Cutting a land might even be better than that Citadel. I haven't been able to win protected with AdN in my goldfishing at all. Usually a turn 3 win will require 2-3 uses of the land. If you hit one 4/5 CC card, it's very likely you lose.

Yea, CB sucks. Same story for most combo decks. Duress is pretty good at fighting it, but doesn't do any wonders at all usually. EtW is quite good, but the plan loses to random EEs, which kinda sucks.