Page 90 of 197 FirstFirst ... 4080868788899091929394100140190 ... LastLast
Results 1,781 to 1,800 of 3936

Thread: [Deck] Dragon Stompy

  1. #1781
    plays Mountains
    Ace/Homebrew's Avatar
    Join Date

    Mar 2011
    Location

    Philadelphia Area
    Posts

    2,257

    Re: [Deck] Dragon Stompy

    Thanks Zach.

    I'm going to try out your list on Wednesday.
    • How important is Bridge against D&T/Maverick, Delver, and Blade decks? Would you mull to a Bridge or just hope to draw it?
    • What would your sideboard look like now? Would you still use Ashen Rider and Form of the Dragon?
    Last edited by Ace/Homebrew; 05-12-2015 at 12:02 AM.

  2. #1782

    Re: [Deck] Dragon Stompy

    Quote Originally Posted by TMPWDobs View Post
    Hey Zach Dobbin here friend told me this thread was talking about my list ask away I'll try to answer any questions...
    Could we get the current list?

  3. #1783

    Re: [Deck] Dragon Stompy

    Quote Originally Posted by Ace/Homebrew View Post
    Thanks Zach.

    I'm going to try out your list on Wednesday.
    • How important is Bridge against D&T/Maverick, Delver, and Blade decks? Would you mull to a Bridge or just hope to draw it? Bridge is good versus those decks but you mostly want to blood moon those decks out. Against delver you keep a hand if it has chalice or blood moon. With Crystal Ball and even Magma Jet which is amazing killing early delver/stoneforge you actually can fix your draws with deck which is issue for traditional stompy list...
    • What would your sideboard look like now? Would you still use Ashen Rider and Form of the Dragon?
    Ya the sideboard was mostly meta built for the event Ashen Rider was because I knew there would be 3 show and tell decks in the room card is very good in a show and tell meta Emrakruel was there for painter and Form of the Dragon was there as a joke lol

    The planeswalker build gives you a better matchup vs D & T

    Also I will try to post an updated list/sideboard choices based on meta you might encounter in addition to a more traditional creature build stompy list later tonight

  4. #1784
    plays Mountains
    Ace/Homebrew's Avatar
    Join Date

    Mar 2011
    Location

    Philadelphia Area
    Posts

    2,257

    Re: [Deck] Dragon Stompy

    I took the Planeswalker Control build to Redcap's last night. Got 5th out of 24 after 4 rounds (3-1) then got knocked out by Miracles in the Top 8.

    Sideboard was:
    4 Ingot Chewer
    4 Tormod's Crypt
    4 Trinisphere
    1 Emrakul, the Aeons Torn
    1 Fortune Thief
    1 Stranglehold

    I lost the first round to OmniTell. I beat EsperBlade, Miracles, and RUG Lands.
    I had a chance to tie it up against Miracles in the Top 8, but got flustered by the Miracle trigger for Bonfire of the Damned. I miracle it for X=2 rather then just drawing it and turning it into an Incinerate with Jaya Ballard, Task Mage. Instead he used his only basic to cast Snapcaster Mage and block my attacking Magus of the Moon. That trade turned all his Mountains back into fancy lands and he ran away with it from there.

    I think I've finally given up on trying to make Stranglehold work as a sideboard card...
    Ensnaring Bridge was awesome.
    My loss to OmniTell wasn't terrible. I got game 2. None of the games felt like blowouts, but Dig Through Time is soooo good.

    Zack, my Miracles opponent in the Top 8 was a nice guy. After he knocked me out of prizes I went to the counter to buy a DD Chandra Nalaar. As I handed my cash over to the store, Zach offered to pay for it with the credit he won.
    Thanks Zack!

  5. #1785

    Re: [Deck] Dragon Stompy

    Quote Originally Posted by Ace/Homebrew View Post
    I took the Planeswalker Control build to Redcap's last night. Got 5th out of 24 after 4 rounds (3-1) then got knocked out by Miracles in the Top 8.

