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Thread: [Deck] 12 Post

  1. #4141

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Fatal View Post
    Question what was your way to sacrifice Veteran Explorer ? Does Red is give you enough support, does black should be your second color to combine Veteran with Cabal Therapies ?

    You should look at this thread: http://www.mtgthesource.com/forums/s...Nic-Feat-8Post
    I too was curious as for that. He does has 3 pyroclasm and 1 natural order.

  2. #4142
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by maCHOOga View Post
    I also gravitate towards dual vesuva's because you want to vesuva forest/island in a few matchups, dual vesuvas increases your chances of casting primeval titan under a bloodmoon.

    I agree with Zot, you want to squeeze a trinketmage in somehow. Also, I would squeeze 1 graffdiggers cage. It's a good hurdle for both storm and elves, both of which aren't easy matchups.
    I don't like two copies of Vesuva in "my" builds. Actually I take Rock Lee's lists and do some minor changes because of differences in play style and meta ;-) But usually there aren't many MU's where you face Blood Moon game 1, and in EVERY MU where it could appear in game 2, I board a mixture of Krosan Grip, Nature's Claim and Swan Song. Under Blood Moon, you should try to destroy it asap. After it's gone, I return to the original game plan and a resolved Titan gets me real Value (life, mana,...) instead of more Mountains and can be pushed into play via Cavern of Souls again even under counterbalance / top with terminus floating :-)

  3. #4143

    Re: [Deck] Turbo Eldrazi

    I saw the guy streaming with his cloudpost list with 1x explorer. He would green sun zenith for it as a blocker vs goyfs and stuff. Was pretty sweet. More than 1 is obviously bad.

  4. #4144

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Postman View Post
    I don't like two copies of Vesuva in "my" builds. Actually I take Rock Lee's lists and do some minor changes because of differences in play style and meta ;-) But usually there aren't many MU's where you face Blood Moon game 1, and in EVERY MU where it could appear in game 2, I board a mixture of Krosan Grip, Nature's Claim and Swan Song. Under Blood Moon, you should try to destroy it asap. After it's gone, I return to the original game plan and a resolved Titan gets me real Value (life, mana,...) instead of more Mountains and can be pushed into play via Cavern of Souls again even under counterbalance / top with terminus floating :-)
    Coming from Mono-G here, so I don't know how well this carries over to UG. But I couldn't imagine running less than the full 4x Vesuva. It's one of the most versatile cards in the deck.

    It's one of the best lands to hold on to, since you can decide later whether life or mana is what you need. And being able to copy Bog multiple times can be the deciding factor in many games.


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  5. #4145

    Re: [Deck] Turbo Eldrazi

    In GU post, I was running 2 Vesuva which are essentially posts 9-10. You really do want to get enough mana to cast a Prime Time.

    Is Ulamog, the Ceaseless Hunger worth running?
    Kills 2 things instead of 1 on casting but does not have Annihilator when attacking.

  6. #4146

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by Kirika View Post
    Is Ulamog, the Ceaseless Hunger worth running?
    Kills 2 things instead of 1 on casting but does not have Annihilator when attacking.
    He is amazing. The casting trigger impacts the board enough to make up for annihilator. It can take out the two biggest threats to stabilize the board or come back from behind, and it can lock up the game when you're ahead. It also comes down MUCH faster at 10, since there are two more ways to cast him naturally off 4 lands (Cloud x3 + Forest, Cloud x2 + Glimmer x2).

    While losing annihilator is annoying, his attack trigger is actually quite strong. It usually represents a 2-turn clock, regardless of blocking (with cantrips/fetches, there's probably not much left after you eat 40 cards). It's also arguably stronger than annihilator against Storm. I've lost games to a topdecked Lotus Petal despite untapping with a T3 Infinite Gyre to eat all their land. With this, there's a 1/3 chance that your first attack will eat their 1-of Tendrils. Likewise, with any other deck that runs light on actual win conditions.

    Really, the only thing that I'm disappointed in is the lack of a reshuffle clause. But that casting trigger is powerful enough to make up for it.


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  7. #4147

    Re: [Deck] Turbo Eldrazi

    Has any one seen the titanless post build?
    http://mtgtop8.com/event?e=10672&d=261060&f=LE

  8. #4148

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by fullmetal779 View Post
    Has any one seen the titanless post build?
    http://mtgtop8.com/event?e=10672&d=261060&f=LE
    Mono-Eldrazi, you mean?

  9. #4149

    Re: [Deck] Turbo Eldrazi

    i suppose thats what it is seems alot like mud eldrazi to me tho

  10. #4150

    Re: [Deck] Turbo Eldrazi

    Hi all, I've been playing this deck for a while having a ton of fun and this weekend I made the quarter finals of a 57 man tournament going undefeated in the Swiss, 5 wins and an id.

