor
1 Supreme Verdict
1 Counterspell
2 Spell Pierce
2 Spell Snare
4 Force of Will
4 Brainstorm
4 Swords to Plowshares
1 Academy Ruins
1 Karakas
2 Plains
2 Marsh Flats
3 Polluted Delta
3 Island
4 Tundra
4 Flooded Strand
4 Mishra’s Factory
Sideboard:
1 Sword of Feast and Famine
2 Disenchant
3 Rest in Peace
1 Venser, Shaper Savant
1 Flusterstorm
2 Swan Song
1 Detention Sphere
1 Supreme Verdict
3 Meddling Mage
Thanks a lot for your insights.
My initial deck had 2 verdicts main, however I increased the number of creatures and decided to cut it. Thinking about it, I believe you're right and maybe a "restart button" would be nice. Makes riptide laboratory better, also.
I'm removing 1 snapcaster and 1 engineered explosives and adding 2 supreme verdict main. Good points on why EE is bad.
Thanks again.
4 Stoneforge Mystic
2 True-Name Nemesis
2 Snapcaster Mage
1 Vendilion Clique
1 Venser, Shaper Savant
3 Jace, the Mind Sculptor
1 Elspeth, Knight-Errant
1 Detention Sphere
1 Umezawa's Jitte
1 Batterskull
1 Sword of Fire and Ice
1 Engineered Explosives
4 Swords to Plowshares
4 Brainstorm
4 Force of Will
2 Spell Pierce
2 Supreme Verdict
1 Counterspell
2 Spell Snare
1 Academy Ruins
4 Flooded Strand
5 Island
2 Marsh Flats
3 Plains
1 Riptide Laboratory
2 Tundra
4 Mishra's Factory
1 Karakas
SB: 1 Sword of Feast and Famine
SB: 4 Meddling Mage
SB: 2 Flusterstorm
SB: 1 Pithing Needle
SB: 2 Rest in Peace
SB: 1 Humility
SB: 1 Enlightened Tutor
SB: 1 Oblivion Ring
SB: 2 Disenchant
Im thinking sth near to the this list. spell snare have to be test in this meta but i think they are very usefull (SFM, CB, Goyf, Thalia, Library, HTT, Spirit of the Labityrt). i take some more + from riptide, m talking about Venser.
Any comments for first post in UWBlade....first exp in this deck hehe;) dont be cruel;)
Again, why EE in a two-color deck? EE does nothing for us if we're only running Blue and White. Cut it asap and replace with a Verdict.
Crucible isn't good. What is Sth?
Sent from my SM-N900V using Tapatalk
True name is here to stay for now.
Was there any serious doubt it wouldn't be?
I was wondering on the merits of running mishra's factory or wasteland in the UW version. I'd say that wasteland feels more controllish since it gives you a way to interact with problematic lands your opponent may play (or simply cut him off a colour in some cases): why should I play mishra's instead?
Ignorance is strength
Factories are good with and against Supreme Verdict and other sorcery-speed sweepers. It also synergizes well with Sword of Feast and Famine. They offer some utility getting mana in the early game, and then give you dudes to swing with in the late game.
I'd take them over Wastelands, if I were forced to choose.
Edit: Can also animate to deflect edicts, and are immune from Abrupt Decay.
+1. This is exactly how I've been using my Factories. Many of my opponents, even the ones who run Wasteland, have commented at how difficult it is for them to deal with Factory, especially in multiples, while also having to deal with SFM-TNN and also Jace, sometimes all at the same time.
Yay, factory, now your deck has something removal is good against!
I mean, they can't have it all at all times. If they're Bolting my Factory, that may suck depending on the situation (if I'm land light, if I needed Factory to block that 4/5 Goyf, etc), but it's guaranteed 1 less Bolt for my Jace or to my dome. Factory is pretty good. I certainly underestimated him when I switched from Vidi's GP Denver list to SCG Dallas' #1 list, but after playing dozens and dozens of game with UW Stoneblade, Factory makes a lot of sense. Certainly better than any other option people have tried (Riptide Laboratory, Tower of the Magistrate, Glacial Fortress, Wasteland, etc).
I think that if you do play factories it should only be in the uw version, and it should include some number of Elspeth.
Sent from my SM-N900V using Tapatalk
I'm fairly certain we were discussing Factory in the context of straight UW Blade, not UWx Blade. If there was any confusion, let me state that I believe that Factory should only be played in straight UW as UWb doesn't have the manabase to support it.
RE: Elspeth... I'd prolly have to cut a Clique or Jace to make room. I love Clique, especially with A+B combo and Equipments-in-hand. Nothing like being able to Clique in response to a SFM activation, although Elspeth-ing a TNN/any dude seems fairly boss too.
There are currently 1 users browsing this thread. (0 members and 1 guests)