    Sideboard was:
    4 Ingot Chewer
    4 Tormod's Crypt
    4 Trinisphere
    1 Emrakul, the Aeons Torn
    1 Fortune Thief
    1 Stranglehold

    I lost the first round to OmniTell. I beat EsperBlade, Miracles, and RUG Lands.
    I had a chance to tie it up against Miracles in the Top 8, but got flustered by the Miracle trigger for Bonfire of the Damned. I miracle it for X=2 rather then just drawing it and turning it into an Incinerate with Jaya Ballard, Task Mage. Instead he used his only basic to cast Snapcaster Mage and block my attacking Magus of the Moon. That trade turned all his Mountains back into fancy lands and he ran away with it from there.

    I think I've finally given up on trying to make Stranglehold work as a sideboard card...
    Ensnaring Bridge was awesome.
    My loss to OmniTell wasn't terrible. I got game 2. None of the games felt like blowouts, but Dig Through Time is soooo good.

    Zack, my Miracles opponent in the Top 8 was a nice guy. After he knocked me out of prizes I went to the counter to buy a DD Chandra Nalaar. As I handed my cash over to the store, Zach offered to pay for it with the credit he won.
    Thanks Zack!
    Good job was the list was then Zack Zack Mullen? If so I've known him for awhile and he is a real nice guy. The miracle trigger with Bonfire can be tricky...

  6. #1786
    plays Mountains
    Ace/Homebrew's Avatar
    Join Date

    Mar 2011
    Location

    Philadelphia Area
    Posts

    2,257

    Re: [Deck] Dragon Stompy

    Quote Originally Posted by TMPWDobs View Post
    Good job was the list was then Zack Zack Mullen? If so I've known him for awhile and he is a real nice guy. The miracle trigger with Bonfire can be tricky...
    The very same!
    He has obviously spent a lot of time and effort on his deck. I saw a lot of Asian text and his German Brainstorms had been altered.

    There really isn't anything too tricky about the Miracle trigger... I just had a spaz attack. I'm sure it was funny to see. I dropped it like it burned me because I didn't want to miss the trigger by having it touch my hand. Then I tapped my 3 mana before analyzing whether it was the best move to make. Once I made the mistake I should have just passed the turn, but I got greedy and attacked him knowing full well he may have had a Snapcaster Mage in his hand.

    What is your boarding plan against Miracles? I did not make any changes in my Top 8 match...
    In round 2 I made the mistake of boarding out Bridges and Bonfires (for Crypts and 3spheres). This was a mistake because apparently Miracle's new tech is to board in Monastery Mentor knowing the opponent is likely to board out removal. I got a reminder that Tormod's Crypt is not an effective hate card for Dig Through Time. Game 3 I returned the deck to normal. I used the lessons from round 2 for my games against Zack but made other mistakes that cost me prize support.

  7. #1787

    Re: [Deck] Dragon Stompy

    Quote Originally Posted by Gikkman View Post
    Yes, this is my impression too. I want to say though that I support a good control build. A control build might be able to circumvent the main problems I've encountered:

    I have tested a few Stompy lists by now (R/W, Dragons, Werewolves and Goblins) and the common there for them seem to be that 1) You have a hard time against an early threat (say a t1 Delver or Deathrite Shaman) or 2) You have a hard time against other "fair" decks (such as Maverik, Jund and possibly Nic-Fit) and lastly 3) Lilliana of the Veil wrecks you (planeswalkers in general is a huge problem).

    Then again, I am kinda new to this so I might be wrong in my obersvations.
    Which is why I play Sudden Shocks in the main and all my creatures are resilient against planeswalkers. Siege Gang Commander wrecks the shit out of fair decks.

  8. #1788

    Re: [Deck] Dragon Stompy

    Sudden Shock is good because of split second but I prefer Magma Jet for the scry effect since main issue with deck is your draws at least in my experience...

