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Thread: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

  1. #2701
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    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    "That makes sense, but wouldn't he have to cast nine spells before it that turn to win? And what if he's playing a white lifegain deck?"

    He has a point you know?
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  2. #2702
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    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    Quote Originally Posted by CabalTherapy View Post
    @Jona concerning SB guide: Are there any chances that you may write an introductory paragraph about the concept of SBing as such before going into detail later on? Hereby, I mean the stuff like boarding non-business, non-disruptive cards (Chain of Vapor) against decks with discard (TA) where certain cards might or might not have an impact on the gamestate at all. Or boarding green cards against decks with Wasteland. I think that would provide a suitable basis for newer players in general.
    It is not my intention to give useless boarding plans, no. I'm looking to outline key cards and strategies for each matchup so players have a flexible guide to go by rather than a list of instructions with no actual context.
    Don't mind me, i'm just writing about Pauper these days: theweeklywars.wordpress.com

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  3. #2703

    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    Quote Originally Posted by Spam View Post
    "That makes sense, but wouldn't he have to cast nine spells before it that turn to win? And what if he's playing a white lifegain deck?"

    He has a point you know?
    The reason mini-Tendrils is good in the mirror 😊
    Quote Originally Posted by iamajellydonut View Post
    So, you basically got high and bailed out of a hospital so that you could play ANT and drop while undefeated.

    That's some hardcore shit.

  4. #2704
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    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    Quote Originally Posted by Jona View Post
    It is not my intention to give useless boarding plans, no. I'm looking to outline key cards and strategies for each matchup so players have a flexible guide to go by rather than a list of instructions with no actual context.
    Sounds promising.
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  5. #2705

    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    Preparing whatever deck I'm playing for SCG Worcester.

    Normally play Storm but I am so tired of just losing to Delver's "balanced" hands where they can ez-mode win. Especially since more of them are incorporating Young Pyro & Cabal Therapy.

    I gave burn a shot but it's terribly inconsistent.

    Might just delver it up myself.

    I also don't feel good about the miracles matchup, as y'all have been discussing, and I'm expecting plenty of that deck at Worcester.

    Anyone have any thoughts? Have I just lost my way?

  6. #2706

    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    Quote Originally Posted by sawatarix View Post
    1. normal Pif loop

    2. double Tendrils from your hand because you drew 2 or you used Infernal Tutor to copy Tendrils.

    3. mini Tendrils followed by another mini tendrils a few turns later

    4. one Tendrils straight from your hand after some cantrippin


    Looking forward to all your answers :)
    if you consider my deck a grinding station 2,3,4, hard to tell, maybe 15-20% combined alltogether, preboard in single digits

    Quote Originally Posted by CabalTherapy View Post
    Slosh's nightmares have come true. The 2x Pif, 0x Ad Nauseam lists are taking over the mainstream. Grinding Station isn't newer and the Ad Nauseam version isn't older. It is just a preference or trend so to speak that people tend to play this variant right now. At least they are on everyone's lips because of recent results. Nevertheless, I don't understand this opinions because Ad Nauseam is great against the topdecks of the meta (OmniTell, Miracles, Team America,...) (Ah, please, no arguments that AdN is bad, I know them all). Back to the topic, I am afraid there isn't such thing as a guide because it mostly comes down to experience and player preferences regarding boarding and playstyle. Try to find your own methods. But I guess that Jona has written something about various MUs some pages back if I am not mistaken.
    true that... people playing lists without understanding is the worst... h5 gemstone mine, everything is possible... on the together hand Modo is ~100% ad nauseam

    Quote Originally Posted by sawatarix View Post
    hmm... I also did not understand how Ant worked when I returned to Mtg after 10 years, I wish someone told me back then =D

    Quote Originally Posted by Megadeus View Post
    How about teferis realm? It answers miracles and MUD proactively
    would love to play that (have 3 korean), interesting non-interaction with tokens, but is U (which is the worst), can't be onboard in multiples, suffers the same W/T problem and has to survive a turn... but if all types are present in a relevant form, wow, would love to play that... really needs to be B and have the choice upon resolution

  7. #2707

    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    Board in rain of gore against the white lifegain deck. That'll show them ;) We can even turn 1 it off of petal + land so they can never gain any life and only lose life to their soul sisters triggers.

