Quote Originally Posted by jandax View Post
Sideboarding Plan Moon Walker
Aggro:

Grixis Delver
Out: 3 Trinisphere
In: 2 Kozilek’s Return 1 Ensnaring Bridge
Death & Taxes
Out: 2 Chalice of the Void 1 Blood Moon
In: 2 Kozilek’s Return 1 Ensnaring Bridge
Eldrazi Aggro
Out: 3 Chalice of the void
In: 2 Kozilek’s Return 1 Ensnaring Bridge
UR Delver
Out: 4 Blood Moon
In: 2 Kozilek’s Return 1 Ensnaring Bridge 1 Trinisphere
Burn
Out: 4 Blood Moon
In: 2 Kozilek’s Return 1 Ensnaring Bridge 1 Trinisphere
Maverick
Out: 3 Trinisphere
In: 2 Kozilek’s Return 1 Ensnaring Bridge
BUG Delver / 4 C (Patriot)
Out: 3 Trinisphere
In: 2 Kozilek’s Return 1 Ensnaring Bridge


Control:

Grixis Control
Out: 3 Trinisphere
In: 2 Kozilek’s Return 1 Ensnaring Bridge
Stoneblade
Out: 3 Trinisphere
In: 2 Kozilek’s Return 1 Ensnaring Bridge
UWx Control
Out: 4 Blood Moon
In: 2 Kozilek’s Return 1 Ensnaring Bridge
1 Trinisphere
Lands
Out: 3 Trinisphere 2 Sorcerous Spyglass
In: 4 Faerie Macabre 1 Ensnaring Bridge
BUG Midrange (Incl Czech Pile)
Out: 3 Trinisphere
In: 2 Kozilek’s Return 1 Ensnaring Bridge
Loam
Out: 3 Trinisphere
In: 2 Kozilek’s Return 1 Ensnaring Bridge




Control

Dragon Stompy (Mirror) Aggro Version
Out: 3 Trinisphere
In: 2 Kozilek’s Return 1 Ensnaring Bridge
Dragon Stompy (Mirror) Control Version
Out: -
In: -
(mull to Fiery Confluence)
Metalworker
Out 4 bridge
In 4 faerie macabre (disrupt stax and crucible)

Combo:

Storm
Out: 2 Ensnaring Bridge 3 Sorcerous Spyglass
In: 1 Trinisphere 4 Faerie Macabre
Show & Tell
Out: 2 Fiery Confluence
In: 1 Trinisphere 1 Ensnaring Bridge
Elves
Out: 3 Sorcerous Spyglass
1 Magus of the Moon
In: 1 Trinisphere 1 Ensnaring Bridge
2 Kozilek’s Return
Reanimator
Out: 1 Sorcerous Spyglass 4 Blood Moon 1 Chalice of the Void
In: 4 Faerie Macabre 1 Trinisphere 1 Ensnaring Bridge
Dark Depths
Out: 3 Sorcerous Spyglass
In: 1 Trinisphere 1 Ensnaring Bridge
1 Kozilek’s Return
Food Griffin
Out: 2 magus
In: 2 return
×cotv@1 is good, @2 may be necessary, 3ball is god. Moons hurt but they always set up to go off so all lock pieces must work together. Need to kill them


This is our adapted sideboard plan. This generally come or in packages. Spyglass is out against combo, 3ball out against midrange. Chalice out against chalice decks 😰

Wishing is mostly done not as a set up but as a same turn play. For instance you can also wish for a silver bullet in a match on an off turn and play mind games. I've also had to go wish->pyroclasm or Boom in the same turn so that's why those 2cmc cards are there. Also went Chandra ult into new chandra for 5dmg, burning wish for 5dmg, chandra uptick 2dmg pyroclasm 5dmg in one turn to end the game.

@Megaflippo

Regarding those match ups, I can't speak as to strengths or weaknesses to your deck, could you link a list? I think chalice @2 would be a game breaker for merfolk, confluence and bridge pulling work too. Ur burn is just a tough match for us. Control comes down to skill and a resolved planeswalker, not a match i want to face.

Jandax, take a look at your sideboard strategies.
  • In 16 of 21 match-ups, you bring in your Ensnaring Bridge
  • In 15 of 21 match-ups, you bring in 2 Kozilek's Return. In another match-up, you bring one in.


These cards are clearly worthy of maindeck slots - you play way more games with them than without them, and bring them in against over 75% of the field. Determining what to replace will probably depend on your metagame's percentage of each archetype, but in general it kind of seems like Trinisphere comes out a lot. Maybe trim a Spyglass too.

Again, this is based purely on your actual sideboard strategies. I don't personally get too excited about trimming Trinispheres, but it might be right to cut down your number of maindeck Spyglasses or maybe a Magus of the Moon.