  9. #1789
    Member
    Lyle Hopkins's Avatar
    Join Date

    Feb 2013
    Location

    Canada
    Posts

    117

    Re: [Deck] Dragon Stompy

    For people running the control/planeswalker build, what are some sideboard cards you would suggest for the current metagame? Also, what do you typically board out?

  10. #1790

    Re: [Deck] Dragon Stompy

    Quote Originally Posted by TMPWDobs View Post
    Sudden Shock is good because of split second but I prefer Magma Jet for the scry effect since main issue with deck is your draws at least in my experience...
    Killing delver or stoneforge with no fear of it being dazed/pierced is pretty important imo..

  11. #1791

    Re: [Deck] Dragon Stompy

    Quote Originally Posted by Blastoderm View Post
    Killing delver or stoneforge with no fear of it being dazed/pierced is pretty important imo..
    Playing around daze isn't that bad against delver stoneforge decks usually if you lock a hate piece early blood moon chalice game will end quickly... I would say you lose that matchup to bad draws and timely forces...

  12. #1792
    plays Mountains
    Ace/Homebrew's Avatar
    Join Date

    Mar 2011
    Location

    Philadelphia Area
    Posts

    2,257

    Re: [Deck] Dragon Stompy

    Just returned from the latest installment of the Philadelphia Legacy Series. This time was at Redcap's Corner. Twenty-Nine players made it out for the event, so the turn-out was equivalent to a really good weekly there...

    I brought Eight Moon Stompy.

    4 Blood Moon
    4 Magus of the Moon
    4 Chalice of the Void
    4 Ensnaring Bridge

    4 Koth of the Hammer
    2 Chandra, Pyromaster
    3 Jaya Ballard, Task Mage

    4 Magma Jet
    3 Bonfire of the Damned
    2 Crystal Ball

    10 Mountain
    4 Ancient Tomb
    4 City of Traitors
    4 Simian Spirit Guide
    3 Chrome Mox
    1 Lotus Petal

    Sideboard
    2 Chandra Nalaar
    1 Emrakul, the Aeons Torn
    4 Ingot Chewer
    4 Trinisphere
    4 Tormod's Crypt

    I ended up 4-1 in Swiss, which was good for 1st place before Top 8.
    I was paired up against Storm combo 5 out of 7 rounds!

    R1 Zach 2-1 Ad Nauseum Tendrils
    I put Zach on Miracles because that is what he plays. He got game 1 because I kept a hand to play against Miracles...
    I win games 2 and 3.

    R2 David 2-1 The Epic Storm
    He got game 1 with 14 Gobs and I couldn't get cards out of my hand quick enough to hide behind my Bridge.
    I win games 2 and 3.

    R3 Jack 0-2 Ad Nauseum Tendrils
    I put him on a Force of Will deck because what are the chances I'd play Storm 3 times in a row?? I slow rolled a hand of Magus, Mox, Mox, red card, red card, Mountain, and Magma Jet in fear of FoW. He fetches for a basic Swamp his first turn and it was downhill from there...
    Game 2 I mulled to 4...

    R4 Roy 2-1 Dark Maverick
    Chalice and Moon game 1. He got game 2. He mulled to 5 game 3.

    R5 Avery 2-1 Food Chain
    I got the first game. He combo'd off the 2nd game. I kept a Moon-man hand the 3rd game and he mulled to 6. Moon-man slowly got there.

    Top 8
    I was the top seed. The Top 8 consisted of:
    Eight Moon Stompy
    OmniTell
    Miracles
    U/R Delver
    Ad Nauseum Tendrils
    Jund
    Dark Punishing Maverick
    The Epic Storm

    R6 Martin 2-0 The Epic Storm

    R7 Jack (again...) 1-2 Ad Nauseum Tendrils
    I got him game 1. He got me game 2. Game 3 I kept a hand of CoT, CoT, Trini, Trini, Crypt, 6, 7. I drew a Mountain to play the 2nd CoT, then I didn't draw land for pretty much the rest of the game. Long enough for him to find 2 Abrupt Decays and go off.

