Teferi's Realm could've help you :)
Nah, just kidding. GY Hate is going to a be a fashion, won't last to long, but maybe just for the record it might be a sign to put MD copies of Show and Tell back. Or maybe at least up the count on Lotus Petals to be reanimating before GY Hate comes online.
Also, remember that Cards phase in and out in the Untap Step, not the Upkeep step, I know that it probably doesn't matter but for example, in the phase of Stasis, the cards will be lost forever (I can't wait to see this at least once before I die)
It's worth noting that Tezzerator is one of the only decks that runs main deck graveyard hate as powerful as leyline (since they combo it with helm). About the only other deck that could do you dirty like that is Enchantress with their maindeck Rest in Peace. That's just some crappy variation with good draws from your opponent and you seemed to have bad draws, so I wouldn't read anything into it or change your deck to combat that. Just noise in the long run.
Yeah, I'm not reading into it too much. So far my meta is pretty favorable to me after all, I just got really unlucky.
This is what I could see in between rounds when I snooped around a little:
-Pox x2
-Miracles x2
-Goblins x2
-Lands x1
-Tezzerator x1
-BUG Delver x2
-Homebrew BG x1
-Elves x2
-Burn x1
Even tezzerator is pretty weak to Reanimator if they don't have leyline T0.
-Since you're talking about Tezzerator and Realm, remember realm kills The Abyss and vice versa. The most fringe ruling you'll eventually run into though is Tezz playing the abyss after you have a *phased-out* realm; here realm dies at beginning of your upkeep (despite phasing in on untap), making it the only enchant world that potentially still generates one last trigger as it dies.
-Not that there should be much critter stealing in that match-up (outside dack vs random artifact), but phasing does not care who owns that which is being phased-out, only who controlled it when this happened [and it will phase back in on last-known controller's untap].
-Realm does not hit tokens (even though it should be errata'd to do so). If however, a token phases out it is exiled, and anything attached to it (even bestow or licid cards) phases-out indirectly and can thus never phase back in.
-You [the caster of realm] are obligated to point out each time opponent has a realm trigger.
As Owerbart has said though, show and tell is probably where you want to be. While realm absolutely butchers a deck like enchantress, I don't think you want to dig-up a card like this from dreadnought's old bag'o'tricks and cast it anywhere near its wheelhouse [stasis, MUD, tezzeret]. Lands start getting messed with thereabouts and double blue might not be the easiest thing to find for this card that doesn't help you go off, and does not hinder them by itself. Aura Flux may be more what you're looking for, since you're talking about sideboard cards in addition to abrupt decays that aren't going anywhere.
As a slight correction to the quoted post, Stasis doesn't cause phased-out cards to be lost forever. The moment an untap step happens again, those cards will come back. The more likely scenario is phase-lock: realm + Sands of Time which is the biggest blowout if they ever choose artifacts. You're also overlooking things like Time and Tide; which is another reason you don't want to bring just realm to a phasing fight.
I spotted you Manuel! The homebrew is called "The Expendables", it's in the developing competitive section. Also, one of those Goblins player was a Dragon Stompy deck if I am not mistaking (either way there was both decks present). Same for Miracles and UWr Stoneblade, they are easy to confuse.
Do you know what assuming does? It makes an ass out of you and me.
Get it...? Ass, u, me?
... ffs I was trying to be funny...
by itself isn't hard, but tezzerator generally plays wastelands and you're also probably trying to turn on Decay - these two things may be irreconcilable. Realm, by itself, does turn off yard hate [as long as it's only artifact or only enchantment] and then clears bridges for the next turn's attack; that said, realm isn't part of your combo nor does it impede tezzerator by itself. It's a case of boarding-in distinct, effective answers whose coexistence in the post-board stack leads to them being less effective individually. It would need more testing, but I would think that siding in decay + another hate card with double
requirements is generally incorrect in the face of wastelands.
I wasn't talking about UB Tezzeret when I brought Teferi's Realm into the discussion. I think the card might work it's best against Miracles and other decks that attack you from a single angle, which tends to be the majority. I'll test it today and bring a report.
