Quote Originally Posted by Vlad Teppes View Post
got your point, but draw spells are the premier targets for discard and counterspells,and Pimp is horrible in multiples (draw spells on the other hand are awsome), but you definitely got a good point, Pimp can work well in the graveyard (ichorid food) is cabal therapy food and is a repetitive discard outlet and beater, I wouldn't run any less than 3.
Putrid Imp and to a lesser extent Tireless Tribe aren't critical engines in Dredge, I think it was Breathweapon who advocated removing Putrid Imps entirely and relying completely on your opponent to always choose to play first in order to move directly into the DDD strategy with +4 cards in the deck? Given the success of Manaless Dredge, It would stand to reason there is still some kind of hybrid out there that would obviate the need for Putrid Imp altogether.

I'd still rather not be cold to a Relic of Progenitus tho' and think Imp and Tribe get a bad rap IMO.