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Thread: [COMM] Commander 2015 Spoiler Discussion

  1. #81
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by iamajellydonut View Post
    Moist Confluence
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    • Counter target spell.
    • Return target nonland permanent to its owner's hand.
    • Draw four cards.
    Tripple countering does seem kinda pointless as a mod. And a Draw 12? Sure. It would be pretty much a Cryptic Command variant without the tap down at that point.

    And I can see them printing a Draw 3 below 4 mana, so the CC is probably .

  2. #82
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Scytheclaw is worse than Batterskull due to Batterskulls lifegain and toughness, but it does kill faster by one turn . (20 life --> attack --> 19 Life --> Lose half rounded up --> 9 Life --> attack --> 8 Life --> Lose half rounded up --> 4 --> attack --> 3 life --> Lose half rounded up --> 1 life --> attack --> win)

  3. #83
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by Cire View Post
    Scytheclaw is worse than Batterskull due to Batterskulls lifegain and toughness, but it does kill faster by one turn . (20 life --> attack --> 19 Life --> Lose half rounded up --> 9 Life --> attack --> 8 Life --> Lose half rounded up --> 4 --> attack --> 3 life --> Lose half rounded up --> 1 life --> attack --> win)
    Batterskull also has that nice ": Return Batterskull to its owner's hand." making reactivation after combat possible. Here your shitty 1/1 dies and you're stuck until you have something else to hold the stick.
    Quote Originally Posted by GreatWhale View Post
    Gross, other formats. I puked in my mouth a little.

  4. #84
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by Barook View Post
    And a Draw 12? Sure.
    That do be the joke, good sir.
    Quote Originally Posted by sdematt View Post
    tits.

  5. #85
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Scytheclaw and any similar effect is just laughably bad all the time forever.

    I was really ready to enjoy playing the 6-to-the-face-for-4 Red spell until jellydumptruck reminded me that Instants are also a card type. Now I feel bad for playing Sorcery speed burn. The fuck's a matter with Magic cards, man
    Quote Originally Posted by Dissection View Post
    Creature type - 'Fuck you mooooooom'
    Quote Originally Posted by Secretly.A.Bee View Post
    EDIT: Tsumi, you are silly.

  6. #86
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Some lulz-y new Blue cards:




    The clone is pretty funny really.
    "The Ancients teach us that if we can but last, we shall prevail."
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  7. #87
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Isn't that a strictly better Clone? The base power thing is interesting and probably best used with something like double strike for ridiculous scaling.

  8. #88
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Is that Fblthp off on another whirlwind adventure? I'm ready for Fblthp's spark to ignite
    Quote Originally Posted by Dissection View Post
    Creature type - 'Fuck you mooooooom'
    Quote Originally Posted by Secretly.A.Bee View Post
    EDIT: Tsumi, you are silly.

  9. #89
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by Barook View Post
    Isn't that a strictly better Clone?
    Muraganda Petroglyphs? :D
    Quote Originally Posted by sdematt View Post
    tits.

  10. #90
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by iamajellydonut View Post
    Muraganda Petroglyphs? :D
    If you don't copy a vanilla creature, it doesn't apply anyway.

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    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by Barook View Post
    If you don't copy a vanilla creature, it doesn't apply anyway.
    Why would you ever copy anything other than Scaled Wurm?
    Quote Originally Posted by sdematt View Post
    tits.

  12. #92

    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by Barook View Post
    Isn't that a strictly better Clone? The base power thing is interesting and probably best used with something like double strike for ridiculous scaling.
    By itself, it's not a good ability.

    Illusory Ambusher + Fire Covenant is not utterly terribad, probably OK in commander.

    The clone combos with Reveillark if you use the ability with X=0. Of course that's nothing special.

  13. #93
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    Re: [COMM] Commander 2015 Spoiler Discussion

    I've been curious - what happens if you Clone a Giddeon while he is impersonating a creature or a black lotus enchanted with Ensoul Artifact, does the clone come into play as a Giddeon or Black Lotus?

  14. #94
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by Cire View Post
    I've been curious - what happens if you Clone a Giddeon while he is impersonating a creature or a black lotus enchanted with Ensoul Artifact, does the clone come into play as a Giddeon or Black Lotus?
    You get the unanimated card, so the Gideon PW or the Black Lotus.

    What happens to the Gigantoplasm ability if you activate it in that case, though? I assume nothing as long as it isn't a creature since it doesn't animate?

  15. #95
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    Re: [COMM] Commander 2015 Spoiler Discussion



    I wish it wouldn't give your opponent stuff as well. Then it would be Legacy-playable.

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    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by Barook View Post
    I said interesting, not Legacy-playable. It can be fired off multiple times, so there's that.

    Another card:


    Why this isn't GW instead of BW - I don't know.
    Origins gave black a small push in "Enchantment matters" stuff. Not too surprising. See: Blood-Cursed Knight, Blightcaster.

    Quote Originally Posted by iamajellydonut View Post
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    • Draw four cards.
    You forgot the alternate casting cost of "Control an island".

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    Re: [COMM] Commander 2015 Spoiler Discussion

    Quote Originally Posted by jrsthethird View Post
    You forgot the alternate casting cost of "Control an island".
    Kicker - Control an Island. If you paid the kicker cost, choose 6 modes instead.

  18. #98
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Not sure why stryx can exist and this viper can't return a card for you only. WotC Plz. It would've been a perfectly fine card for legacy without the opponent's clause. Not sure if playable, maybe BUG would've played it? Whatever.

  19. #99
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    Re: [COMM] Commander 2015 Spoiler Discussion

    http://magic.wizards.com/en/content/commander-2015-home

    - WB seems to be enchantment/token based
    - UR is obviously spell-based
    - BG is sacrifice-based
    - WR is large-creature/combat focused
    - UG is harder to figure out - we know that the experience Commander is going to be a Phyrexian Ezuri. Based on the description, it might have a counter-subtheme (Infect, +1/+1 counters, etc.).

  20. #100
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    Re: [COMM] Commander 2015 Spoiler Discussion

    Also illusory ambusher is effectively a draw 4-5 that also gain you that much life AND remove a creature! Broken! At 4U instant!

    Blocking a 3/4 goyf is like 10 effective card swing.

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