    The deck list I played is below as well as the decks I played against,

    Land 25
    1 Forest
    1 Island
    4 Tropical island
    4 Misty rainforest
    4 Cloud post
    4 Glimmer post
    2 Vesuva
    1 Eye of ugin
    1 The tabernacle at pendrall veil
    1 Karakas
    1 Glacial chasm
    1 Cavern of souls

    Creatures
    4 primeval Titan
    1 emrakul the aeons torn
    1 ulamog the infinite gyre

    Instants
    2 repeal
    3 crop rotation
    4 brainstorm
    3 trick bind
    1 cyclonic rift

    Sorcery
    3 show and tell

    Planeswalkers
    2 ugin the spirit dragon

    Artefacts
    2 pithing needle
    3 expedition map
    2 candelabra of tawnos
    4 sensei's divining top

    Enchantment
    1 drop of honey

    Sideboard
    2 elephant grass
    1 pithing needle
    2 krosan grip
    2 surgical extraction
    1 bojuka bog
    4 force of will
    3 fluster storm

    Round 1, shardless bug, win 2-0
    Round 2, burn, win 2-0
    Round 3, sneak and show, win 2-1
    Round 4, Id with a friend (a bit early I know)
    Round 5, rug delver, win 2-0
    Round 6, miracles, win 2-1

    Quarter finals, shardless bug loss 0-2, same 75 as round 1 win but different player.

    Trick bind was amazing all day!

    Any questions just ask

    Mifme.

  11. #4151
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    Re: [Deck] Turbo Eldrazi

    Played at EE3 this past weekend. Here was the final list I played, basically pretreasure cruise area with minor updates.
    1 emrakul, the Aeon's torn
    1 ulamog, the ceaseless hunger
    1 platinum emperion
    4 primeval titan
    1 trinket mage
    3 sensei's divinin
    2 expedition map
    2 pithing needle
    2 candelabra of tawnos
    3 show and tell
    4 brainstorm
    2 ponder
    3 force of will
    3 repeal
    3 crop rotation
    4 cloudpost
    4 glimmerpost
    2 vesuva
    4 tropical island
    4 misty rainforest
    1 forest
    1 island
    1 bojuka bog
    1 Karakas
    1 glacial chasm
    1 cavern of souls
    1 eye of ugin

    ~sideboard~
    2 flusterstorm
    2 red elemental blast
    1 ugin, the spirit dragon
    1 graffdiggers cage
    1 relic of progenitors
    1 engineered explosives
    1 venser, shaper savant
    1 Krosan grip
    2 sphere of resistance
    1 platinum emperion
    1 the tabernacle at pendrell vale
    1 maze of ith

    Losses:
    Round 1 shardless bug. Thoughtsiezed my ponder to toplock me beat down with double goyfs.
    Round 7 tezz. Chalice on X=1 turn 1 both games with force backup.
    Round 9 whoopsnogoyfs delver. Game 1 double force double daze. Game 3 double blind flips of delvers including a force.

    draw:
    Round 2 lands. Went to turns, if I had a 6th turn, ulamog would have done the job. Frustrating but whatever!

    ponder was mediocre at best. Going forward I may try an instant speed draw spells to avoid tapping out. Not sure what's the best yet.

  12. #4152
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    Re: [Deck] Turbo Eldrazi

    Mifme, how did Drop of Honey perform? Also, what was involved in your win against RUG delver?

    MaCHOOga, what led you to play zero board wipes main and how often did you set EE to 2?
    a.k.a. Eddy Viscosity

  13. #4153

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by k_omega View Post
    Mifme, how did Drop of Honey perform? Also, what was involved in your win against RUG delver?

    MaCHOOga, what led you to play zero board wipes main and how often did you set EE to 2?

    Well, drop of honey was actually pretty good, it help game 1 against rug delver actually after it resolved on turn 3 with him having 3 nimble mongoose out. The main deck tabernacle and sideboard elephant grass slowed him down enough for me to map into cavern to cast uncounterable Titan where I got 2 glimmer posts to gain 4 then again to gain 12 on attacking.

  14. #4154

    Re: [Deck] Turbo Eldrazi

    mifme, what was your reasoning for playing old Ulamog over the new one? The old one is still awesome, but most people have come to the conclusion that the new one is better.

  15. #4155
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    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by k_omega View Post
    MaCHOOga, what led you to play zero board wipes main and how often did you set EE to 2?
    I don't have any room for board wipes lol! Also, what board wipes are even in the colors. If anything, it would be EE main. That card is solid. EE 0 and EE 2 usually.

    In my local metagame, "goofy" combo is on the rise. Goofy defined as: Opps all spells, belcher, Spanish inquistion, pox, stax, etc. That being said, I'm running FoW's to basically be a seatbelt so that I have a glimmer of hope game 1. Against any fair deck, I usually board them out game's two and three. The more I think about out though, it may be correct to bring them back in on the draw against the delver decks, despite feeling terrible.