    Wouldn't he need to cast 9 spells before tendrils in order to win? Well, yeah. 10 multiplied by 2 is twenty as it turns out.

    I can see arguments for 2 pif builds or 1 pif 1 ad nauseam builds. You want that ad nauseam against other combo decks way, way more than a 2nd pif. Against fair decks you want pif usually but not always.
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    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    Quote Originally Posted by Megadeus View Post
    How about teferis realm? It answers miracles and MUD proactively
    I'm going to claim that I've played Teferi's Realm in more tournaments than anyone in this thread. Also, Teferi's Realm in German is Teferi's Reich, which is awesome. Unfortunately, the card is just really underwhelming. But it is (kinda) an answer to both Counterbalance and Rest in Peace! The TinFins thread ended up settling on Serenity as the anti-hate of choice for MUD and Miracles though.

    Quote Originally Posted by Dark Ritual View Post
    I can see arguments for 2 pif builds or 1 pif 1 ad nauseam builds. You want that ad nauseam against other combo decks way, way more than a 2nd pif. Against fair decks you want pif usually but not always.
    They're not mutually exclusive - you can play with 2 PiF and AN main. I find that most lines that can win with Ad Naus can also win with PiF though, and it can contribute to fast kills because you need fewer pieces in hand. I've won several games on turn 2-3 with: 1 Dark Ritual, 1 Infernal Tutor, 1 LED, 2 cantrips in bin; 1 Infernal Tutor, 2 LEDs, 4 cantrips in bin; etc. But with 2 PiF, your Ad Nauseams are more likely to be Draw-10s than win-the-games. Still fine usually since you can cast some discard spells.
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    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    Quote Originally Posted by phazonmutant View Post
    I'm going to claim that I've played Teferi's Realm in more tournaments than anyone in this thread. Also, Teferi's Realm in German is Teferi's Reich, which is awesome. Unfortunately, the card is just really underwhelming. But it is (kinda) an answer to both Counterbalance and Rest in Peace! The TinFins thread ended up settling on Serenity as the anti-hate of choice for MUD and Miracles though.

    actually where I thought of the idea was from that discussion.
    You can alternatively play it proactively and it will get rid of any hate bear or something you fear from miracles for the turn. Dunno just an idea
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    Top quality german restraint there.

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  10. #2710
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    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    Played another local today, with a more traditional list (1 Grim Tutor, 1 Preordain, 1 Top, 1 PiF, AdN main).
    R1 Reanimate: 2-1 (had a t1 by tutoring for PiF with BBB float, to flashback non-thresh CR, IT for LED, sac LED, flashback the AdN I had to discard in g3. Obv fizzled, but won next turn.)
    R2 Burn: 2-0 (he had t2 Eidolon/Pillar ready both times, never got to cast them though)
    R3 Deathblade: 2-0 (I had to go hellbent vs his lone spell pierce in g2 to Massacre his Meddling Mage and Shaman because he didn't fetch a plains, but I found pif before he killed me and managed to win)
    R4 Omnitell: ID (lost the game we played for fun because he had double pierce into a t3)
    R5 Miracles: ID (won 2-0 in the games we played, including one preboard through an active cb-top lock, a bunch of mana and a DTT. Run good lol)
    SF Deathblade (same): My friend scooped since he already had an invitational slot (got demolished in the fun games this time, although he had to hit a 2-outer on DTT g1)
    F Omnitell (same) 2-1 (got t2'd with a counter backup in g1, but swarm & flusterstorm won a game each postboard. He kept weakish hands, with t3 kills, no disruption and no cantrips).
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  11. #2711

    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    GG my friend !

