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Thread: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

  1. #121
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    Re: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

    Quote Originally Posted by Barook View Post
    This begs the question: Where the hell are my vikings?
    On Phyrexia?


  2. #122
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    Re: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

    Quote Originally Posted by MaximumC View Post
    I like that they're running down the list of different cultures and ticking off the list.

    I don't like how there is a set called "Conquest of Power." That may just take the new crown as Worst Named Set Ever. Geez, if this is our standard for naming, now, let's just go ahead and crank out some more:

    Quest for Magic
    Magic of Power
    Victory of Battle
    Magic for Quests
    Power of Power
    Power Magic of Quest for Power

    Look ma I'm a set designer
    Totally agree. Conquest of Power & Hour of Devastation sounds like trashy YugiOh editions
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  3. #123
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    Re: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

    Quote Originally Posted by Manipulato View Post
    Totally agree. Conquest of Power & Hour of Devastation sounds like trashy YugiOh editions
    Come on ... MtG already introduced Trap-Cards and the game us all about Dragons, Demons and other Fatties crashing into each other.
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  4. #124
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    Re: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

    Quote Originally Posted by Lemnear View Post
    Come on ... MtG already introduced Trap-Cards and the game us all about Dragons, Demons and other Fatties crashing into each other.
    Fatties are just Scathe Zombies with kicker.
    Quote Originally Posted by CutthroatCasual View Post
    Storm was killed by Leovold
    Quote Originally Posted by LegacyIsAnEternalFormat View Post
    The power of blue is overrated...I personally play Jund and I consistently top 4 FNMs with it.

  5. #125
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    Re: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

    Quote Originally Posted by Whitefaces View Post
    Fatties are just Scathe Zombies with kicker.
    And trap cards have a kicker your opponent pays for.

  6. #126

    Re: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

    Quote Originally Posted by Whitefaces View Post
    Fatties are just Scathe Zombies with kicker.
    Excuse me, but Scathe Zombies are just Mons Goblin Raiders with kicker.

  7. #127
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    Re: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

    Quote Originally Posted by MaximumC View Post
    Excuse me, but Scathe Zombies are just Mons Goblin Raiders with kicker.
    Which are just stronger Kobolds

  8. #128

    Re: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

    Saddest thing about this block is that WotC will never throw a bone to Affinity, lest they bolster the Modern counterpart. Damn you, Modern!

    The best we can hope for is a new toy for Tezzerator, or possibly MUD.
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    Re: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

    Quote Originally Posted by Crimhead View Post
    Saddest thing about this block is that WotC will never throw a bone to Affinity, lest they bolster the Modern counterpart. Damn you, Modern!

    The best we can hope for is a new toy for Tezzerator, or possibly MUD.
    Inventor’s Fair was not nothing from the last set. You never know.
    It is better to ask and look stupid then keep your mouth shut and remain so.
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    Do not make fun of lands masters, they've spent many years mastering the punishing fire technique in the secret loam monastery. Do not mistake them with the miracles masters, eternal rivals, they won't like it.
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    Quote Originally Posted by Dice_Box View Post
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  10. #130
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    Re: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

    Quote Originally Posted by Crimhead View Post
    Saddest thing about this block is that WotC will never throw a bone to Affinity, lest they bolster the Modern counterpart. Damn you, Modern!

    The best we can hope for is a new toy for Tezzerator, or possibly MUD.
    There is a pretty huge Affinity creature in the set. Won't make it in Legacy, but Gearseeker Serpent made a splash in Pauper Affinity (and let me tell you that deck doesn't incorporate new cards lightly)
    Quote Originally Posted by Lemnear
    (On Innistrad)
    Yeah, an insanely powerful block which put the "derp!" factor in Legacy completely over the top.

  11. #131
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    Re: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

    Quote Originally Posted by Crimhead View Post
    Saddest thing about this block is that WotC will never throw a bone to Affinity, lest they bolster the Modern counterpart. Damn you, Modern!

    The best we can hope for is a new toy for Tezzerator, or possibly MUD.
    can always go for a fleetwheel cruiser like vintage did. Maybe its fine
    Quote Originally Posted by MXG View Post
    Leovold because he is just gasoline. Look at the artwork. He knows it's over. He's offering your opponent the handshake.

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    Re: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

    Quote Originally Posted by Pilhas View Post
    can always go for a fleetwheel cruiser like vintage did. Maybe its fine
    4 Mana is hard when your not playing with the two most broken lands ever printed.
    It is better to ask and look stupid then keep your mouth shut and remain so.
    Quote Originally Posted by Spam View Post
    Do not make fun of lands masters, they've spent many years mastering the punishing fire technique in the secret loam monastery. Do not mistake them with the miracles masters, eternal rivals, they won't like it.
    Quote Originally Posted by DarthVicious View Post
    I hope your afterlife is filled with eternal torment.
    Quote Originally Posted by Dice_Box View Post
    Fuck. Which one of my quotes do I drop for this?
    Quote Originally Posted by DarthVicious View Post
    Something about how fun it is pulling the wings off flies and microwaving the neighbors cat?

  13. #133
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    Re: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

    Quote Originally Posted by Dice_Box View Post
    4 Mana is hard when your not playing with the two most broken lands ever printed.
    According to Sean, lands are not broken by default....
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    Quote Originally Posted by Echelon View Post
    Lemnear sounds harsh at times, but he means well. Or to destroy, but that's when he starts rapping.

    Architect by day, rapstar by night. He's pretty much the German Hannah Montana. Sometimes he even comes in like a wrecking ball.