    I got $70 bucks in credit. I put it towards a Liliana of the Veil cause I want to build Modern Eight Rack.
    Last edited by Ace/Homebrew; 05-24-2015 at 12:45 AM.

  13. #1793

    Re: [Deck] Dragon Stompy

    Moggcatcher made day 2 at the SCG open this weekend :)

  14. #1794

    Re: [Deck] Dragon Stompy

    Quote Originally Posted by Ace/Homebrew View Post
    Just returned from the latest installment of the Philadelphia Legacy Series. This time was at Redcap's Corner. Twenty-Nine players made it out for the event, so the turn-out was equivalent to a really good weekly there...

    I brought Eight Moon Stompy.

    4 Blood Moon
    4 Magus of the Moon
    4 Chalice of the Void
    4 Ensnaring Bridge

    4 Koth of the Hammer
    2 Chandra, Pyromaster
    3 Jaya Ballard, Task Mage

    4 Magma Jet
    3 Bonfire of the Damned
    2 Crystal Ball

    10 Mountain
    4 Ancient Tomb
    4 City of Traitors
    4 Simian Spirit Guide
    3 Chrome Mox
    1 Lotus Petal

    Sideboard
    2 Chandra Nalaar
    1 Emrakul, the Aeons Torn
    4 Ingot Chewer
    4 Trinisphere
    4 Tormod's Crypt

    I ended up 4-1 in Swiss, which was good for 1st place before Top 8.
    I was paired up against Storm combo 5 out of 7 rounds!

    R1 Zach 2-1 Ad Nauseum Tendrils
    I put Zach on Miracles because that is what he plays. He got game 1 because I kept a hand to play against Miracles...
    I win games 2 and 3.

    R2 David 2-1 The Epic Storm
    He got game 1 with 14 Gobs and I couldn't get cards out of my hand quick enough to hide behind my Bridge.
    I win games 2 and 3.

    R3 Jack 0-2 Ad Nauseum Tendrils
    I put him on a Force of Will deck because what are the chances I'd play Storm 3 times in a row?? I slow rolled a hand of Magus, Mox, Mox, red card, red card, Mountain, and Magma Jet in fear of FoW. He fetches for a basic Swamp his first turn and it was downhill from there...
    Game 2 I mulled to 4...

    R4 Roy 2-1 Dark Maverick
    Chalice and Moon game 1. He got game 2. He mulled to 5 game 3.

    R5 Avery 2-1 Food Chain
    I got the first game. He combo'd off the 2nd game. I kept a Moon-man hand the 3rd game and he mulled to 6. Moon-man slowly got there.

    Top 8
    I was the top seed. The Top 8 consisted of:
    Eight Moon Stompy
    OmniTell
    Miracles
    U/R Delver
    Ad Nauseum Tendrils
    Jund
    Dark Punishing Maverick
    The Epic Storm

    R6 Martin 2-0 The Epic Storm

    R7 Jack (again...) 1-2 Ad Nauseum Tendrils
    I got him game 1. He got me game 2. Game 3 I kept a hand of CoT, CoT, Trini, Trini, Crypt, 6, 7. I drew a Mountain to play the 2nd CoT, then I didn't draw land for pretty much the rest of the game. Long enough for him to find 2 Abrupt Decays and go off.

    I got $70 bucks in credit. I put it towards a Liliana of the Veil cause I want to build Modern Eight Rack.
    Awesome Good job man ;) Also from a play point don't fear force of will if they have it they have it don't be afraid to jam turn 1 moon or chalice most time if it sticks you win on the spot...