Another good card that gave me good results is Serenity. I play Loyal Retainers in my SB (which bypasses Flusterstorm, Pierce, 3cc for Balance, Spell Snare, Swan Song and other stuff) So it helps justify the W splash.
Well, I put this together today, and I think I want multiple copies of Jace, Vryn's Prodigy in here. 2-3. It would be very strong. Early game it filters through, and later it flashes back an Entomb.
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I've been testing out one Jace and I've been impressed. Where he really shines are the sideboard games where things are grindier and you need to fight through more discard/counterspells. The first time you use him, he's a discard outlet, which is what the deck wants as I've found it's more difficult to get a fatty into the yard than it is to reanimate him. Later in the game when it's grindy, he can flashback the exact spell you need, whether it's an Entomb or a Reanimate or whatever might have previously been countered.
Having said that, I dunno if I want more than one. I still like playing with lotus petals because I like the explosiveness they give me, but I guess if you wanted to take a grindier approach you could cut petals and go with more Jace/Thoughtseize/Ponder or whatever.
I know that 2 is where I want to start.
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So here's what I'm working on for a very large upcoming tournament:
3 Griselbrand
1 Tidespout Tyrant
1 Elesh Norn
1 Grave Titan
1 Sire of Insanity
2 Jace, Vryn's Prodigy
3 Ponder
4 Brainstorm
3 Careful Study
4 Entomb
4 Reanimate
4 Exhume
3 Thoughtseize
3 Daze
4 Force of Will
3 Lotus Petal
1 Island
1 Swamp
1 Tropical Island
1 Bayou
4 Underground Sea
2 Misty Rainforest
2 Verdant Catacombs
4 Polluted Delta
I don't have a sideboard plan, other than 0 SnT, Xx Abrupt Decay, 2x Golgari Charm, 2x Needle, 1x Iona, 1x other fatty, and then some discussion on the rest. Is 3 Gris really optimal? I want 2x to work, anyone have experience with this?
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Last edited by Secretly.A.Bee; 10-17-2015 at 10:36 PM.
So, recently I've been unable to play much paper magic because I've moved for grad school and there isn't really a good scene close by, in addition, I'm much more busy than I have been in quite some time. But a friend who also moved down to the area notified me that there would be a GPT near me, and I decided, since I already have my plane tickets to GP Seatac, that I would go and try to win some byes. This is the list I sleeved up, and I gotta say, it felt very powerful.
3 Griselbrand
1 Tidespout Tyrant
1 Elesh Norn
1 Jin-Gitaxias
1 Archetype of Endurance
4 Hapless Researcher
1 Jace, Vryn's Prodigy
4 Brainstorm
4 Careful Study
4 Entomb
4 Reanimate
4 Exhume
2 Animate Dead
2 Misdirection
3 Izzet Charm
4 Force of Will
1 Swamp
2 Tropical Island
2 Badlands
4 Underground Sea
4 Verdant Catacombs
4 Polluted Delta
SB:
3 Abrupt Decay
2 Thoughtseize
2 Duress
2 Echoing Truth
1 Keranos
1 Iona
1 Darkblast
2 Pithing Needle
1 Snapcaster
Round 1 I played against a BUG Delver player, he won the die roll and led off with a DRS. I just played out a land. on his turn, he hymned me, and I misdirected it back at him, he passed and I played land #2. He played a tarmogoyf and passed back with no mana for DRS. I had entomb, exhume, and izzet charm in hand at this point, but no third land. I could either go for the combo and essentially lose to a counterspell, or zap his DRS and conceal my identity a bit longer. I decided to izzet charm the DRS, and I end up drawing the land to go off on my turn anyway. Griselbrand seals it for my opponent. G2 was a bit longer, he kept a slow hand with DRS, a waste, and a surgical, but no blue source. I end up winning a fairly long game by putting griselbrand into play against a large number of goyfs. Hapless researcher chumping goyfs allowed me to win the race.
