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Thread: Fate Reforged Thread

  1. #101
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    Re: Fate Reforged Thread

    Quote Originally Posted by Lemnear View Post
    isn't Cradle on the RL?
    It is ;_;
    Quote Originally Posted by Lemnear
    (On Innistrad)
    Yeah, an insanely powerful block which put the "derp!" factor in Legacy completely over the top.

  2. #102

    Re: Fate Reforged Thread

    Quote Originally Posted by The Doctor View Post
    All BS anyways. If they hated the reserved list as much as they claim & consider it a mistake as is often stated, they wouldn't have a problem violating the spirit. The "spirit" claim is just Wizards talking out of their ass.
    Just because you hate something doesn't mean you can go around it. The order apparently came from higher-ups to stick to the Reserved List, and it's implied the "spirit" of the Reserved List order was from there also. Doesn't matter how much you hate something if your boss tells you you can't do anything about it.

    Quote Originally Posted by Chatto View Post
    Well, they aren't exactly good examples either. To the point, duals will never and cannot be replaced. But perhaps, why not Snow-covered duals. Keeps everybody happy: players and RL.
    Pretty sure snow-covered duals violate the Reserved List even in letter. They still has the same card type (land) and same subtypes (the two basic land types). Adding "snow" doesn't change the card type or subtype. For that matter, this would also rule out legendary duals.

  3. #103
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    Re: Fate Reforged Thread

    Quote Originally Posted by Lord Seth View Post
    Pretty sure snow-covered duals violate the Reserved List even in letter. They still has the same card type (land) and same subtypes (the two basic land types). Adding "snow" doesn't change the card type or subtype. For that matter, this would also rule out legendary duals.
    It was pretty clearly laid out that supertypes violate RL while subtypes don't. So

    Maro's Seamen Cave
    Land - Island Mountain Lair
    would be a-OK if it wasn't for the dreaded "spirit" of the RL.

    What they could do, however, is printing strictly better duals with some kind of irrelevant upside.

  4. #104
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    Re: Fate Reforged Thread

    Quote Originally Posted by Lord Seth View Post
    Pretty sure snow-covered duals violate the Reserved List even in letter. They still has the same card type (land) and same subtypes (the two basic land types). Adding "snow" doesn't change the card type or subtype. For that matter, this would also rule out legendary duals.
    IMO, it doesn't make sense that the dual lands are on the reserved list, they're barely more than basic lands (at least to me). I say take them of the reserved list and ban the rest of the cards that are on the reserved list.
    It's a good compromise. The value the dual lands have is mostly because they are needed for playing. And the Beta and Alpha ones probably won't even lose that much value, because they are the real collectors' stuff.

  5. #105
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    Re: Fate Reforged Thread

    Quote Originally Posted by joven View Post
    IMO, it doesn't make sense that the dual lands are on the reserved list, they're barely more than basic lands (at least to me). I say take them of the reserved list and ban the rest of the cards that are on the reserved list.
    It's a good compromise. The value the dual lands have is mostly because they are needed for playing. And the Beta and Alpha ones probably won't even lose that much value, because they are the real collectors' stuff.
    There are ABU-MMQ rares on the RL, amirite? You'd destroy the whole format in one swing. Thanks, no. I'd rather have the list killed.

  6. #106

    Re: Fate Reforged Thread

    Quote Originally Posted by Barook View Post
    It was pretty clearly laid out that supertypes violate RL while subtypes don't. So



    would be a-OK if it wasn't for the dreaded "spirit" of the RL.

    What they could do, however, is printing strictly better duals with some kind of irrelevant upside.
    You better hope that WotC tacks on a creature type to a dual land then. That's your best bet; making everything creatures makes WotC's nipples SO hard.

    Quote Originally Posted by joven View Post
    IMO, it doesn't make sense that the dual lands are on the reserved list, they're barely more than basic lands (at least to me). I say take them of the reserved list and ban the rest of the cards that are on the reserved list.
    It's a good compromise. The value the dual lands have is mostly because they are needed for playing. And the Beta and Alpha ones probably won't even lose that much value, because they are the real collectors' stuff.
    You've never tried to pry a Lion's Eye Diamond out of a Storm player's hands, have you?

  7. #107
    Hamburglar Hlelpler
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    Re: Fate Reforged Thread

    Quote Originally Posted by Barook View Post
    What they could do, however, is printing strictly better duals with some kind of irrelevant upside.
    Except for that whole Reverberate not having the irrelevant "the copy is Red" text from Fork didn't make it any less of a near-miss. Irrelevance is irrelevant, unfortunately; it seems more like "functional reprint" is less of a pinpoint idea and more like a... functional restraining order. "Your card may not be within 50 feet of Reserve List functionality...."