  16. #4156

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by into_play View Post
    mifme, what was your reasoning for playing old Ulamog over the new one? The old one is still awesome, but most people have come to the conclusion that the new one is better.
    Well, i debated this as well, ideally i think i'd prefer the new one too but for one thing, the shuffle effect has been relevant to me several times due to liliana of the veil but after trying trickbind (this was the first time i'd tried them) i think the new one might be better. Maybe play both ?

  17. #4157

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by maCHOOga View Post
    I don't have any room for board wipes lol! Also, what board wipes are even in the colors.
    What are these "colors" things of which you speak? You just made Ugin cry.


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  18. #4158

    Re: [Deck] Turbo Eldrazi

    Quote Originally Posted by mifme View Post
    Well, i debated this as well, ideally i think i'd prefer the new one too but for one thing, the shuffle effect has been relevant to me several times due to liliana of the veil but after trying trickbind (this was the first time i'd tried them) i think the new one might be better. Maybe play both ?
    Interesting. I too miss the shuffle effect of the old Ulamog, but the thing I like most about the old one is the annihilator. With their annihilator triggers, all the old Eldrazi were immediate threats with just a single swing, whereas the new Ulamog attacking doesn't cripple their board when swinging. This is especially true when you end up Show and Telling in the old Ulamog vs the new one against a board with some threats already out; you could more easily die on the opponent's swingback.

    With that being said, the new Ulamog's casting cost and cast triggers are both significantly better, so much that I think I would choose the new one. I would add Kozilek before including both of the Ulamogs, however. Kozilek is pure gas everytime, and can help you dig to a game-changing card like a Crop Rotation when you need one.

  19. #4159

    Re: [Deck] Turbo Eldrazi

    12 post (61)

    Lands 27
    1 Bojuka Bog
    4 Cloudpost
    1 Dryad Arbor
    1 Eye of Ugin
    3 Forest
    4 Glimmerpost
    1 Karakas
    3 Savannah
    1 The Tabernacle at Pendrell Vale
    4 Vesuva
    4 Windswept Heath

    Creatures 10
    1 Emrakul, the Aeons Torn
    1 Kozilek, Butcher of Truth
    3 Oracle of Mul Daya
    4 Primeval Titan
    1 Ulamog, the Ceaseless Hunger

    Spells 24
    4 Ancient Stirrings
    2 Candelabra of Tawnos
    3 Crop Rotation
    4 Explore
    2 Natural Order
    3 Pithing Needle
    4 Sensei's Divining Top
    2 Ugin, the Spirit Dragon

    Sideboard 15
    2 Carpet of Flowers
    1 Elderscale Wurm
    1 Glacial Chasm
    2 Krosan Grip
    1 Maze of Ith
    1 Natural Order
    2 Rest in Peace
    2 Sacred Ground
    3 Sphere of Resistance

    Played this tonight at a local event. Finally added sphere of resistance to the board. Got paired against storm round 1 and I actually took game 2 with 2 sphere and at 43 life off glimmerposts, and was 1 cloudpost off from killing him game 3. He had the abrupt decay on time for the sphere to kill me before I could land the threat that won.

    Burn was slightly improved thanks to the spheres as well. I drew horribly game 3, game 1 I had a slow start without a green source, would have completely ran away with the game if not for his fireblast in response to a glimmerpost trigger. Game 3 he flooded which allowed him to cast all his spells including 2 eidolon while I stumbled.

    Lands was still super easy between needle and sacred ground with rest in peace from the board.

    Esper mentor. He had turn 1 probe all 3 games, I had natural tabernacle all 3. Games 2 and 3 sphere + tabernacle pulled a ton of weight.

    Editing will be
    MAIN
    -1 Savannah
    +1 Glacial Chasm

    SIDEBOARD
    -2 Carpet of Flowers
    -1 Glacial Chasm
    -1 Rest In Peace
    +2 Enlightened Tutor
    +1 Circle of Protection: Red
    +1 Sphere of Resistance

  20. #4160

    Re: [Deck] Turbo Eldrazi

    A quick question about the ANT/Storm matchups:

    Suppose you sideboard in multiple Phyrexian Revokers. For the first Revoker played, I would most certainly name Lion's Eye Diamond, since it is one of their most important and explosive cards, as well as enabling their Infernal Tutor. If you were to play a second Revoker, would you name Lion's Eye Diamond again or would you opt for another card, most likely Lotus Petal? The latter choice allows you to shut off more of their deck, but a second one naming LED gives you extra insurance for stopping the most important card, in case they answer it with Chain of Vapor or Abrupt Decay or the like. I was pondering this for the difficult Storm matchups.

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