1-0
Round 2 I played against Sneak and Show, I end up going for the turn two or three with an exhume and his intuition plus two counterspells was enough to get around my 2 counterspells and we each end up with a griselbrand in play. He won shortly after with a sneak attacked emrakul. I win game 2 on the back of Jace and a moderately awkward hand from my opponent. G3 was weird, I mulled and kept a hand with trop as my only mana source, a needle and some forces and blue cards. I start the plan of just attacking with the researchers I drew early, getting him down to ~12, then fearing his hand I went digging for a black source for my duress and missing. my opponent tried to resolve two fast moons in this time and luckily I had the forces. I eventually drew two more hapless researchers and killed him by attacking with 1/1s through his relic, cage, and blood moon.
2-0
Round 3 I had to play against the friend that told me about the event. He was on DnT. g1 he mulled to five and I was able to beat his hand with griselbrand into archetype into elesh. G2 I had to 15 myself to reanimate grielbrand and draw cards, his beatdown from there was just a bit too strong. The same thing happened in game 3, but it was a slightly more drawn out affair.
2-1
Round4 I played against RUG delver, he won the roll and got game one because of the awkwardness of my draw combined with a fast clock from delver. G2 I mulled to 5, fun.
2-2
now I thought I was out of contention, but since the event only had ~20 players, I was still live for top 8, I just had to win round 5!
Round 5, I played against infect. Game one was a pretty one sided afair, I had the choice between griselbrand and elesh, I chose GB to reload in case he had karakas. He told me I made a mistake (which I don't believe is true) and scooped to me, which was nice, though I thought it was a bit strange. Game 2 he had an early cage that I couldn't conter and had to spend the game trying to darkblast all his guys away. I was unable to do it correctly due to his hierarchs, which was quite unfortunate. Game 3 I get a fast griselbrand into play, he attacks with glistener elf. I block it and he invigorates, I misdirect it to my GB, he invigorates again and berserks. I draw cards to reload and we trade, I take 1 infect and gain 11 life, seems fun. Then I got tidespout and darkblast online and the game was over.
Sweet into the Top 8 at 7th Seed!
Round 1: RUG Delver Rematch. He once again got to be on the play and basically tempoed me out of game 1. Game 2 I had a hand that put Jin into play with force backup and daze immunity. When he led on ponder the game was over. Game 3 we stared at eachother for a while and eventually he got a cage and goyf into play. I killed the cage and got Iona out, using misdirection on his surgical. Iona named blue and we continued a staring contest, he put an additional goyf and a goose on the table, and I was fairly low on life. I drew a few hapless to keep the stalemate alive. I eventually was able to get elesh into play to seal the deal.
Round 2: Elves. These games were not especially interesting, they involved getting elesh into play and the opponent scooping, or me durdling and him NO-ing me on his turn 4. I guess I got to play around with Jace in game 3, which was cool.
Round 3: My opponent graciously offers a split in which we take equal credit and I get the byes. I accept, but later end up giving him some credit because I don't really need more magic cards at this point in my life.
So, sweet! I got to spend a day playing this sweet deck and ended up with a copy of Legendary, some new sleeves, and most importantly, 2 byes at GP Seatac!
17 lands, and I'm running 16 + 3x lotus petals. Mana screw sucks, and with Wasteland being back in force as well as port lists (dnt), it's not a bad place to be. Having said that, your curve is also higher than normal and I dislike the fact that you only run 1x basic. Also, I'm not big on 4 colors. If 17 lands is a nod to wasteland, it feels like takesy-backsies on the low basic count and high number of colors played.
I do like your list, and having a certain amount of success (albeit a small showing) does speak to its merit, but I have a few questions.
1.) What creatures are for what matchups? Specifically, I assume Archetype is definitely there for DnT, but what other matchups do you want him in?
Jin-Gitaxias?
Keranos?
2.) Don't you find Animate Dead archaic and strictly bad in a deck supposedly immune to Abrupt Decay?
3.) What is Snapcaster for? Utility?
4.) Why Hapless Researchers over thoughtseize, or even more Jaces?
5.) Why Jin-Gitaxias over Sire of Insanity, or at least in place of a Griselbrand?
6.) Why 6 pitch-cast cards? If nothing else, why not 3/2 FoW/MisD respectively?
7.) What is the reasoning in dropping Ponders in place of "worse" draw spells such as Researchers and Izzet Charm?
Thanks for your report and time. Good job, maybe I'll see/meet you in Seattle.
From my phone. I do my best, dammit!
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