    Are you gonna attend GP Lille in July?

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    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    Quote Originally Posted by sawatarix View Post
    GG my friend !

    Are you gonna attend GP Lille in July?
    Yeah, looking forward to it :D
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    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    So I get the reason for multiple copies of Tendrils, but what about Kai's list running multiple PiF instead? What's the merit of multiple PiF vs multiple Tendrils?

  14. #2714
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    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    Quote Originally Posted by KevinH View Post
    So I get the reason for multiple copies of Tendrils, but what about Kai's list running multiple PiF instead? What's the merit of multiple PiF vs multiple Tendrils?
    Is this a serious question? You increase the possibility of having PIF in your hand or get access to one with cantrips to cast PIF and flashback your Discard/cantrips/removal for value and cardadvantage, just to flashback PIF itself later to kill your opponent. PIF allows you to flashback your cantrips in your graveyard to find IT or ToA even if you haven't seen an IT up to this point, increasing your virtual density of business.
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    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    Lately I have been thinking about this:
    Autums veil, I think it was already discussed but...
    http://gatherer.wizards.com/Handlers...1990&type=card


    It dosnt get rid of vendilion or hatebears or still gets negated by venser and pyroblast and also not of balance (if you resolve it gets around balance, yes)

    But its a muss counter that works like chant in our colors and its good against dig decks.
    Instant xantid that dosnt die to removal, also protects xantid, empty and so from decay and maelstorm pulse.
    Opinions, thoughts?

  16. #2716
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    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    Quote Originally Posted by Togores View Post
    Lately I have been thinking about this:
    Autums veil, I think it was already discussed but...
    http://gatherer.wizards.com/Handlers...1990&type=card


    It dosnt get rid of vendilion or hatebears or still gets negated by venser and pyroblast and also not of balance (if you resolve it gets around balance, yes)

    But its a muss counter that works like chant in our colors and its good against dig decks.
    Instant xantid that dosnt die to removal, also protects xantid, empty and so from decay and maelstorm pulse.
    Opinions, thoughts?
    The beauty of Xantid is however that you can drop it before stuff like Griselbrand is online and it gets past Pierce and Flusterstorm. It's even fine to secure your cantrips in early stages
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    Quote Originally Posted by Echelon View Post
    Lemnear sounds harsh at times, but he means well. Or to destroy, but that's when he starts rapping.

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  17. #2717

    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    I would rather splash white to run silence before even touching Autum's Veil.
    Sorry Togores the card is crap.

    White on the other hand provides us with sideboard tools like Monastery Mentor or Meddling Mages and Serenity but in our Facebook group we got the conclusion that all white cards are rather unnessecary. (Cabal Therapy, Nevilshuty ,Sloshy, Togory, PEy, Sawatarey)

  18. #2718

    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    It's not a new idea,but what about a couple of sb pyroblast?it can deal with meddling mage,vendilion clique,counterbalance,etc;and seems pretty good against omnitell too...

  19. #2719

    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    Kai you forgot the best white plan !!

    +

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    Re: [Deck] ANT (Ad Nauseam Tendrils) Storm Combo

    Quote Originally Posted by Lemnear View Post
    Is this a serious question? You increase the possibility of having PIF in your hand or get access to one with cantrips to cast PIF and flashback your Discard/cantrips/removal for value and cardadvantage, just to flashback PIF itself later to kill your opponent. PIF allows you to flashback your cantrips in your graveyard to find IT or ToA even if you haven't seen an IT up to this point, increasing your virtual density of business.
    Sorry, I've never had experience using multiple PiF before or using a "value" PiF. So what you're saying is that you take one turn to cast some rituals/discard/PiF in order to "clear the way", then the following turn you'll just repeat everything and kill so that the coast is clear, correct?

    That seems super slow/only good against Miracles, but I have no idea what I'm actually talking about.

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