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Thread: Obscure Cards with Latent Potential

  1. #521
    Hamburglar Hlelpler
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    Re: Obscure Cards with Latent Potential

    All this talk of Naya cards that aren't seeing play anymore prompts me to recall Steppe Lynx -- I wonder if the potential for speed that comes out of a list of Steppe Lynx/Swiftspear and the usual burn suspects could steal wins from all these aggro Blue decks running around these days. Cats be like

    turn 1 - Steppe Lynx
    turn 2 - fetch crack (4/5 Lynx), Monastery Swiftspear, burn/PtE stuffs, swing for 6 / 7 (+burn damage could be 9 / 10 to the FASE, the most important PLASE for burns)
    turn 3 - fetch crack, burn stuffs and/or PtE stuffs moar, have large angries, make life total drop, sad opponent die
    turn 4 - get prize, eat, drive home

    Nice Delver fishdick
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    Creature type - 'Fuck you mooooooom'
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    EDIT: Tsumi, you are silly.

  2. #522
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    Re: Obscure Cards with Latent Potential

    Quote Originally Posted by TsumiBand View Post
    All this talk of Naya cards that aren't seeing play anymore prompts me to recall Steppe Lynx -- I wonder if the potential for speed that comes out of a list of Steppe Lynx/Swiftspear and the usual burn suspects could steal wins from all these aggro Blue decks running around these days. Cats be like

    turn 1 - Steppe Lynx
    turn 2 - fetch crack (4/5 Lynx), Monastery Swiftspear, burn/PtE stuffs, swing for 6 / 7 (+burn damage could be 9 / 10 to the FASE, the most important PLASE for burns)
    turn 3 - fetch crack, burn stuffs and/or PtE stuffs moar, have large angries, make life total drop, sad opponent die
    turn 4 - get prize, eat, drive home

    Nice Delver fishdick
    turn 1 - Steppe Lynx
    turn 2 - fetch crack (4/5 Lynx), Monastery Swiftspear, crop rotation (swift 2/3)-> fetch crack , berserk (lynx 16/9, swift 3/4) lightning bolt / PTE, fireblast, -> 28 dmg (23 without fireblast)
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  3. #523

    Re: Obscure Cards with Latent Potential

    Quote Originally Posted by apple713 View Post
    turn 1 - Steppe Lynx
    turn 2 - fetch crack (4/5 Lynx), Monastery Swiftspear, crop rotation (swift 2/3)-> fetch crack , berserk (lynx 16/9, swift 3/4) lightning bolt / PTE, fireblast, -> 28 dmg (23 without fireblast)
    T1 Lynx
    T2: Fetch, Crack, Crop Rotate -> fetch, crack, Tainted Strike (Assault Strobe could work too.)

    I want to see someone make an 'infect' deck with Steppe Lynx, Immolating Souleater and Kiln Fiend, with Bersek,Assault Strobe, and Tainted Strike - one from A, two from B for the win.

  4. #524
    Hamburglar Hlelpler
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    Re: Obscure Cards with Latent Potential

    ...you guys left out the part where you eat and drive home
    PTQ Ouagadougu is no place for a mighty warrior, you must go home
    Quote Originally Posted by Dissection View Post
    Creature type - 'Fuck you mooooooom'
    Quote Originally Posted by Secretly.A.Bee View Post
    EDIT: Tsumi, you are silly.

  5. #525
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    Re: Obscure Cards with Latent Potential

    In the times before Mental Misstep, a friend of mine had been tearing up Standard FNMs with Boros Landfall, so when a Vintage tournament came around, I joked he should play it adding some Moxes and better equipment. He actually did and was 1 game win away from a top 8, but his opponent went Turn 1 Trinisphere on the play (for the second time that match).

    Oh, and then we ate dinner and went home,

    If I found a meta where no one played Sword to Plowshares I would play the hell out of that for teh LULz.
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    Re: Obscure Cards with Latent Potential

    Steppe Lynx and Swiftspear wants different deck shells. With Lynx you want some additional fetchlands, but with Swiftspear you want some additional cantrips (and thus reduced landcount). Same thing with Delver, it's a great creature but it can't be played in a heavy creature deck.

    Regarding Steppe Lynx it's a good card. I've played it in Zoo splashing for Daze and Brainstorms. It doesn't seem good in the current meta as people are prepared for small creatures with cheap sweepers (Electricery, Pyroclasm, Toxic etc).