    Anyway, fucking Fate Reforged? Modal is a pretty cool guy, eh makes one spell like two or three and doesn't afraid of anything
    Quote Originally Posted by Dissection View Post
    Creature type - 'Fuck you mooooooom'
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  8. #108
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    Re: Fate Reforged Thread

    Not that it's Legacy-relevant, I wonder what pushed them to print a strictly better Collective Unconscious that is not only 1 mana cheaper, but also has the Ferocious bonus.

  9. #109
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    Re: Fate Reforged Thread

    Because the card is crap and they kind of want Green card draw for fun casual decks, that could possibly break the mirror?
    Quote Originally Posted by useL View Post
    Quote Originally Posted by twndomn View Post
    If you pay me or give me some benefits, I might consider writing reports.
    Can I pay you for not posting in this thread?
    The conspiracy goes deeper than you might think.

    Quote Originally Posted by Einherjer View Post
    That's.... that's not how deckbuilding works.

  10. #110

    Re: Fate Reforged Thread

    Overground sea: island - swamp
    When Overground sea enters the battlefield, all players gain 1 life.


    Back on topic, the delve guy looks nice in some kind of Nick fit /maverick strategy.

  11. #111

    Re: Fate Reforged Thread

    I can see a reverse shock, one that gives your opponent two life. But that's probably as close as we'll ever get.

  12. #112

    Re: Fate Reforged Thread

    Let's get this thread back on topic. Keep dual land suggestions in the Shitty Card Creation thread.

  13. #113
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    Re: Fate Reforged Thread

    As expected...

    Picture
    Temporal Trespass
    Sorcery (Mythic Rare)
    Delve
    Take an extra turn after this one.
    Exile Temporal Trespass.
    Few truly live in the moment.
    Current Legacy Decks: Elves, 12Post, Eldrazi Stompy, Burn, Reanimator, Death&Taxes

  14. #114
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    Re: Fate Reforged Thread

    Quote Originally Posted by Sylphnir View Post
    As expected...

    Picture
    Temporal Trespass
    Sorcery (Mythic Rare)
    Delve
    Take an extra turn after this one.
    Exile Temporal Trespass.
    Few truly live in the moment.
    Thank god it wasn't UU. This isn't actually that great imo.

  15. #115
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    Re: Fate Reforged Thread

    Hardly abusable with in its cost and TC and DTT already being in the format which are both likely better than this.

  16. #116
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    Re: Fate Reforged Thread

    The only impact this card is going to have is on the wallets of unlucky players who buy them at the $30 or more they're listed on Ebay for. I predict this card hits junk mythic status very quickly, but I'd love for someone to prove me wrong on that.

  17. #117
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    Re: Fate Reforged Thread

    Quote Originally Posted by Barook View Post
    Hardly abusable with in its cost and TC and DTT already being in the format which are both likely better than this.
    I would love to see really powerful, nonblue effects with Delve. Cards that could rival TC and DTT, and that forces players to make a choice (now there isn't really a choice, since DTT and TC are so much more powerful than anything else).

  18. #118
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    Re: Fate Reforged Thread

    Quote Originally Posted by Vicar in a tutu View Post
    I would love to see really powerful, nonblue effects with Delve. Cards that could rival TC and DTT, and that forces players to make a choice (now there isn't really a choice, since DTT and TC are so much more powerful than anything else).
    What about a Delve Demonic Tutor? Or a Delve Yawgmoth's Will (note the anti-synergy with itself, which makes it rather interesting)? I don't think Green has that many interesting effects you could slap Delve on.

  19. #119
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    Re: Fate Reforged Thread

    Quote Originally Posted by Barook View Post
    What about a Delve Demonic Tutor? Or a Delve Yawgmoth's Will (note the anti-synergy with itself, which makes it rather interesting)? I don't think Green has that many interesting effects you could slap Delve on.
    Delve Demonic Tutor could be interesting, but it would most likely (depending on cost) just be another cog in the combo-machine. They don't necessarily have to reprint old cards with Delve-effects, they could print a big, green fattie with powerful enters the battlefield effects, with Delve. Or how about a planeswalker with Delve?

  20. #120
    Hamburglar Hlelpler
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    Re: Fate Reforged Thread

    Strongly doubt Delve Time Walk will be any more or less important than Temporal Mastery. If being a Miracle baby wasn't good enough, fighting draw spells for Delve slots will just be a strike against.
    Quote Originally Posted by Dissection View Post
    Creature type - 'Fuck you mooooooom'
    Quote Originally Posted by Secretly.A.Bee View Post
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