I thought about Eon Hub with Solitary Confinement, only problem with this is that it shuts off Mirri's Guile. Otherwise it strengthens the lock and also allows you to skip the upkeep of Elephant Grass
I feel like lightning greaves should be discussed it sees play in mud at best but I feel like there has to be better uses for it.
Lightning Greaves is often an underestimated card. It does so many things. It ramps with a Metalworker, instant activates a forgemaster and it makes the colossus win you the game that same turn. Besides this it protect the robots. In MUD this is the right card in the right deck, but i don't know any other deck where it would be as powerfull as in this deck. I mean, at best it hastes and protects a goyf or a griselbrand, but it would be kinda clunky.
Before Elves was a thing I had a weird Elf deck that used Lightning Greaves as a stand-in for Concordant Crossroads. It was passable; there were never times when the deck was at a loss for targets, so I could play a new Priest of Titania, equip it, getx7 mana, move it to any random airhead, untap it with whatever, move it back, add moar
, etc. This was way before Craterhoof so ultimately I needed to either oops into a Heedless One or play a series of the cycling guy that gives +2+2 and the morph Elf that gives trample. It was not the most fantastic deck ever, but that wasn't Greaves' fault.
I was thinking more along the lines of junk colors. hasted shrouded knights deathrites stoneforges and marti lage tokens.
Amid all the blueness of the format, I keep coming back to Cold-Eyed Selkie. It gets through almost every deck in the format, and if you can pump it you can draw a lot of gas. But 3 mana to do 1 and draw a card if it doesn't die in a turn is really bad. So I tried it in Stoneforge decks but it was just so much worse than most other 3-drops.
But then I remembered Knight of New Alara. That makes Selkie Ancestral every turn. It also buffs Deathrite Shaman, Qasali Pridemage, Gaddock Teeg, Judge's Familiar, KoTR and lots of other cards. And if you use that to pump it you can play cards like Null Rod/Stony Silence to give you an edge against popular strategies. Sort of like a bizarro-Maverick deck. In Junk you can play lots of disruption and removal. Maybe?
Selkie was good in Bant, as exalted triggers made you draw a lot. Otoh, straight aggro Bant is not good anymore, unless I'm missing something. Even then, I'd play it as a GSZ target only.
Right, I'm just thinking of a potential new shell to abuse the card. It might be more of a Knight of New Alara deck. DRS and Judge's Familiar (and even Dryad Militant) are good reasons to build around Knight that are relatively new. Selkie provides an engine to draw into your disruption. Lots of the pieces are GSZ-able to boot. And you wouldn't be dependent on the graveyard or Stoneforge Mystic like many Junk builds. So you can play RIP/Stony Silence without fear.
Academy Rector should see more play, I agree also with Earthcraft getting unbanned.
What do you guys think about Goblin Recruiter? I'm not a Goblins player but I think the card is quite fair right now and may give a little boost to a deck that isn't like Tier S anymore.
Maybe he meant Dwarven Recruiter with, say, Goblin Charbelcher, but he got his cardnames crossed![]()
Deftblade Elite and Godsend are on the edge of a playable combo in a list that has many other targets for Abrupt Decay so that Godsend might survive a few turns after it lands.
Maybe white creature control with Aether Vial and a host of good 1cc creatures so that the vials never had to be ticked higher than 1?
4x Mother of Runes
4x Deftblade Elite
4x Devoted Caretaker
4x Weathered Wayfarer
3x Figure of Destiny
2x Doomed Traveler
2x Kor Duelist
2x Student of Warfare
4x Swords to Plowshares
4x Aether Vial
3x Basilisk Collar
3x Godsend
4x Wasteland
4x Rishadan Port
4x Marsh Flats
3x Arid Mesa
4x Scrubland
2x Plains
Sideboard
3x Thoughtseize
3x Duress
2x Diabolic Edict
3x Engineered Explosives
4x Leyline of Sanctity
Vial has little sense in a cmc1 deck, as it doesn't allow for big manacheats like Goblins (cmc 1-4,75) or DnT (cmc 1-3). But then agan it'll be super reliable and it would make creatures uncounterable flash, so yeah...
A vial at 1cc is a resource you can quickly build. I don't know that the list of creatures above is good enough to support such a resource. I was just trying to do D&T lite with an emphasis on aggro and control. It's easy to see that list getting totally overpowered by the meta.
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