  15. #1795
    Member
    Zupponn's Avatar
    Join Date

    Nov 2010
    Location

    Wisconsin
    Posts

    536

    Re: [Deck] Dragon Stompy

    There are things you can play around and things you can't. Daze can be played around. FoW can't. Either way, we play very similar to an aggro deck. Don't hesitate when looking at the T1 lock piece. At worst they can 2 for 2 you with their FoW and at best you win the game. I think in that situation you just outthought yourself.

  16. #1796
    plays Mountains
    Ace/Homebrew's Avatar
    Join Date

    Mar 2011
    Location

    Philadelphia Area
    Posts

    2,257

    Re: [Deck] Dragon Stompy

    Quote Originally Posted by Zupponn View Post
    At worst they can 2 for 2 you with their FoW and at best you win the game. I think in that situation you just outthought yourself.
    Well... FoW would have been a 2 for 5 in that specific scenario.

    Chrome Mox + red card
    Chrome Mox + red card
    Magus of the Moon

    Plus the Mountain, I'd have been left with 1 card in my hand. I suppose you could argue it's a 2 for 3 since I get to keep my moxen...

    Jack is someone I've played against frequently and I know he has access to all deck types.
    I weighed losing game 1 to fast combo against losing to FoW. I guess my scale was off. I'll go back to screaming YOLO as I windmill slam stuff on the table. That's what I enjoy doing anyways.


    My experience on Saturday showed me the Ensnaring Bridge build is completely viable. It was an important part of my success against the two non-Storm decks I faced. Unfortunately Bridge requires some building around so you can't just jam it in the board and hope it wins you games.

  17. #1797

    Re: [Deck] Dragon Stompy

    Quote Originally Posted by Ace/Homebrew View Post
    Well... FoW would have been a 2 for 5 in that specific scenario.

    Chrome Mox + red card
    Chrome Mox + red card
    Magus of the Moon

    Plus the Mountain, I'd have been left with 1 card in my hand. I suppose you could argue it's a 2 for 3 since I get to keep my moxen...

    Jack is someone I've played against frequently and I know he has access to all deck types.
    I weighed losing game 1 to fast combo against losing to FoW. I guess my scale was off. I'll go back to screaming YOLO as I windmill slam stuff on the table. That's what I enjoy doing anyways.


    My experience on Saturday showed me the Ensnaring Bridge build is completely viable. It was an important part of my success against the two non-Storm decks I faced. Unfortunately Bridge requires some building around so you can't just jam it in the board and hope it wins you games.
    As someone who has had success with bridge I can say it is a very strong card it doesn't win games by itself but usually it buys you enough time to complete lock or give you time to win....

  18. #1798

    Re: [Deck] Dragon Stompy

    Quote Originally Posted by TMPWDobs View Post
    As someone who has had success with bridge I can say it is a very strong card it doesn't win games by itself but usually it buys you enough time to complete lock or give you time to win....
    Zach, what are your thoughts on Goblin Rabblemaster in this deck?

  19. #1799

    Re: [Deck] Dragon Stompy

    Quote Originally Posted by MGB View Post
    Zach, what are your thoughts on Goblin Rabblemaster in this deck?
    Goblin Rabblemaster is extremely powerful I've played the goblin build I have never tried him with bridge style builds... The card is extremely powerful if left unanswered and can end game quickly only prob with him is he is very fragile as he usually needs a chalice to be effective since he dies to popular removal in format...

  20. #1800

    Re: [Deck] Dragon Stompy

    So new card spoiled in Origins looks like an interesting fit in this deck:

    http://www.mtgsalvation.com/cards/ma...ricious-dragon

    Avaricious Dragon 2RR
    Creature - Dragon

    Flying
    At the beginning of your draw step, draw an additional card.
    At the beginning of your end step, discard your hand.

    4/4


    This deck doesn't mind being Hellbent, likes 2RR flying 4/4s, and could benefit from a source of card draw.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)