  7. #527
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    Re: Obscure Cards with Latent Potential

    anyone messed around with academy rector? card is on the reserve list, and currently has 0 mainstream uses.
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  8. #528
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    Re: Obscure Cards with Latent Potential

    Quote Originally Posted by apple713 View Post
    anyone messed around with academy rector? card is on the reserve list, and currently has 0 mainstream uses.
    The Academy Rector used to be one of my favorite cards and still holds some nostalgia.

    The problem with the card is that it is kind of slow, plus it is pretty easy to hate it. Swords to Plowshares prevents it from doing anything and Deathrite Shaman in response to the trigger also prevents its ability.

    I have played the card in different NicFit shells running Rector in JUNK into Collective Blessing or Humility. Or a 4 color version with Omniscience and Ermakul (Saccing the Rector with Diabolic Intent fetching Emrakul).

    As i said it is kinda slow, it is fairly easy to hate and it requires a large portion of the decklist. In the past it was also used in a RWb Sneak Attack list or Survival of the Fittest running Enduring Renewal, Goblin Bombardement and Shield Sphere.
    Kagu-Tsuchi カグツチ (Jund NicFit)
    Rhino's Abbondanza (Junk NicFit)
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    Quote Originally Posted by Chatto View Post
    How about: ramp into Deed, clear the board, and bash your opponent's head in.

  9. #529
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    Re: Obscure Cards with Latent Potential

    Guttural Response seems like it should be seeing some more action, no?

  10. #530

    Re: Obscure Cards with Latent Potential

    Quote Originally Posted by Meekrab View Post
    Guttural Response seems like it should be seeing some more action, no?
    What deck couldn't be running REB/P-Blast to greater effect than this card? Elves with Ruric often have a Taiga and Birchlore so as not to rely on Gutteral's split green

  11. #531

    Re: Obscure Cards with Latent Potential

    Quote Originally Posted by wonderPreaux View Post
    What deck couldn't be running REB/P-Blast to greater effect than this card? Elves with Ruric often have a Taiga and Birchlore so as not to rely on Gutteral's split green
    Because both cards hose both Force and BS? The Blasts have better functionality, but I see no reason why players can't hate on the Blue shell further. IT also stops Pierce and Daze cold like the Blasts.

  12. #532
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    Re: Obscure Cards with Latent Potential

    Speaking of Guttural Response, has anyone tried Vexing Shusher? It seems like it could do work in the right shell. Obviously Elves could probably use it, not that they'd really need it with access to discard. Personally, I'd like to see people bring back Chalice Green now that green has access to 2 removal spells (2 whole spells!) at 3 mana and Root Maze is a thing that can happen to all the fetches. Maybe even more reason to run Hidden Gibbons? I'm sure a lot of it is goldfishing in Christmas Land, but the temptation will always be there for me, just a few hundred dollars away.
    Quote Originally Posted by TsumiBand View Post
    ... It feels like a bummer to spend so much time not talking about the game and more time arguing over whether Dega or Mardu is the better name for a three color deck you'll never see in Legacy.

  13. #533
    The green Ancestral
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    Re: Obscure Cards with Latent Potential

    Quote Originally Posted by Darkenslight View Post
    Because both cards hose both Force and BS? The Blasts have better functionality, but I see no reason why players can't hate on the Blue shell further. IT also stops Pierce and Daze cold like the Blasts.
    Guttural Response fails to counter Treasure Cruise, Counterbalance, and Jace, which is a pretty large hole. I could see Guttural Response being played in a deck that couldn't splash red for red Blasts, but otherwise it's excessively narrow. If you're mono-green or something, you could just play Choke.

    Quote Originally Posted by Pastorofmuppets View Post
    Speaking of Guttural Response, has anyone tried Vexing Shusher? It seems like it could do work in the right shell.
    Yes, Vexing Shusher is basically a staple in Burn sideboards.

    Quote Originally Posted by Pastorofmuppets View Post
    Personally, I'd like to see people bring back Chalice Green now that green has access to 2 removal spells (2 whole spells!) at 3 mana and Root Maze is a thing that can happen to all the fetches.
    May I direct you to the Sylvan Plug thread?
    http://www.mtgthesource.com/forums/s...reen-stompy%29

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    Re: Obscure Cards with Latent Potential

    Quote Originally Posted by ESG View Post
    Yes, Vexing Shusher is basically a staple in Burn sideboards.
    I was actually wondering if a blue shell could run it, seems to go along with the draw-go aspect of some Delver lists. Being able to fight their removal with countermagic while simulataneously protecting your own counters seems pretty good to me.

    Quote Originally Posted by ESG View Post
    May I direct you to the Sylvan Plug thread?
    Not enough Obscured Orangutans or Underground Treepart Labyrinths for my silly tastes.

