Could the cool new lands be the Future sight cycle ? Grove, Canopy etc.
Allies trigger only off Allies, so you really want to max out on Ally creatures, so little space is left for other random synergies from other sets/blocks. And you need all those pesky Ally creatures that just come from one Set/Block.
And Ally is a stupid creature type anyway. What is an Ally? It's not a race and not a profession. It's a happenstance. Why is it a creature type??
1. Fetchlands aren't real duallands. They are not able to permanently make mana of two different colors. Which is a problem for some decks.
2. There are no fetchable duallands in the Standard card pool and I'm pretty sure there won't be any soon.
3. There are much less opportunities to shuffle away unwanted stuff in Standard. (Only Courser comes to mind, which will rotate soon.)
That's what the banlist is for.
Tick off people and make basic deckbuilding cards inaccessible. Great marketing!
It's like a Rebel.![]()
Uh... yes they are.You still get your pick of two colors. You might not be able to change it afterwards, but it does mean you get the choice.They are not able to permanently make mana of two different colors.
As is having to take more damage from painlands than from fetchlands. It's a tradeoff.Which is a problem for some decks.
So? You said they weren't good in Standard. They are good. They just aren't as amazing as they are in the nonrotating formats. It's like how Treasure Cruise is good in Standard but not as bonkers powerful as it was in Legacy.2. There are no fetchable duallands in the Standard card pool and I'm pretty sure there won't be any soon.
See my note above.3. There are much less opportunities to shuffle away unwanted stuff in Standard. (Only Courser comes to mind, which will rotate soon.)
Having to ban cards in Standard is always a huge loss to publicity. Sometimes, in the case of a monstrous screw-up, it's unavoidable, but it's something they really, really want to avoid.That's what the banlist is for.
Tick people off and make a 1-deck format. Great marketing!Tick off people and make basic deckbuilding cards inaccessible. Great marketing!
I feel the big problem with a River of Tears cycle is it feels like you have to make it a 20-card cycle for it to be even. For example, in addition to River of Tears, you'd want a one that gives you Black mana normally and Blue mana if you played a land.
I mean, I guess they could have it be a 10-card cycle, but it feels lacking because of the way it doesn't put the two colors on "equal" footing like every single other dual land has.
So either Joven is a troll, or just really really stupid, it's probably in everyone's best interest to just ignore him from now on.
I don't think that's a huge issue. I like it because it harkens back to nostalgia from two different blocks; Future Sight for the reprint, and original Zendikar for the "landfall". Although, since it's "played a land" and not Landfall, it doesn't work exactly how they'd like.
Perhaps...they could redo them with Landfall and basic land types. i.e.
Island of Darknes
Land - Island
(T: Add; reminder text for the noobs)
Landfall - If a land entered the battlefield under your control this turn, this becomes a Swamp until end of turn.
OR
Landfall - If a land entered the battlefield under your control this turn, this producesinstead of
until end of turn.
Anything similar makes decisions interesting in standard, and doesn't necessarily require an equal distribution. Just as long as each color pair is represented in the same fashion; each ally pair changes to the one on the left, or each enemy pair changes to the one that's only 2 away. Two bonuses: anything with Landfall on the card pairs interestingly with Khans fetches for 3 months, in addition to Evolving Wilds and the like, and second, this is a different space to play with the idea of fetchable duals.
After fleshing this out, I doubt that River of Tears will ever be completed, but rather a starting point for a cool cycle sometime soon or down the road.
Slivers are overpowered you heard it here first.
Fetchlands are functionally identical to dual lands as long as their activated ability is on the stack or they're in play and you're at more than 1 life. Unless of course you're implying that you have no targets for the fetchland in the deck or just one option and not the other (like having just islands in deck but no swamps for a polluted delta.) Just so happens that there's a rumor that there are fetchable duals in BFZ whether it's true or not we have yet to see conclusively, but it wouldn't surprise me if there were. Every once in a while fetchable nonbasics are printed last time they did so was shadowmoor/8 years ago or so.
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Originally Posted by Vacrix
Some competitive option of lands that aren't fetches I think would be great for the game because I think fetches have a strategic edge to them that a regular land cycle simply doesn't have . the game would be more interesting if you could play a land mana base that wasn't fetches but was different.
a land you could play either face up as 1 land type or face down as another would be really cool to me or whatever I mean two sided lands. Maybe you'd be able to fetch them but they'd only tap for 1 colour out of the two.
I think the biggest thing is the deep seeded emotional understanding that the right play is the right play regardless of outcomes. The ability to make a decision 5 straight times, lose 5 times because of it, and still make it the 6th time if it's the right play. - Jon Finkel
"Notions of chance and fate are the preoccupation of men engaged in rash undertakings."
There was a time before fetches, in the days before Legacy was a format ...
People played more duals, mainly. Painlands were pretty common. City of Brass saw a lot more play. Wasteland wasn't as playable because tempo decks lacked early pressure. Tarmogoyf was the best thing that ever happened to Wasteland.
If you enjoy formats without fetches, Standard is often without them. I hear that's changing, though. R&D used to be less in favor of color fixing than they are now.
Looks like Avenger of Zendikar is back, therefore Landfall is also back.
EDIT: Actually I take this back - Avenger is just in the Duel Decks with new art. Not confirmed for BFZ...
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