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    Re: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

    Quote Originally Posted by Ace/Homebrew View Post
    It would depend on if the decks wanting a Stifle effect are willing to pay an additional every time for occasionally getting to counter a spell instead. Outside of StifleNaught, I'd say no…

    Tempo values the mana efficiency more than the versatility (given that all its other counter magic is 'free').

    The decks that want to counter a spell for would clearly adopt it as it would be a strict upgrade, but there are not many of those.
    Stiflenought doesn't want this new mono-U Voidslime; 4 mana doesn't really leave any mana for Stifle redundancy nor backup countermagic (nevermind the whole Daze/Wasteland plan). Trickbind's split second is much better than counter target spell and +1 mana requirement. Instead of this new card you're probably better off spending that 4 mana magical christmasland on Reins of Power, because resolving that (especially at 5 mana or in response to a flicker) will actually win games. New card can't win a stack war nor will it ever survive discard-centric strategies (no more DTT to push that out of the meta).

    The deck that runs Disallow probably has to be pretty dedicated to not actively trying to win a game of magic (miracles, blade), though I would actually expect to see it more in mono-U Vial decks (even with their ~8-9x colorless lands).

  15. #135
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    Re: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

    My comment was continuing a thought-experiment posed by Lemnear about what decks would use Disallow if it cost instead of .

    No Legacy deck will want Disallow as printed.

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    Re: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

    Quote Originally Posted by Ace/Homebrew View Post
    My comment was continuing a thought-experiment posed by Lemnear about what decks would use Disallow if it cost instead of .

    No Legacy deck will want Disallow as printed.
    Ah missed that part. Were it only 2 cmc though, I don't think it would be unreasonable to expect R&D to do the right thing and make it cost (devoid colorless mana requirement). The last thing legacy needs is to give Counterbalance a direct upgrade to their Counterspell.
    On a side note the 3cmc part isn't as backbreaking as losing split second attached to the Stifle portion of Disallow; there is inherent value at this mana cost as opposed to 2cmc.

  17. #137

    Re: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

    Quote Originally Posted by Ace/Homebrew View Post
    My comment was continuing a thought-experiment posed by Lemnear about what decks would use Disallow if it cost instead of .

    No Legacy deck will want Disallow as printed.
    Currently, Miracles plays Counterspell pretty commonly and Stoneblade variants play it sometimes. If you stapled Stifle on to Counterspell, then many more decks would play it. Basically, any control deck would have to have an EXTRAORDINARILY good reason not to play with a 2 mana hard counter that also acts like a 2 mana Stone Rain sometimes.

  18. #138
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    Re: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

    Posting the whole conversation leading up to where Fox quoted me 25 posts after the fact :

    Quote Originally Posted by Ace/Homebrew View Post
    Quote Originally Posted by Lemnear View Post
    Quote Originally Posted by Megadeus View Post
    Quote Originally Posted by Lemnear View Post
    Quote Originally Posted by Megadeus View Post
    Old card, new mana cost
    I wonder if the card or Voidslime would be playable at 2cc
    I mean, it would be a strict upgrade to counterspell, so yes.
    That is obvious. The question was more in the direction of this would make 2cc counterspells relevant again aside being a 1-/2-off in Miracles
    It would depend on if the decks wanting a Stifle effect are willing to pay an additional every time for occasionally getting to counter a spell instead. Outside of StifleNaught, I'd say no…

    Tempo values the mana efficiency more than the versatility (given that all its other counter magic is 'free').

    The decks that want to counter a spell for would clearly adopt it as it would be a strict upgrade, but there are not many of those.

  19. #139
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    Re: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

    Tezzeret, "More metal than ever" 2UB

    +1: Create a colorless artifact token named Etherium which has [t], sacrifice Etherium token: add one mana of any color into your mana pool.

    -2: Target creature gets +X/-X until end of turn which X is the number of artifacts you control.

    -7: You get an emblem with "At the beginning of your combat phase, target artifact you control becomes a 5/5 artifact creature."

    5 Starting Loyalty.




    "Slaves
    Hebrews born to serve, to the pharaoh
    Heed
    To his every word, live in fear
    Faith
    Of the unknown one, the deliverer
    Wait
    Something must be done, four hundred years"

    Seamed appropriate.

    Edit:
    If Tez doesn't make that Skyship thing do a Weatherlight impression with the Paradoxical Outcome invention, I will be very disappointed.
    Last edited by Dice_Box; 12-19-2016 at 04:17 AM.
    It is better to ask and look stupid then keep your mouth shut and remain so.
    Quote Originally Posted by Spam View Post
    Do not make fun of lands masters, they've spent many years mastering the punishing fire technique in the secret loam monastery. Do not mistake them with the miracles masters, eternal rivals, they won't like it.
    Quote Originally Posted by DarthVicious View Post
    I hope your afterlife is filled with eternal torment.
    Quote Originally Posted by Dice_Box View Post
    Fuck. Which one of my quotes do I drop for this?
    Quote Originally Posted by DarthVicious View Post
    Something about how fun it is pulling the wings off flies and microwaving the neighbors cat?

  20. #140
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    Re: Aether Revolt -or- Kaladesh 2: Ghirapur Drift

    Shits Lotus Petals, no real cardadvantage, can not really defend himself, ultimate is a bad version of Agent of Bolas.

    I am not even sure it would be playable at 3cc. Did I miss something?
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    Quote Originally Posted by Echelon View Post
    Lemnear sounds harsh at times, but he means well. Or to destroy, but that's when he starts rapping.

    Architect by day, rapstar by night. He's pretty much the German Hannah Montana. Sometimes he even comes in like a wrecking ball.

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