    Totally stole this mention from digging through that thread but I remember making troll threads on other forums about stompy lists with Caltrops. Seems neat against Pyromancer now though. Legacy is a weird game, man.
    Quote Originally Posted by TsumiBand View Post
    ... It feels like a bummer to spend so much time not talking about the game and more time arguing over whether Dega or Mardu is the better name for a three color deck you'll never see in Legacy.

  15. #535
    bruizar
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    Re: Obscure Cards with Latent Potential

    Caltrops is old tech. Caltrops was first used in Bridgewalker as a way to deal with Noble Hierarch under Ensnaring Bridge when maverick was still hot. Bridgewalker became UB Tezzeret. 2011..
    Original thread here:
    http://www.legacy-france.org/index.php?showtopic=6404

  16. #536
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    Re: Obscure Cards with Latent Potential

    Quote Originally Posted by bruizar View Post
    Caltrops is old tech. Caltrops was first used in Bridgewalker as a way to deal with Noble Hierarch under Ensnaring Bridge when maverick was still hot. Bridgewalker became UB Tezzeret.
    Yeah, I figured. I've been out of the loop on some of the less-complained-about Legacy tech the past few years. Personally, I still like Zealous Persecution more but not every deck has access to the necessary colors. Does Caltrops actually hit TNN though?
    Quote Originally Posted by TsumiBand View Post
    ... It feels like a bummer to spend so much time not talking about the game and more time arguing over whether Dega or Mardu is the better name for a three color deck you'll never see in Legacy.

  17. #537
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    Re: Obscure Cards with Latent Potential

    Answer is - NO it doesn't hit since you control Caltrops and it deals dmg - protection stops from:
    Targeting, Dmg, Blocking, Enchanting.

  18. #538

    Re: Obscure Cards with Latent Potential

    Quote Originally Posted by Pastorofmuppets View Post
    Speaking of Guttural Response, has anyone tried Vexing Shusher? It seems like it could do work in the right shell. Obviously Elves could probably use it, not that they'd really need it with access to discard. Personally, I'd like to see people bring back Chalice Green now that green has access to 2 removal spells (2 whole spells!) at 3 mana and Root Maze is a thing that can happen to all the fetches. Maybe even more reason to run Hidden Gibbons? I'm sure a lot of it is goldfishing in Christmas Land, but the temptation will always be there for me, just a few hundred dollars away.
    Vexing Shusher makes your stuff uncounterable at the expense of an additional mana (or two depending on the opponent's responses). That's not the problem right now for non-blue lists. The problem for non-blue lists is having no effective way to interact with things like Show and Tell outside of red and not being able to keep up with the blue shell's consistency over time.

    If you play 4 of a great non-blue card like Sensei's Divining Top, Green Sun's Zenith, Aether Vial, etc you can easily get caught in the trap of having them show up in multiples when you don't need them. The blue shell fixes problems like that with ease. Everybody else labors under them. When there's a card or two you really want to see at some point, well the blue shell will see those cards much more often than non-blue. Then you have the problems related to distribution of lands in your opening hand and early draws. Again, the blue shell manages problems like these and almost all non-blue shell lists labor under them.

    It's the blue shell that is the problem. It's got a monopoly on card consistency and strategic cohesion and only a small number of lists outside of blue can compete with the blue shell and even then from a position of minor inferiority.

    Magic is a game of chance. The blue shell makes it less so but doesn't remove the chance element. As a comparison if you were playing hold-em and you had the choice of having a King or a Ten in the hole which one would you choose every time? Yeah, you can lose to a pair of Tens in that situation but you're always going to play the King as your opener on the table if you have the choice.

  19. #539
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    Re: Obscure Cards with Latent Potential

    timesifter just thinking it might work well with stranglehold idk, something about taking extra turns and turning off fetch lands is appealing.

    seems more like a EDH strategy but stranglehold seems legit in legacy right now.

    angel of jubilation also seems alright to turn off fetch lands. aven mindsensor is clearly what ppl perfer but it's not being played as much now.
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  20. #540
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    Re: Obscure Cards with Latent Potential

    Quote Originally Posted by apple713 View Post
    timesifter just thinking it might work well with stranglehold idk, something about taking extra turns and turning off fetch lands is appealing.

    seems more like a EDH strategy but stranglehold seems legit in legacy right now.

    angel of jubilation also seems alright to turn off fetch lands. aven mindsensor is clearly what ppl perfer but it's not being played as much now.
    4 mana is a lot to stop fetch lands. Aven mindcensor does it better most of the time as the fetch land is sacrificed and won't stay there until they remove our creature.

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